I see why I normally protect sz92.
13L G40 Andul vs. tcnance (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to LibyaCombat - French
Battle in Libya
French attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 3 infantry in Libya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Libya to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 1 fighter
Libya : 1 flag, 2 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 61
Russians : 26 / 31
Japanese : 53 / 58
Americans : 59 / 83
Chinese : 6 / 6
British : 32 / 34
UK_Pacific : 7 / 7
Italians : 19 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
3 armour moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits
British roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
2 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Bessarabia
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 0/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Eastern Poland to Belarus
1 bomber moved from Archangel to Belarus
1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Holland Belgium
3 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to BelarusPlace Units - Germans
3 armour placed in Novgorod
1 armour placed in Germany
5 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 48 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 armour, 1 factory_major and 1 fighter
Norway : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 3 aaGuns, 6 armour, 3 artilleries, 2 bombers, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 3 armour and 1 artillery
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag, 1 armour
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 4 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 31
Japanese : 53 / 58
Americans : 59 / 83
Chinese : 6 / 6
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 19 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
4 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
4 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 armour and 1 artillery
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 1 artillery
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Tambov to Rostov
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Shensi
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Urals to Vologda
3 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Ulaanbaatar
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
6 armour, 1 artillery and 11 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar
2 bombers moved from Yunnan to Suiyuyan
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from 6 Sea Zone to Chahar
1 tactical_bomber moved from Manchuria to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
4 tactical_bombers moved from Yunnan to ShensiCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 fighter in 16 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 2 destroyers and 1 fighter in 16 Sea Zone, round 4 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 6 armour, 1 artillery, 2 bombers, 11 infantry and 3 tactical_bombers
Russians defend with 3 infantry; Chinese defend with 1 artillery and 16 infantry
Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 11 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 9/23 hits
Chinese roll dice for 1 artillery and 19 infantry in Suiyuyan, round 2 : 7/20 hits
7 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 6 armour, 1 artillery, 2 bombers, 4 infantry and 3 tactical_bombers in Suiyuyan, round 3 : 7/16 hits
Chinese roll dice for 1 artillery and 10 infantry in Suiyuyan, round 3 : 4/11 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 6 armour, 1 artillery, 2 bombers and 3 tactical_bombers in Suiyuyan, round 4 : 4/12 hits
Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 4 : 1/4 hits
3 infantry owned by the Russians , 1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 6 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 11 infantry
Casualties for Russians: 3 infantry
Casualties for Chinese: 1 artillery and 16 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Shensi, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Kwangtung
3 armour moved from Kwangtung to Yunnan
2 fighters moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Yunnan
4 tactical_bombers moved from Shensi to Yunnan
2 bombers moved from Suiyuyan to Yunnan
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Chahar to Anhwe
1 armour moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Kwangtung
3 tactical_bombers moved from Suiyuyan to Hopei
1 infantry moved from Buyant-Uhaa to Amur
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Korea : 1 aaGun and 2 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 aaGun and 3 infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Suiyuyan : 1 flag, 6 armour
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 tactical_bombers
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 armour and 1 fighter
Shan State : 1 flag, 1 armour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 5 armour, 1 factory_minor, 1 fighter and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Buyant-Uhaa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 25 / 26
Japanese : 58 / 58
Americans : 59 / 83
Chinese : 3 / 6
British : 30 / 34
UK_Pacific : 6 / 7
Italians : 19 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 9 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Java to Borneo
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
4 infantry moved from 93 Sea Zone to Southern France -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 9 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 : 3/7 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Greece
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Greece from Italians, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
3 aaGuns moved from Burma to India
1 mech_infantry moved from Burma to India
3 artilleries moved from Burma to India
17 infantry moved from Burma to India
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber moved from Belgian Congo to Iraq
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - British
6 infantry placed in United Kingdom
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shan State : 3 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
43 Sea Zone : 1 flag
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Iraq : 1 flag, 1 bomber
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 41 / 60
Russians : 25 / 26
Japanese : 49 / 58
Americans : 66 / 86
Chinese : 3 / 3
British : 39 / 39
UK_Pacific : 11 / 11
Italians : 12 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.956
Median : 4.000
Variance : 1.205
Standard Deviation : 1.098
Total rolls : 45Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.826
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.929
Median : 4.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 armour, 1 artillery and 1 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Greece
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 0/3 hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 2 infantry in Greece, round 3 : 0/3 hits
British roll dice for 2 infantry in Greece, round 3 : 2/2 hits
2 infantry owned by the Italians lost in Greece
retreated to Greece
British win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Libya
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits
French roll dice for 2 infantry in Libya, round 2 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 artillery moved from Romania to Yugoslavia
2 armour moved from Romania to Yugoslavia
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Tanganyika Territory : 1 flag, 1 artillery
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 armour and 1 artilleryProduction/PUs Summary :
Germans : 41 / 60
Russians : 25 / 26
Japanese : 49 / 58
Americans : 66 / 86
Chinese : 3 / 3
British : 39 / 39
UK_Pacific : 11 / 11
Italians : 13 / 13
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Tunisia to Southern France
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Southern France : 1 fighter
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 60
Russians : 25 / 26
Japanese : 47 / 58
Americans : 68 / 86
Chinese : 3 / 3
British : 39 / 39
UK_Pacific : 11 / 11
Italians : 13 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bessarabia to Bryansk
4 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
6 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 17 armour, 3 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 3 artilleries, 13 infantry and 5 mech_infantrys in Bryansk, round 2 : 18/38 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 3 artilleries, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 bombers, 2 fighters and 3 tactical_bombers moved from Belarus to Western Ukraine
1 fighter moved from Germany to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Western Ukraine
2 infantry moved from Norway to Finland
3 aaGuns, 5 artilleries and 7 infantry moved from Western Germany to GermanyPlace Units - Germans
1 fighter, 1 infantry and 1 tactical_bomber placed in Novgorod
3 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 3 aaGuns, 1 armour, 5 artilleries, 3 bombers, 1 factory_major and 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 17 armour, 3 artilleries, 13 infantry and 5 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 24 / 26
Japanese : 47 / 58
Americans : 68 / 86
Chinese : 3 / 3
British : 39 / 39
UK_Pacific : 11 / 11
Italians : 13 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
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Looks like an incomplete file, tc……It loads at the point of your non-combat moves. I’ll make the move if you want, and start evacuating everybody from the Kremlin to Siberia… :-D
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thanks for the offer, but i will finish
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
4 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Novosibirsk to Samara
1 mech_infantry moved from Rostov to Russia
3 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Samara
2 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Central Mongolia to Tsagaan OlomPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total





