@AndrewAAGamer it looks like I posted twice, but they are the same.
Tcnance(axis) vs karl(allies) +12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov -
need to restart and attack the british sub off gibralter……is this ok
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sure, as long no dice were rolled…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 92 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hitsNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Eastern Poland to Bryansk
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from 92 Sea Zone to TunisiaPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Tobruk : 1 armour, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Bryansk : 1 armour
Rostov : 1 flag, 1 armour
96 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 submarine and 1 transport
92 Sea Zone : 2 submarines
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 65
Russians : 21 / 34
Japanese : 47 / 57
Americans : 58 / 84
Chinese : 5 / 7
British : 37 / 43
UK_Pacific : 14 / 14
Italians : 18 / 24
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Queensland to Western AustraliaCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 cruiser and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Belarus to Holland Belgium
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 fighters moved from Belarus to Volgograd
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Belarus to Vologda
2 tactical_bombers moved from Belarus to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Belarus to Holland Belgium
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 fighters moved from Belarus to Volgograd
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Belarus to Vologda
2 tactical_bombers moved from Belarus to VologdaCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 3 armour and 2 fighters in Volgograd, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 10 armour, 5 artilleries, 10 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Belarus to Bryansk
2 armour moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Vologda to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Germany to Baltic States
3 armour moved from Germany to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
2 bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Germany to Poland
2 fighters moved from Volgograd to RostovPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Western Germany
2 destroyers and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 aaGun, 1 artillery and 3 infantry
Germany : 1 factory_major
Denmark : 1 infantry
Holland Belgium : 3 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 3 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 mech_infantrys
Bryansk : 1 flag, 3 aaGuns, 14 armour, 5 artilleries, 1 fighter, 15 infantry, 4 mech_infantrys and 5 tactical_bombers
Rostov : 2 fighters
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 1 artillery
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Vologda : 1 flag, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 destroyers and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 16 / 34
Japanese : 46 / 57
Americans : 58 / 84
Chinese : 5 / 7
British : 32 / 43
UK_Pacific : 14 / 14
Italians : 18 / 24
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.364
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 0.480
Standard Deviation : 0.693
Total rolls : 26British Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Urals
2 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
4 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Kazakhstan to Caucasus
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
2 infantry moved from Central Mongolia to Tsagaan Olom
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Hopei to Shensi
5 tactical_bombers moved from Chahar to Shensi
1 fighter moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Hopei to Shensi
5 tactical_bombers moved from Chahar to Shensi
1 fighter moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 fighter moved from Yunnan to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Shan State to Yunnan
2 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
5 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Shensi to Yunnan
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Amur to Buryatia
2 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
2 infantry moved from Korea to Manchuria
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
5 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
6 submarines placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima -
KAMIKAZES!?!?!?!!??!?!?!!!?
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3 kamikazies to 2 acs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,4,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,3,6
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 2 submarines
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 8 submarines and 1 transport
Units damaged: 2 battleships owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers and 3 fighters remaining. Battle score for attacker is 53
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 8 submarines and 1 transport
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 tactical_bombersNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
2 infantry moved from Queensland to 54 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
4 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
1 factory_minor placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 2 submarines
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 2 submarines
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from 92 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to India
1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 destroyer and 1 transport placed in 109 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantry