13L G40 UnknownSoldier (Allies + 10) vs Alexgreat

  • '17 '16 '15 '12

    Honestly, US, after that AA roll I have lost my will to continue this game. Its too distorting. Losing three tacs as cover for the bombers would have been bad, but ok, how unrealistic is a 3/5. But a 4/5 takes away all chances. Will likely throw the towel after G4, and thats really not my normal behaviour.

  • '13

    @alexgreat:

    Honestly, US, after that AA roll I have lost my will to continue this game. Its too distorting. Losing three tacs as cover for the bombers would have been bad, but ok, how unrealistic is a 3/5. But a 4/5 takes away all chances. Will likely throw the towel after G4, and thats really not my normal behaviour.

    I understand how you feel. I recently lost a huge sea battle as Japan against the the Allies while playing rpg44. I should not have lost it, but I conceded after that because I had no chance. That being said, never underestimate my ability to screw up  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                2 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Samara to Novosibirsk
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Novgorod to Belarus
                9 infantry moved from Novgorod to Belarus
                1 aaGun, 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries and 3 infantry placed in Russia
                Russians undo move 2.
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Kazakhstan : 2 infantry
        Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 4 artilleries, 2 fighters, 17 infantry and 2 tactical_bombers
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major and 6 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 14 infantry and 2 mech_infantrys
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 37
        Japanese : 50 / 50
        Americans : 50 / 71
        Chinese : 6 / 6
        British : 30 / 32
        UK_Pacific : 7 / 6
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    “That being said, never underestimate my ability to screw up  :|”

    Everytime I read something similar to this I know the opponent is sure of winning now :)
    Its not only the probability of about one in 1500 rolls or so, its the snowball effect this will have on my next G. No way you give away this advantage now, but enough said, its only disappointment speaking about one roll with < 0,001 probability at the most critical time with the most hurting consequences, not just losing inf somewhere in a multi unit battle. Dont give it attention, its written for me I suspect.

    So on with Japan later today and no more whining.

  • '13

    @alexgreat:

    “That being said, never underestimate my ability to screw up  :|”

    Everytime I read something similar to this I know the opponent is sure of winning now :)
    Its not only the probability of about one in 1500 rolls or so, its the snowball effect this will have on my next G. No way you give away this advantage now, but enough said, its only disappointment speaking about one roll with < 0,001 probability at the most critical time with the most hurting consequences, not just losing inf somewhere in a multi unit battle. Dont give it attention, its written for me I suspect.

    So on with Japan later today and no more whining.

    Never thought you were whining sir. I learned a hard lesson from JWW, and even learned it again against Whackamatt. I thought I had both of them beat and never saw what they had planned coming. I do realize those rolls were astronomical odds. All I know is I am never sure of anything in this game. Just want to make sure you did not think I was being disrespectful or anything.  :-)

  • '17 '16 '15 '12

    no disrespect, of course not. sure mistakes can happen and change the game again. Just do not think they are terribly likely from experienced players. We will see!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Kwangsi to Japan
                1 infantry moved from Manchuria to Korea
                9 infantry moved from Manchuria to Jehol
                1 bomber moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in Celebes
                Battle in Western Australia
                Battle in Sumatra

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 armour moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Eastern United States to United Kingdom
                2 fighters moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier and 2 fighters
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 37
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 6
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 9 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 3 infantry
        Kansu : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 37
        Japanese : 60 / 67
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 9 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    oops….I clicked done instead of post for the UK. You should have the emails. I did receive them. Here is the saved map. Sorry for the mis-click…not enough coffee yet

  • '17 '16 '15 '12

    so no heroic Scotland result, last nail in the SL plans. Bit at loss atm, hope to post today, tomorrow latest.

  • '13

    @alexgreat:

    so no heroic Scotland result, last nail in the SL plans. Bit at loss atm, hope to post today, tomorrow latest.

    No hurry at all my friend

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Gibraltar, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 6 :  1/1 hits
                        British roll dice for 1 artillery in Gibraltar, round 6 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    British win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15 '12

    Frustration without end. 84%. Not that this has to go well (well, just 84 times in 100), but the succession of such events in really important battles is depressing.

  • '13

    @alexgreat:

    Frustration without end. 84%. Not that this has to go well (well, just 84 times in 100), but the succession of such events in really important battles is depressing.

    I do understand. It makes me cautious to try anything  :|

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 3 fighters in Western Australia, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
                1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 37 / 37
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 37 / 37
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    I think the best thing to try is capitalizing on my overreaction to some dice rolls in a game and my catastrophic strategic positioning :)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 11 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters in 114 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 113 Sea Zone
                    Germans attack with 1 cruiser and 7 transports
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged

    Non Combat Move - Germans
                1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                3 fighters moved from 114 Sea Zone to Western Germany
                13 mech_infantrys moved from Slovakia Hungary to Baltic States
                9 armour moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 bomber moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Holland Belgium to Germany
                1 aaGun moved from Germany to Slovakia Hungary
                8 infantry moved from Norway to Finland
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery moved from Germany to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 7 transports
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser and 7 transports
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter and 1 infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                2 aaGuns, 4 artilleries and 13 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 artilleries and 6 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Volgograd
                5 infantry and 1 mech_infantry placed in Russia
                Russians undo move 2.
                2 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Tsinghai : 5 infantry
        Yakut S.S.R. : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 10 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 2 tactical_bombers
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor, 2 infantry and 1 mech_infantry
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 49
        Russians : 38 / 46
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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