Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - China
China spend 0 on tech rolls
China removing all Technology Tokens after successful research.
China discover ImprovedProduction
Combat Move - China
1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Eastern Szechwan
1 chineseFighter and 2 chineseInfantrys moved from Chungking to Kansu
Combat - China
Battle in Eastern Szechwan
China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Eastern Szechwan from Japan with 1 chineseAlpineInfantry and 1 chineseArtillery remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseInfantry
Battle in Kansu
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseArtillery
China win, taking Kansu from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtillery
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 Truck moved from Ningsia to Chungking
1 chineseFighter moved from Kansu to Chungking
2 chineseArtillerys and 2 chineseInfantrys moved from Western Szechwan to Tsinghai
1 Truck and 1 chineseAntiAirGun moved from Altay to Tsinghai
1 chineseInfantry and 1 chineseTank moved from Chungking to Western Szechwan
1 chineseMech.Infantry moved from Chungking to Tsinghai
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 chineseFortification and 5 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - China
2 chineseInfantrys placed in Northern China
Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
1 chineseFortification and 2 chineseInfantrys placed in Chungking
1 chineseInfantry placed in Singkiang
Activate Technology - China
China activating ImprovedProduction
Turn Complete - China
China collect 17 PUs; end with 17 PUs total
Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 20 PUs
ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Britain
Trigger britishaTIL: Britain gains access to ImprovedLogistics
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSpecialWarfare
Combat Move - Britain
Trigger britshL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
4 britishSubmarines moved from 13 Sea Zone to 12 Sea Zone
2 britishSubmarines moved from 3 Sea Zone to 12 Sea Zone
2 britishSubmarines moved from 7 Sea Zone to 12 Sea Zone
2 britishDestroyers moved from 7 Sea Zone to 12 Sea Zone
4 britishNavalFighters moved from 13 Sea Zone to 12 Sea Zone
1 britishFighter and 1 britishNavalFighter moved from Scotland to 12 Sea Zone
1 britishNavalFighter and 1 britishStrategicBomber moved from Central Britain to 12 Sea Zone
1 britishSubmarine moved from 54 Sea Zone to 72 Sea Zone
1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
1 britishMarine moved from Syria to 53 Sea Zone
1 britishMarine and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
1 britishInfantry moved from Cairo to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Central Egpyt
1 britishAntiTankGun, 1 britishArtillery, 4 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Central Egpyt
1 britishTank moved from Southern Anglo Egyptian Sudan to Central Egpyt
1 britishMech.Infantry moved from French Central Africa to Eastern French Africa
ExiledAllies take Eastern French Africa from VichyFrance
1 britishTank moved from Nigeria to Gold Coast
ExiledAllies take Gold Coast from VichyFrance
1 britishArtillery moved from Western Bengal to Bengal
3 britishInfantrys moved from Calcutta to Bengal
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 87 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from Rangoon to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
…well, I need scramble orders for sz12 and an OOL for Central Egypt. The scramble doesnt make much sense I think, but the OOL is interesting. Not sure in which direction I’ll retreat^^
OOL is GermanAT, GermanArt, GermanMech, ItalianArt, ItalianTank, GermanTank.
