TWW Tournament edition Gully (Allies) vs Gekkepop (Axis)


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 6

    Research Technology - Italy
                Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                Trigger italianaTIL: Italy gains access to ImprovedLogistics
                Italy spend 0 on tech rolls

    Combat Move - Italy
                Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
                1 italianTank moved from Central Egpyt to Cairo
                1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Cairo
                1 italianInfantry moved from Western Egypt to Cairo
                1 italianAntiTankGun, 3 italianArtillerys and 1 italianInfantry moved from Western Egypt to Cairo
                1 italianInfantry moved from Western Egypt to 51 Sea Zone
                1 italianBattleship moved from 54 Sea Zone to 50 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                1 italianBattleship, 2 italianDestroyers and 1 italianSubmarine moved from 54 Sea Zone to 53 Sea Zone
                1 italianInfantry moved from 53 Sea Zone to Syria
                1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 6

    Research Technology - Italy
                Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                Trigger italianaTIL: Italy gains access to ImprovedLogistics
                Italy spend 0 on tech rolls

    Combat Move - Italy
                Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
                1 italianTank moved from Central Egpyt to Cairo
                1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Cairo
                1 italianInfantry moved from Western Egypt to Cairo
                1 italianAntiTankGun, 3 italianArtillerys and 1 italianInfantry moved from Western Egypt to Cairo
                1 italianInfantry moved from Western Egypt to 51 Sea Zone
                1 italianBattleship moved from 54 Sea Zone to 50 Sea Zone
                1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                1 italianBattleship, 2 italianDestroyers and 1 italianSubmarine moved from 54 Sea Zone to 53 Sea Zone
                1 italianInfantry moved from 53 Sea Zone to Syria
                1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone

    Combat - Italy
                Battle in Cairo
                    Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 4 italianInfantrys and 1 italianTank
                    Britain defend with 1 britishAntiAirGun, 1 britishInfantry and 1 britishParatrooper; Egypt defend with 1 Flagpole, 2 britishAirfields, 1 britishBarracks, 1 britishDocks and 1 britishFactory
                    Italy destroys 7PUs while taking Egypt capital
                    Some non-combat units are destroyed:
                    Italy converts britishFactory into different units
                    Italy converts britishBarracks into different units
                    Italy converts britishDocks into different units
                    Italy win, taking Cairo from Egypt with 1 italianAntiTankGun, 4 italianArtillerys, 3 italianInfantrys and 1 italianTank remaining. Battle score for attacker is 8
                    Casualties for Britain: 1 britishAntiAirGun, 1 britishInfantry and 1 britishParatrooper
                    Casualties for Italy: 1 italianInfantry
                Battle in Syria

    Non Combat Move - Italy
                Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
                Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
                Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
                Trigger italianL3: Setting movement to 2 for unitAttatchment attached to Truck
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianCombatEngineer moved from Western Egypt to 51 Sea Zone
                1 italianCombatEngineer and 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                2 italianInfantrys moved from Southern Italy to 50 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                2 italianInfantrys moved from 51 Sea Zone to Western Egypt
                1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                1 italianInfantry moved from Western Egypt to Central Egpyt
                1 Truck moved from Al Kufrah to Tripolitania
                1 Truck and 1 italianAntiAirGun moved from Tripolitania to Cyrenaica
                2 italianArtillerys moved from Northern Italy to 49 Sea Zone
                1 italianInfantry moved from Rome to 49 Sea Zone
                2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 49 Sea Zone to Greece
                1 Material and 1 italianAirTransport moved from Rome to Greece
                3 italianInfantrys moved from Rome to Southern Italy
                2 Trucks and 2 italianArtillerys moved from Northern Italy to Southern Italy
                2 italianNavalFighters moved from Cyrenaica to Crete
                1 italianAirTransport moved from Greece to Rome
                2 Trucks moved from Southern Italy to Rome
                1 Truck moved from Rome to Northern Italy

    Purchase Units - Italy
                Italy buy 2 italianArtillerys, 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens;

    Place Units - Italy
                Units in Greece being upgraded or consumed: 2 Materials
                1 italianBarracks placed in Greece
                1 italianTransport placed in 50 Sea Zone
                1 italianCombatEngineer and 2 italianInfantrys placed in Rome
                2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy

    Turn Complete - Italy
                Italy collect 30 PUs; end with 30 PUs total
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
                ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 12 techTokens
                ResearchCenter in Rome creates 3 techTokens; Italy end with 15 techTokens
                ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 18 techTokens


  • The first Allied capital falls! With many more to follow.


