@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
13L G40 Gamerman01(allies+10) vs seththenewb(axis)
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forgot the damage from the rockets.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 15 PUs; 0 techTokens;
Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Chahar to Manchuria
Chinese take Jehol from Japanese
Chinese take Manchuria from Japanese
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Kazakhstan to Rostov
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Samara to Volgograd
3 artilleries moved from Tambov to Volgograd
1 fighter moved from Vologda to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Rostov to Volgograd
4 infantry moved from Tambov to Volgograd
3 artilleries moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
9 infantry moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
3 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Hunan to Shantung
2 tactical_bombers moved from 43 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from 35 Sea Zone to Shantung
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
At long last…
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The elusive LRA is mine!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
7 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 armour moved from Spain to Southern France
1 fighter moved from Midway to 19 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 mech_infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Spain to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Spain to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Wake Island to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from India to 43 Sea Zone
1 fighter moved from India to 42 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to Southeast Mexico
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 aaGuns moved from Spain to Southern France
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Holland Belgium to Gibraltar
1 fighter moved from Holland Belgium to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Holland Belgium to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Holland Belgium to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 19 Sea Zone to Chahar
2 fighters moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from India to Russia
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 42 Sea Zone to India
1 aaGun moved from Mexico to Southeast MexicoPlace Units - Americans
3 submarines placed in 10 Sea Zone
2 artilleries and 1 mech_infantry placed in Spain
2 infantry placed in Eastern United States
4 infantry and 2 mech_infantrys placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
5 infantry moved from Anhwe to HunanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Szechwan to Hopei
5 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kiangsi
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - British
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to Western Germany -
Bombing the IC
Intercept with 1 fighter against fighter/bomber? -
no thanks
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You can count on me to give you every opportunity to lose your units! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British repair 10 damage on 5 factory_majors and 5 harbours; Remaining resources: 24 PUs; 0 techTokens;
British buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Western Germany to Southern France
1 fighter moved from Gibraltar to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from Spain to Southern France
1 bomber moved from Western Germany to Spain
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Spain
2 infantry moved from 92 Sea Zone to Spain
1 artillery moved from 92 Sea Zone to Spain
2 fighters moved from India to Eastern Persia
1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 fighter, 2 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
British collect 6 PUs from War Bonds; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Changing PUs for British from 44 to 38
EDIT: Changing PUs for UK_Pacific from 1 to 7
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Ukraine to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians retreated to France
Americans win with 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Italians: 3 infantry and 3 mech_infantrys
Casualties for Americans: 2 aaGunsNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,5,5,2,3,4,6
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total -
Feel free to choose 2 different casualties if you wanted to.
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I put 1 AA gun back for 1 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Borneo from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Syria to Turkey
French take Turkey from Germans
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
1 infantry moved from Spain to Southern FranceCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs; 0 techTokens;
Germans buy 2 artilleries, 1 factory_upgrade, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 fighter moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
3 infantry moved from Belarus to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
11 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium -
intercept Moscow?