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Supporting Britain - Canada
Canada collect 0 PUs; end with 16 PUs total
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 18 PUs total
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 8 PUs total
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs total
Preparing Ambushes - India
India collect 0 PUs; end with 15 PUs total
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 21 PUs total
Research Technology - Britain
Trigger britishaTIL: Britain gains access to ImprovedLogistics
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSpecialWarfare
Combat Move - Britain
Trigger britshL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
4 britishSubmarines moved from 13 Sea Zone to 12 Sea Zone
2 britishSubmarines moved from 3 Sea Zone to 12 Sea Zone
2 britishSubmarines moved from 7 Sea Zone to 12 Sea Zone
2 britishDestroyers moved from 7 Sea Zone to 12 Sea Zone
4 britishNavalFighters moved from 13 Sea Zone to 12 Sea Zone
1 britishFighter and 1 britishNavalFighter moved from Scotland to 12 Sea Zone
1 britishNavalFighter and 1 britishStrategicBomber moved from Central Britain to 12 Sea Zone
1 britishSubmarine moved from 54 Sea Zone to 72 Sea Zone
1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
1 britishMarine moved from Syria to 53 Sea Zone
1 britishMarine and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
1 britishInfantry moved from Cairo to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Central Egpyt
1 britishAntiTankGun, 1 britishArtillery, 4 britishInfantrys, 1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Central Egpyt
1 britishTank moved from Southern Anglo Egyptian Sudan to Central Egpyt
1 britishMech.Infantry moved from French Central Africa to Eastern French Africa
ExiledAllies take Eastern French Africa from VichyFrance
1 britishTank moved from Nigeria to Gold Coast
ExiledAllies take Gold Coast from VichyFrance
1 britishArtillery moved from Western Bengal to Bengal
3 britishInfantrys moved from Calcutta to Bengal
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 87 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from Rangoon to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
Combat - Britain
Battle in 12 Sea Zone
Britain attack with 2 britishDestroyers, 1 britishFighter, 6 britishNavalFighters, 1 britishStrategicBomber and 8 britishSubmarines
Germany defend with 1 germanDestroyer, 2 germanSubmarines and 1 germanTransport
Britain win, taking 12 Sea Zone from Germany with 2 britishDestroyers, 1 britishFighter, 6 britishNavalFighters, 1 britishStrategicBomber and 8 britishSubmarines remaining. Battle score for attacker is 29
Casualties for Germany: 1 germanDestroyer, 2 germanSubmarines and 1 germanTransport
Battle in Central Egpyt
Britain attack with 1 britishAntiTankGun, 1 britishArtillery, 5 britishInfantrys, 1 britishMarine, 1 britishNavalFighter, 1 britishTacticalBomber and 1 britishTank
Germany defend with 1 germanAntiTankGun, 1 germanArtillery, 2 germanMech.Infantrys and 1 germanTank; Italy defend with 1 Flagpole, 1 italianArtillery and 1 italianTank
1 britishArtillery, 3 britishInfantrys and 1 britishTank retreated to Anglo Egyptian Sudan
1 germanMech.Infantry owned by the Germany and 1 britishMarine owned by the Britain lost in Central Egpyt
Italy win with 1 germanTank and 1 italianTank remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishAntiTankGun, 2 britishInfantrys and 1 britishMarine
Casualties for Germany: 1 germanAntiTankGun, 1 germanArtillery and 2 germanMech.Infantrys
Casualties for Italy: 1 italianArtillery
Battle in Bengal
Britain attack with 1 britishArtillery and 3 britishInfantrys
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseTank
Britain win, taking Bengal from Japan with 3 britishInfantrys remaining. Battle score for attacker is 6
Casualties for Britain: 1 britishArtillery
Casualties for Japan: 1 japaneseArtillery and 1 japaneseTank
Battle in Sumatra
Britain attack with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber
Japan defend with 1 Flagpole and 2 japaneseInfantrys
Britain win with 1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 0
Casualties for Britain: 2 britishInfantrys
Casualties for Japan: 2 japaneseInfantrys
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
1 britishCombatEngineer moved from Quebec to 1 Sea Zone
1 britishInfantry moved from Labrador to 1 Sea Zone
1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 1 Sea Zone to 3 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 3 Sea Zone to Iceland
1 britishBattleship, 2 britishCarriers, 3 britishCruisers, 3 britishDestroyers and 4 britishTransports moved from 13 Sea Zone to 10 Sea Zone
1 britishCruiser moved from 7 Sea Zone to 10 Sea Zone
4 britishNavalFighters moved from 12 Sea Zone to 10 Sea Zone
2 britishNavalFighters moved from 12 Sea Zone to Scotland
1 britishStrategicBomber moved from 12 Sea Zone to Central Britain
1 britishFighter moved from 12 Sea Zone to Scotland
2 britishInfantrys moved from Central Britain to Scotland
1 britishMarine moved from London to Central Britain
1 britishInfantry moved from Southern Britain to Central Britain
1 britishNavalFighter and 1 britishTacticalBomber moved from Central Egpyt to Western Anglo Egyptian Sudan
1 britishArtillery and 1 britishCombatEngineer moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
2 britishTanks moved from Nigeria to Western Anglo Egyptian Sudan
1 Truck and 1 britishInfantry moved from Nigeria to Anglo Egyptian Sudan
1 britishTank moved from Belgian Congo to Anglo Egyptian Sudan
1 britishAntiAirGun and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 britishInfantry moved from Kenya Uganda to Southern Anglo Egyptian Sudan
1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
1 Material and 1 Truck moved from Belgian Congo to Anglo Egyptian Sudan
1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
1 Truck and 1 britishInfantry moved from Eastern South Africa to Southern Anglo Egyptian Sudan
2 britishInfantrys moved from Cape Town to 71 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
2 britishInfantrys moved from 76 Sea Zone to Italian Somaliland
2 britishInfantrys moved from Bombay to 75 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
2 britishInfantrys moved from 72 Sea Zone to Anglo Egyptian Sudan
1 Truck moved from Rangoon to New Dehli
1 Material and 1 Truck moved from Calcutta to Rangoon
1 Material and 1 Truck moved from Bombay to Calcutta
1 britishTransport moved from 87 Sea Zone to 84 Sea Zone
1 britishStrategicBomber moved from Sumatra to Rangoon
1 britishFighter and 1 britishNavalFighter moved from Sumatra to Java
1 Material and 1 britishAirTransport moved from Queensland to Java
1 britishCarrier, 2 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 152 Sea Zone to 151 Sea Zone
1 britishMarine moved from New South Wales to 161 Sea Zone
1 britishMarine and 1 britishTransport moved from 161 Sea Zone to 151 Sea Zone
1 britishMarine moved from 151 Sea Zone to Northern Territory
1 britishNavalFighter moved from New South Wales to 151 Sea Zone
1 britishNavalFighter moved from Queensland to 151 Sea Zone
1 Material and 1 Truck moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 Material and 1 Truck moved from New South Wales to Queensland
1 britishInfantry and 1 britishMarine moved from British Columbia to 104 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 104 Sea Zone to 112 Sea Zone
1 britishInfantry and 1 britishMarine moved from 112 Sea Zone to San Francisco
Purchase Units - Britain
Britain buy 2 britishArtillerys, 2 britishDestroyers, 1 britishEntrenchment, 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
Units in Rangoon being upgraded or consumed: 1 Material
2 britishArtillerys and 1 britishEntrenchment placed in Rangoon
1 britishInfantry placed in Scotland
1 britishDestroyer placed in 24 Sea Zone
1 britishDestroyer and 1 britishSubmarine placed in 10 Sea Zone
1 britishSubmarine placed in 7 Sea Zone
Activate Technology - Britain
Britain activating ImprovedSpecialWarfare
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishAlpineInfantry
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishMarine
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishCombatEngineer
Trigger britishImpSW1: Setting defense to 4 for unitAttatchment attached to britishParatrooper
Britain giving technology to Usa: ImprovedSpecialWarfare
Turn Complete - Britain
Britain collect 38 PUs; end with 38 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Anglo Egyptian Sudan change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Iceland change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Queensland change ownership: 2 Materials
Purchase Units - Canada
Canada buy 1 britishNavalFighter; Remaining resources: 5 PUs;
Place Units - Canada
1 britishNavalFighter placed in Quebec
Turn Complete - Canada
Canada collect 15 PUs; end with 20 PUs total
Some Units in Quebec change ownership: 1 britishNavalFighter
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 1 britishArtillery, 1 britishBarracks and 1 britishTank; Remaining resources: 7 PUs;
Place Units - ExiledAllies
1 britishArtillery and 1 britishTank placed in Belgian Congo
Units in Java being upgraded or consumed: 2 Materials
1 britishBarracks placed in Java
Turn Complete - ExiledAllies
ExiledAllies collect 22 PUs; end with 29 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 28 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishTank
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Iceland change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction
Egypt buy 1 britishAirfield, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 0 PUs;
Place Units - Egypt
1 britishInfantry and 1 britishParatrooper placed in Cairo
Units in Anglo Egyptian Sudan being upgraded or consumed: 1 Material
1 britishAirfield placed in Anglo Egyptian Sudan
Turn Complete - Egypt
Egypt collect 7 PUs; end with 7 PUs total
Units Change Ownership
Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
Some Units in Cairo change ownership: 1 britishInfantry and 1 britishParatrooper
Purchase Units - SouthAfrica
Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction
SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs;
Place Units - SouthAfrica
2 britishInfantrys placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 9 PUs total
Some Units in Cape Town change ownership: 2 britishInfantrys
Purchase Units - India
Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction
India buy 2 britishInfantrys, 1 britishMarine and 1 britishMech.Infantry; Remaining resources: 0 PUs;
Place Units - India
1 britishInfantry and 1 britishMarine placed in Calcutta
1 britishInfantry and 1 britishMech.Infantry placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 britishInfantry and 1 britishMech.Infantry
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishInfantry, 1 britishMarine and 2 britishSubmarines; Remaining resources: 0 PUs;
Place Units - Australia
2 britishSubmarines placed in 163 Sea Zone
1 Material, 1 britishInfantry and 1 britishMarine placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
Some Units in New South Wales change ownership: 1 Material, 1 britishInfantry and 1 britishMarine
Some Units in Queensland change ownership: 2 Materials
…well, I messed up your (and my own) OOL in Central Egypt, but then my Marine scored another hit, so everything is as planned now^^
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Italy
Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
Trigger italianaTIL: Italy gains access to ImprovedLogistics
Italy spend 0 on tech rolls
Combat Move - Italy
Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
1 italianTank moved from Central Egpyt to Cairo
1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Cairo
1 italianInfantry moved from Western Egypt to Cairo
1 italianAntiTankGun, 3 italianArtillerys and 1 italianInfantry moved from Western Egypt to Cairo
1 italianInfantry moved from Western Egypt to 51 Sea Zone
1 italianBattleship moved from 54 Sea Zone to 50 Sea Zone
1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
1 italianBattleship, 2 italianDestroyers and 1 italianSubmarine moved from 54 Sea Zone to 53 Sea Zone
1 italianInfantry moved from 53 Sea Zone to Syria
1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Italy
Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
Trigger italianaTIL: Italy gains access to ImprovedLogistics
Italy spend 0 on tech rolls
Combat Move - Italy
Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
1 italianTank moved from Central Egpyt to Cairo
1 italianArtillery and 2 italianInfantrys moved from Western Egypt to Cairo
1 italianInfantry moved from Western Egypt to Cairo
1 italianAntiTankGun, 3 italianArtillerys and 1 italianInfantry moved from Western Egypt to Cairo
1 italianInfantry moved from Western Egypt to 51 Sea Zone
1 italianBattleship moved from 54 Sea Zone to 50 Sea Zone
1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
1 italianBattleship, 2 italianDestroyers and 1 italianSubmarine moved from 54 Sea Zone to 53 Sea Zone
1 italianInfantry moved from 53 Sea Zone to Syria
1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
Combat - Italy
Battle in Cairo
Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 4 italianInfantrys and 1 italianTank
Britain defend with 1 britishAntiAirGun, 1 britishInfantry and 1 britishParatrooper; Egypt defend with 1 Flagpole, 2 britishAirfields, 1 britishBarracks, 1 britishDocks and 1 britishFactory
Italy destroys 7PUs while taking Egypt capital
Some non-combat units are destroyed:
Italy converts britishFactory into different units
Italy converts britishBarracks into different units
Italy converts britishDocks into different units
Italy win, taking Cairo from Egypt with 1 italianAntiTankGun, 4 italianArtillerys, 3 italianInfantrys and 1 italianTank remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishAntiAirGun, 1 britishInfantry and 1 britishParatrooper
Casualties for Italy: 1 italianInfantry
Battle in Syria
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
Trigger italianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianCombatEngineer moved from Western Egypt to 51 Sea Zone
1 italianCombatEngineer and 1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
1 italianTransport moved from 51 Sea Zone to 49 Sea Zone
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
2 italianInfantrys moved from Southern Italy to 50 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianInfantrys moved from 51 Sea Zone to Western Egypt
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianInfantry moved from Western Egypt to Central Egpyt
1 Truck moved from Al Kufrah to Tripolitania
1 Truck and 1 italianAntiAirGun moved from Tripolitania to Cyrenaica
2 italianArtillerys moved from Northern Italy to 49 Sea Zone
1 italianInfantry moved from Rome to 49 Sea Zone
2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 49 Sea Zone to Greece
1 Material and 1 italianAirTransport moved from Rome to Greece
3 italianInfantrys moved from Rome to Southern Italy
2 Trucks and 2 italianArtillerys moved from Northern Italy to Southern Italy
2 italianNavalFighters moved from Cyrenaica to Crete
1 italianAirTransport moved from Greece to Rome
2 Trucks moved from Southern Italy to Rome
1 Truck moved from Rome to Northern Italy
Purchase Units - Italy
Italy buy 2 italianArtillerys, 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens;
Place Units - Italy
Units in Greece being upgraded or consumed: 2 Materials
1 italianBarracks placed in Greece
1 italianTransport placed in 50 Sea Zone
1 italianCombatEngineer and 2 italianInfantrys placed in Rome
2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy
Turn Complete - Italy
Italy collect 30 PUs; end with 30 PUs total
Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 33 PUs
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 12 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 15 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 18 techTokens
The first Allied capital falls! With many more to follow.