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 6

    Research Technology - Usa
                Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                Usa spend 0 on tech rolls
                Usa removing all Technology Tokens after successful research.
                Usa discover IncreasedFighterRange

    Combat Move - Usa
                Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                1 americanInfantry moved from French Guyana to 58 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
                1 americanInfantry moved from 64 Sea Zone to West Africa
                1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
                2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
                1 americanInfantry moved from Los Angeles to 156 Sea Zone
                1 americanMarine moved from San Francisco to 156 Sea Zone
                1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
                1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to Midway


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 6

    Research Technology - Usa
                Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                Usa spend 0 on tech rolls
                Usa removing all Technology Tokens after successful research.
                Usa discover IncreasedFighterRange

    Combat Move - Usa
                Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                1 americanInfantry moved from French Guyana to 58 Sea Zone
                1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
                1 americanInfantry moved from 64 Sea Zone to West Africa
                1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
                2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
                1 americanInfantry moved from Los Angeles to 156 Sea Zone
                1 americanMarine moved from San Francisco to 156 Sea Zone
                1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
                1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to Midway

    Combat - Usa
                Battle in West Africa
                    Some non-combat units are destroyed:
                Battle in Midway
                    Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters
                    Japan defend with 1 Flagpole, 1 japaneseInfantry and 3 japaneseMarines
                    Usa win, taking West Africa from VichyFrance, taking Midway from Japan with 1 americanCombatEngineer, 5 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 9
                    Casualties for Usa: 2 americanInfantrys
                    Casualties for Japan: 1 japaneseInfantry and 3 japaneseMarines

    Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
                Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger americanProd1: Usa has 1 Material placed in Washington
                3 americanDestroyers moved from 59 Sea Zone to 62 Sea Zone
                4 americanNavalFighters moved from Midway to 109 Sea Zone
                2 americanNavalFighters moved from Los Angeles to 109 Sea Zone
                3 americanNavalFighters moved from Chicago to Los Angeles
                1 Material and 1 Truck moved from Washington to Chicago
                1 americanSubmarine moved from 36 Sea Zone to 39 Sea Zone
                2 Trucks moved from Southern US to San Francisco
                1 americanCombatEngineer and 1 americanMech.Infantry moved from Southern US to Eastern US

    Purchase Units - Usa
                Usa buy 1 Truck, 1 americanAirTransport, 2 americanAlpineInfantrys, 2 americanDestroyers, 1 americanInfantry, 1 americanMarine, 2 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens;
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan

    Place Units - Usa
                2 americanAlpineInfantrys placed in San Francisco
                1 Truck, 1 americanInfantry and 1 americanMarine placed in Washington
                2 americanDestroyers and 2 americanTransports placed in 30 Sea Zone
                2 americanSubmarines placed in 36 Sea Zone
                1 americanAirTransport placed in Chicago

    Activate Technology - Usa
                Usa activating IncreasedFighterRange
                Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanCarrier
                Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanAlpineInfantry
                Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanMarine
                Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanCombatEngineer
                Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttatchment attached to americanAirfield
                Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanAirfield
                Trigger americanImpSW1: Setting defense to 4 for unitAttatchment attached to americanParatrooper

    Turn Complete - Usa
                Usa collect 68 PUs; end with 68 PUs total
                ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
                ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
                ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens


  • …well, I forgot one Noncombat move (Airtransport-Java to Queensland, Lend&Lease to Britain), edited it in.

    @Gekkepop:

    The first Allied capital falls! With many more to follow.

    Never! I’ll go for revenge, the Free World will never surrender to this aggression!


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - Germany
                Germany spend 0 on tech rolls
                Germany removing all Technology Tokens after successful research.
                Germany discover SelfPropelledArtillery

    Combat Move - Germany
                Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
                2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
                1 germanFighter moved from Morrocco to 62 Sea Zone
                1 germanFighter moved from Vichy France to 12 Sea Zone
                2 germanFighters moved from Eastern Finland to 12 Sea Zone
                2 germanNavalFighters moved from Central Norway to 12 Sea Zone
                2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
                1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
                2 germanFighters moved from Central Norway to 24 Sea Zone
                1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
                2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
                1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                2 germanInfantrys moved from Leningrad to Eastern Karelia
                1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
                1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
                2 germanFighters moved from Orel Kursk to Novgorod
                2 germanInfantrys moved from Eastern Ukraine to Caucasus
                1 germanTacticalBomber moved from Kharkov to Caucasus
                1 germanFighter moved from Kharkov to Caucasus
                1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
                1 germanTank moved from Central Egpyt to Sinai
                      Germany take Sinai from Egypt


  • …well, no scramble.


  • …well, hold on plz, I forgot about the Seabattles.


  • …well, I looked at it, still no scramble. I was just surprised when I scrolled around and found another battle with scramble-option^^


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 10 PUs total

    Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs total

    Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 17 PUs total

    Research Technology - Germany
                Germany spend 0 on tech rolls
                Germany removing all Technology Tokens after successful research.
                Germany discover SelfPropelledArtillery

    Combat Move - Germany
                Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
                2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
                1 germanFighter moved from Morrocco to 62 Sea Zone
                1 germanFighter moved from Vichy France to 12 Sea Zone
                2 germanFighters moved from Eastern Finland to 12 Sea Zone
                2 germanNavalFighters moved from Central Norway to 12 Sea Zone
                2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
                1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
                2 germanFighters moved from Central Norway to 24 Sea Zone
                1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
                2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
                1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                2 germanInfantrys moved from Leningrad to Eastern Karelia
                1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
                1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
                2 germanFighters moved from Orel Kursk to Novgorod
                2 germanInfantrys moved from Eastern Ukraine to Caucasus
                1 germanTacticalBomber moved from Kharkov to Caucasus
                1 germanFighter moved from Kharkov to Caucasus
                1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
                1 germanTank moved from Central Egpyt to Sinai
                      Germany take Sinai from Egypt

    Combat - Germany
                Battle in Eastern Karelia
                    Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber
                    Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany win, taking Eastern Karelia from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                Battle in 62 Sea Zone
                    Germany attack with 1 germanFighter and 2 germanSubmarines
                    Usa defend with 3 americanDestroyers
                    Germany win with 1 germanFighter and 1 germanSubmarine remaining. Battle score for attacker is 17
                    Casualties for Usa: 3 americanDestroyers
                    Casualties for Germany: 1 germanSubmarine
                Battle in Novgorod
                    Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanFighters
                    Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany win, taking Novgorod from Russia with 1 germanArtillery and 2 germanFighters remaining. Battle score for attacker is -1
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanAlpineInfantry
                Battle in Caucasus
                    Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                    Russia defend with 1 Flagpole, 1 russianArtillery and 1 russianInfantry
                    Germany win, taking Caucasus from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 7
                    Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                Battle in 24 Sea Zone
                    Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
                    Britain defend with 1 britishDestroyer
                    Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 8
                    Casualties for Britain: 1 britishDestroyer
                Battle in 12 Sea Zone
                    Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
                    Britain defend with 2 britishDestroyers and 8 britishSubmarines
                    8 britishSubmarines owned by the Britain Submerged
                    Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 16
                    Casualties for Britain: 2 britishDestroyers

    Non Combat Move - Germany
                Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
                Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
                Trigger germanL3: Setting movement to 2 for unitAttatchment attached to Truck
                Trigger germanProd: Germany has 1 Material placed in Berlin
                2 germanFighters moved from 12 Sea Zone to Central Norway
                2 germanNavalFighters moved from 12 Sea Zone to Norway
                1 germanFighter and 1 germanNavalFighter moved from 12 Sea Zone to Northern Germany
                1 germanFighter and 1 germanNavalFighter moved from 24 Sea Zone to Low Countries
                2 germanNavalFighters moved from 24 Sea Zone to Denmark
                2 germanFighters moved from 24 Sea Zone to Northern Germany
                1 Truck moved from Western Germany to Berlin
                1 Material and 1 Truck moved from Berlin to Low Countries
                1 germanDestroyer moved from 25 Sea Zone to 12 Sea Zone
                1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Norway to Central Norway
                1 germanArtillery and 1 germanInfantry moved from Northern Germany to 25 Sea Zone
                1 germanArtillery and 1 germanInfantry moved from 25 Sea Zone to Norway
                1 germanArtillery moved from Norway to Central Norway
                2 germanInfantrys moved from Eastern Germany to Northern Germany
                1 germanFighter moved from 62 Sea Zone to Morrocco
                1 germanAirTransport moved from Morrocco to Austria
                1 germanArtillery and 3 germanInfantrys moved from Vichy France to Western France
                1 germanArtillery, 2 germanInfantrys and 1 germanMarine moved from Western France to Northern France
                1 germanInfantry moved from Northern France to Low Countries
                1 germanTank moved from Western Germany to Eastern Germany
                1 germanArtillery and 1 germanMech.Infantry moved from Western Germany to Eastern Germany
                2 germanAntiAirGuns, 2 germanAntiTankGuns, 10 germanArtillerys, 1 germanCombatEngineer, 12 germanInfantrys, 4 germanMech.Infantrys, 1 germanParatrooper and 11 germanTanks moved from Smolensk to Voronezh
                1 germanInfantry moved from Orel Kursk to Smolensk
                1 germanAirTransport moved from Orel Kursk to Berlin
                1 germanFighter moved from Crete to Morrocco
                1 germanFighter moved from Crete to Kharkov
                1 germanTacticalBomber moved from Caucasus to Kharkov
                1 germanFighter moved from Caucasus to Orel Kursk
                1 germanFighter moved from Novgorod to Orel Kursk
                1 germanStrategicBomber moved from Eastern Karelia to Orel Kursk
                1 germanFighter moved from Novgorod to Eastern Finland
                1 germanTacticalBomber moved from Eastern Karelia to Eastern Finland
                1 germanAntiTankGun moved from Leningrad to Pskov
                2 germanInfantrys moved from Eastern Finland to Leningrad
                1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
                1 Truck moved from Pskov to Finland
                1 Truck moved from Pskov to Finland
                1 Truck moved from Pskov to Poland
                1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
                1 germanInfantry moved from Eastern Ukraine to Voronezh
                6 germanInfantrys moved from Kharkov to Voronezh
                3 germanInfantrys moved from Western Ukraine to Kharkov
                3 germanArtillerys, 1 germanCombatEngineer, 4 germanInfantrys, 3 germanMech.Infantrys and 2 germanTanks moved from Orel Kursk to Voronezh
                3 Trucks moved from Orel Kursk to Romania
                1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Western Ukraine
                4 germanInfantrys moved from Romania to Western Ukraine
                1 germanArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Lithuania to Orel Kursk
                1 germanArtillery and 4 germanInfantrys moved from Belorussia to Orel Kursk

    Purchase Units - Germany
                Germany buy 1 germanAirfield, 3 germanArtillerys, 3 germanDestroyers, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 2 germanParatroopers and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Germany
                3 germanDestroyers and 1 germanTransport placed in 25 Sea Zone
                2 germanArtillerys placed in Orel Kursk
                2 germanInfantrys placed in Belorussia
                2 germanInfantrys placed in Kharkov
                1 germanParatrooper placed in Austria
                1 germanParatrooper placed in Berlin
                Units in Low Countries being upgraded or consumed: 1 Material
                1 germanAirfield placed in Low Countries
                1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanNavalFighter placed in Eastern Germany

    Activate Technology - Germany
                Germany activating SelfPropelledArtillery

    Turn Complete - Germany
                Germany collect 81 PUs; end with 81 PUs total
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
                ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 6 techTokens
                ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 9 techTokens
                Some Units in Algeria change ownership: 1 germanCombatEngineer

    Purchase Units - VichyFrance
                VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs;

    Place Units - VichyFrance
                1 germanFighter and 2 germanInfantrys placed in Vichy France

    Turn Complete - VichyFrance
                VichyFrance collect 13 PUs; end with 13 PUs total
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys

    Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;

    Place Units - DanubeAxis
                4 germanInfantrys placed in Romania

    Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs total
                Some Units in Romania change ownership: 4 germanInfantrys

    Purchase Units - Finland
                Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs;

    Place Units - Finland
                1 germanArtillery and 2 germanInfantrys placed in Finland

    Turn Complete - Finland
                Finland collect 10 PUs; end with 10 PUs total
                Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiTank

    Combat Move - Russia
                Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
                1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
                1 russianFighter moved from Volgarod to Caucasus
                1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
                1 russianFighter moved from Volgarod to Eastern Karelia
                1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiTank

    Combat Move - Russia
                Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
                1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
                1 russianFighter moved from Volgarod to Caucasus
                1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
                1 russianFighter moved from Volgarod to Eastern Karelia
                1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod

    Combat - Russia
                Battle in 98 Sea Zone
                    Russia attack with 1 russianSubmarine
                    Japan defend with 1 japaneseTransport
                    Russia win with 1 russianSubmarine remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseTransport
                Battle in Eastern Karelia
                    Russia attack with 2 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia win with 2 russianFighters remaining. Battle score for attacker is 0
                    Casualties for Russia: 2 russianInfantrys
                    Casualties for Germany: 2 germanInfantrys
                Battle in Novgorod
                    Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber
                    Germany defend with 1 Flagpole and 1 germanArtillery
                    Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 4
                    Casualties for Germany: 1 germanArtillery
                Battle in Caucasus
                    Russia attack with 2 russianFighters and 1 russianInfantry
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 6
                    Casualties for Germany: 2 germanInfantrys

    Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
                Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianFighters moved from Caucasus to Stalingrad
                2 Materials and 2 Trucks moved from Novosibirsk to Stalingrad
                1 russianAlpineInfantry moved from Astrakhan to Stalingrad
                2 russianFighters moved from Eastern Karelia to Volgarod
                1 russianStrategicBomber and 1 russianTacticalBomber moved from Novgorod to Stalingrad
                1 russianHeavyTank and 6 russianTanks moved from Moscow to Stalingrad
                2 russianAntiTankGuns, 2 russianInfantrys and 4 russianMech.Infantrys moved from Moscow to Stalingrad
                1 russianInfantry moved from Tula to Stalingrad
                3 russianInfantrys moved from Volgarod to Stalingrad
                5 Trucks and 5 russianInfantrys moved from Moscow to Stalingrad
                1 russianInfantry moved from Moscow to Tula
                1 russianAirTransport moved from Moscow to Stalingrad
                1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Omsk
                1 russianInfantry moved from Kansk to Irkutsk
                1 russianCombatEngineer moved from Novosibirsk to Omsk
                3 Trucks moved from Stalingrad to Sverdlovsk

    Purchase Units - Russia
                Russia buy 5 russianAntiTankGuns, 1 russianEntrenchment, 2 russianFortifications and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Russia
                Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                2 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Stalingrad
                Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
                3 russianAntiTankGuns, 1 russianFortification and 1 russianInfantry placed in Moscow
                3 russianInfantrys placed in Volgarod
                3 russianInfantrys placed in Urals
                2 russianInfantrys placed in Vologda
                1 russianInfantry placed in Omsk

    Activate Technology - Russia
                Russia activating ImprovedAntiTank
                triggerAttachmenrussianImpAT: Setting defense to 4 for unitAttatchment attached to russianAntiTankGun
                triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttatchment attached to russianAntiTankGun
                Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttatchment attached to russianAirfield
                Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianAirfield
                Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianCarrier

    Turn Complete - Russia
                Russia collect 51 PUs; end with 51 PUs total
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
                ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
                ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
                ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokens


  • I keep getting errors when trying to play from that last save, I’m going to try replaying the Russian turn and editing so the results are the same.


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiTank

    Combat Move - Russia
                Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
                1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
                1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
                1 russianFighter moved from Volgarod to Caucasus
                1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
                1 russianFighter moved from Volgarod to Eastern Karelia
                1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod

    Combat - Russia
                Battle in Eastern Karelia
                    Russia attack with 2 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia win, taking Eastern Karelia from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 2 germanInfantrys
                Battle in Novgorod
                    Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber
                    Germany defend with 1 Flagpole and 1 germanArtillery
                    Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 4
                    Casualties for Germany: 1 germanArtillery
                Battle in Caucasus
                    Russia attack with 2 russianFighters and 1 russianInfantry
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 6
                    Casualties for Germany: 2 germanInfantrys
                Battle in 98 Sea Zone
                    Russia attack with 1 russianSubmarine
                    Japan defend with 1 japaneseTransport
                    Russia win with 1 russianSubmarine remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseTransport

    Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russia from Eastern Karelia: 1 russianInfantry
                EDIT: Changing ownership of Eastern Karelia from Russia to Germany
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianFighters moved from Caucasus to Stalingrad
                2 Materials and 2 Trucks moved from Novosibirsk to Stalingrad
                1 russianAlpineInfantry moved from Astrakhan to Stalingrad
                2 russianFighters moved from Eastern Karelia to Volgarod
                1 russianStrategicBomber and 1 russianTacticalBomber moved from Novgorod to Stalingrad
                1 russianHeavyTank and 6 russianTanks moved from Moscow to Stalingrad
                2 russianAntiTankGuns, 2 russianInfantrys and 4 russianMech.Infantrys moved from Moscow to Stalingrad
                1 russianInfantry moved from Tula to Stalingrad
                3 russianInfantrys moved from Volgarod to Stalingrad
                5 Trucks and 5 russianInfantrys moved from Moscow to Stalingrad
                1 russianInfantry moved from Moscow to Tula
                1 russianAirTransport moved from Moscow to Stalingrad
                1 russianInfantry moved from Kansk to Irkutsk
                1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Omsk
                1 russianCombatEngineer moved from Novosibirsk to Omsk
                3 Trucks moved from Stalingrad to Sverdlovsk

    Purchase Units - Russia
                Russia buy 5 russianAntiTankGuns, 1 russianEntrenchment, 2 russianFortifications and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Russia
                Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                2 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Stalingrad
                Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
                3 russianAntiTankGuns, 1 russianFortification and 1 russianInfantry placed in Moscow
                3 russianInfantrys placed in Volgarod
                3 russianInfantrys placed in Urals
                2 russianInfantrys placed in Vologda
                1 russianInfantry placed in Omsk

    Activate Technology - Russia
                Russia activating ImprovedAntiTank
                triggerAttachmenrussianImpAT: Setting defense to 4 for unitAttatchment attached to russianAntiTankGun
                triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttatchment attached to russianAntiTankGun
                Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttatchment attached to russianAirfield
                Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianAirfield
                Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianCarrier

    Turn Complete - Russia
                Russia collect 51 PUs; end with 51 PUs total
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
                ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
                ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
                ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokens


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - Japan
                Japan spend 0 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover AdvancedHulls

    Combat Move - Japan
                1 japaneseInfantry moved from Hupeh to Kansu
                1 japaneseArtillery moved from Inner Mongolia to Kansu
                3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Northern China
                1 japaneseTank moved from Shensi to Northern China
                1 japaneseFighter moved from Shansi to Northern China
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                2 japaneseNavalFighters moved from 100 Sea Zone to 98 Sea Zone
                2 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
                2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                1 japaneseCruiser, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
                2 japaneseBattleships, 1 japaneseCarrier and 1 japaneseCruiser moved from 92 Sea Zone to 150 Sea Zone
                2 japaneseNavalFighters moved from 92 Sea Zone to Dutch East Indies
                2 japaneseInfantrys moved from 150 Sea Zone to Dutch East Indies
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Thailand to Malay
                1 japaneseArtillery and 1 japaneseInfantry moved from Burma to Bengal
                1 japaneseFighter moved from French Indochina to Bengal
                1 japaneseFighter moved from Thailand to Bengal
                1 japaneseInfantry moved from Burma to Bengal
                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Kweichow to Eastern Szechwan
                1 japaneseArtillery moved from Kweichow to Eastern Szechwan


  • …well, no scramble.


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs total

    Consolidating - Thailand
                Thailand collect 0 PUs; end with 7 PUs total

    Research Technology - Japan
                Japan spend 0 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover AdvancedHulls

    Combat Move - Japan
                1 japaneseInfantry moved from Hupeh to Kansu
                1 japaneseArtillery moved from Inner Mongolia to Kansu
                3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Northern China
                1 japaneseTank moved from Shensi to Northern China
                1 japaneseFighter moved from Shansi to Northern China
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                2 japaneseNavalFighters moved from 100 Sea Zone to 98 Sea Zone
                2 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
                2 japaneseInfantrys moved from Borneo to 93 Sea Zone
                1 japaneseCruiser, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
                2 japaneseBattleships, 1 japaneseCarrier and 1 japaneseCruiser moved from 92 Sea Zone to 150 Sea Zone
                2 japaneseNavalFighters moved from 92 Sea Zone to Dutch East Indies
                2 japaneseInfantrys moved from 150 Sea Zone to Dutch East Indies
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Thailand to Malay
                1 japaneseArtillery and 1 japaneseInfantry moved from Burma to Bengal
                1 japaneseFighter moved from French Indochina to Bengal
                1 japaneseFighter moved from Thailand to Bengal
                1 japaneseInfantry moved from Burma to Bengal
                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Kweichow to Eastern Szechwan
                1 japaneseArtillery moved from Kweichow to Eastern Szechwan

    Combat - Japan
                Japan lands units in Malay
                Japan creates battle in territory Malay
                Battle in Eastern Szechwan
                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry
                    China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                    Japan win, taking Malay from Britain, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry and 2 japaneseArtillerys remaining. Battle score for attacker is 5
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                Battle in Northern China
                    Japan attack with 3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 4 japaneseTanks
                    China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseBarracks, 1 chineseCombatEngineer, 3 chineseEntrenchments and 6 chineseInfantrys
                    Some non-combat units are destroyed:
                    Japan converts chineseBarracks into different units
                    Japan win, taking Northern China from China with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys and 4 japaneseTanks remaining. Battle score for attacker is -21
                    Casualties for China: 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseEntrenchments and 6 chineseInfantrys
                    Casualties for Japan: 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys and 5 japaneseMech.Infantrys
                Battle in Bengal
                    Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
                    Britain defend with 1 Flagpole and 3 britishInfantrys
                    Japan win, taking Bengal from Britain with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 3
                    Casualties for Britain: 3 britishInfantrys
                    Casualties for Japan: 2 japaneseInfantrys
                Battle in Kansu
                    Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                    China defend with 1 Flagpole and 2 chineseInfantrys
                    Japan win, taking Kansu from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                    Casualties for China: 2 chineseInfantrys
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Dutch East Indies
                    Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
                    ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
                    Some non-combat units are destroyed:
                    Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
                    Casualties for Britain: 1 britishInfantry
                    Casualties for Japan: 1 japaneseInfantry
                Battle in 98 Sea Zone
                    Japan attack with 2 japaneseDestroyers and 2 japaneseNavalFighters
                    Russia defend with 1 russianSubmarine
                    Japan win, taking 98 Sea Zone from Neutral with 2 japaneseDestroyers and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
                    Casualties for Russia: 1 russianSubmarine

    Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
                3 japaneseCarriers, 1 japaneseCruiser, 1 japaneseDestroyer, 6 japaneseNavalFighters, 2 japaneseSubmarines and 2 japaneseTransports moved from 110 Sea Zone to 119 Sea Zone
                2 japaneseNavalFighters moved from 98 Sea Zone to 119 Sea Zone
                1 japaneseCruiser and 1 japaneseSubmarine moved from 99 Sea Zone to 119 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Kamchatka to 100 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 100 Sea Zone to Khabarovskiy Kray
                1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
                2 japaneseInfantrys moved from Anhwei to Shensi
                1 japaneseCarrier and 1 japaneseSubmarine moved from 100 Sea Zone to 119 Sea Zone
                1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
                1 japaneseFighter moved from Kansu to Shansi
                1 japaneseTacticalBomber moved from Kansu to Shansi
                1 japaneseAirTransport moved from Malay to Thailand
                3 japaneseInfantrys moved from Thailand to Burma
                2 japaneseInfantrys moved from French Indochina to Burma
                1 japaneseFighter moved from Bengal to French Indochina
                1 japaneseFighter moved from Bengal to Thailand
                2 japaneseNavalFighters moved from Dutch East Indies to 150 Sea Zone
                3 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 128 Sea Zone
                1 Truck moved from Inner Mongolia to Kweichow
                1 Truck and 1 japaneseInfantry moved from Suiyuan to Northern China
                1 japaneseInfantry moved from Kweichow to Hupeh
                1 Truck moved from Inner Mongolia to Peking
                1 Truck moved from Inner Mongolia to Peking
                1 japaneseInfantry moved from Kamchatka to Soviet Far East
                1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                1 japaneseInfantry moved from Far Eastern Republic to Khabarovskiy Kray
                1 japaneseInfantry moved from Eastern Evenki to Far Eastern Republic
                1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                1 japaneseInfantry moved from Japan to 98 Sea Zone
                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                1 japaneseArtillery and 1 japaneseInfantry moved from 100 Sea Zone to Khabarovskiy Kray
                1 Truck moved from Khabarovskiy Kray to Vladivostok
                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Northern Manchuria
                1 Truck and 1 japaneseCombatEngineer moved from Kweichow to Inner Mongolia
                1 japaneseTransport moved from 92 Sea Zone to 91 Sea Zone
                1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone

    Purchase Units - Japan
                Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Japan
                2 japaneseAlpineInfantrys placed in Kweichow
                1 Material and 1 japaneseArtillery placed in Peking
                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                1 japaneseMech.Infantry and 2 japaneseNavalFighters placed in Japan
                1 japaneseDestroyer placed in 99 Sea Zone
                placed in 99 Sea Zone
                Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                1 japaneseCarrier placed in 99 Sea Zone
                2 japaneseInfantrys placed in Kyushu Shikoku

    Activate Technology - Japan
                Japan activating AdvancedHulls
                Trigger japaneseAH2: Setting defense to 9 for unitAttatchment attached to japaneseBattleship
                Trigger japaneseAH1: Setting defense to 7 for unitAttatchment attached to japaneseCruiser
                Trigger japaneseAH1: Setting attackAA to 3 for unitAttatchment attached to japaneseCruiser

    Turn Complete - Japan
                Japan collect 84 PUs; end with 84 PUs total
                ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
                ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
                ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokens

    Purchase Units - Manchuria
                Manchuria buy 2 japaneseMech.Infantrys; Remaining resources: 0 PUs;

    Place Units - Manchuria
                2 japaneseMech.Infantrys placed in Manchuria

    Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 10 PUs total
                Some Units in Manchuria change ownership: 2 japaneseMech.Infantrys

    Purchase Units - Thailand
                Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs;

    Place Units - Thailand
                1 japaneseArtillery and 1 japaneseInfantry placed in Thailand

    Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs total
                Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - China
                China spend 0 on tech rolls

    Combat Move - China
                2 chineseArtillerys and 2 chineseInfantrys moved from Tsinghai to Kansu
                1 chineseFighter and 1 chineseInfantry moved from Chungking to Hupeh
                1 chineseInfantry and 1 chineseTank moved from Western Szechwan to Kansu


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 7

    Research Technology - China
                China spend 0 on tech rolls

    Combat Move - China
                2 chineseArtillerys and 2 chineseInfantrys moved from Tsinghai to Kansu
                1 chineseFighter and 1 chineseInfantry moved from Chungking to Hupeh
                1 chineseInfantry and 1 chineseTank moved from Western Szechwan to Kansu

    Combat - China
                Battle in Hupeh
                    China attack with 1 chineseFighter and 1 chineseInfantry
                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                    retreated to Hupeh
                    Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
                    Casualties for China: 1 chineseInfantry
                Battle in Kansu
                    China attack with 2 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
                    Japan defend with 1 Flagpole and 1 japaneseArtillery
                    China win, taking Kansu from Japan with 2 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 4
                    Casualties for Japan: 1 japaneseArtillery

    Non Combat Move - China
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
                Trigger chineseProd1: China has 1 Material placed in Chungking
                1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Tsinghai to Kansu
                1 chineseFighter moved from Hupeh to Chungking
                1 chineseAlpineInfantry, 2 chineseAntiTankGuns, 1 chineseArtillery, 3 chineseInfantrys and 1 chineseTank moved from Chungking to Kansu
                1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
                1 Truck moved from Kansu to Chungking
                1 chineseInfantry moved from Singkiang to Ningsia
                1 Truck moved from Tsinghai to Chungking

    Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
                China buy 3 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseEntrenchment and 1 chineseInfantry; Remaining resources: 0 PUs; 3 techTokens;

    Place Units - China
                Units in Chungking being upgraded or consumed: 1 Material
                1 chineseAntiAirGun, 1 chineseEntrenchment and 1 chineseInfantry placed in Chungking
                3 chineseAlpineInfantrys placed in Singkiang

    Turn Complete - China
                China collect 14 PUs; end with 14 PUs total
                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 17 PUs
                ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens

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