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover IncreasedFighterRange
Combat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from French Guyana to 58 Sea Zone
1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
1 americanInfantry moved from 64 Sea Zone to West Africa
1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanMarine moved from San Francisco to 156 Sea Zone
1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to Midway
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover IncreasedFighterRange
Combat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from French Guyana to 58 Sea Zone
1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
1 americanInfantry moved from 64 Sea Zone to West Africa
1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanMarine moved from San Francisco to 156 Sea Zone
1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to Midway
Combat - Usa
Battle in West Africa
Some non-combat units are destroyed:
Battle in Midway
Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters
Japan defend with 1 Flagpole, 1 japaneseInfantry and 3 japaneseMarines
Usa win, taking West Africa from VichyFrance, taking Midway from Japan with 1 americanCombatEngineer, 5 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 9
Casualties for Usa: 2 americanInfantrys
Casualties for Japan: 1 japaneseInfantry and 3 japaneseMarines
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
3 americanDestroyers moved from 59 Sea Zone to 62 Sea Zone
4 americanNavalFighters moved from Midway to 109 Sea Zone
2 americanNavalFighters moved from Los Angeles to 109 Sea Zone
3 americanNavalFighters moved from Chicago to Los Angeles
1 Material and 1 Truck moved from Washington to Chicago
1 americanSubmarine moved from 36 Sea Zone to 39 Sea Zone
2 Trucks moved from Southern US to San Francisco
1 americanCombatEngineer and 1 americanMech.Infantry moved from Southern US to Eastern US
Purchase Units - Usa
Usa buy 1 Truck, 1 americanAirTransport, 2 americanAlpineInfantrys, 2 americanDestroyers, 1 americanInfantry, 1 americanMarine, 2 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
2 americanAlpineInfantrys placed in San Francisco
1 Truck, 1 americanInfantry and 1 americanMarine placed in Washington
2 americanDestroyers and 2 americanTransports placed in 30 Sea Zone
2 americanSubmarines placed in 36 Sea Zone
1 americanAirTransport placed in Chicago
Activate Technology - Usa
Usa activating IncreasedFighterRange
Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanCarrier
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanAlpineInfantry
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanMarine
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanCombatEngineer
Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttatchment attached to americanAirfield
Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanAirfield
Trigger americanImpSW1: Setting defense to 4 for unitAttatchment attached to americanParatrooper
Turn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens
…well, I forgot one Noncombat move (Airtransport-Java to Queensland, Lend&Lease to Britain), edited it in.
The first Allied capital falls! With many more to follow.
Never! I’ll go for revenge, the Free World will never surrender to this aggression!
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Germany
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover SelfPropelledArtillery
Combat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
1 germanFighter moved from Morrocco to 62 Sea Zone
1 germanFighter moved from Vichy France to 12 Sea Zone
2 germanFighters moved from Eastern Finland to 12 Sea Zone
2 germanNavalFighters moved from Central Norway to 12 Sea Zone
2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
2 germanFighters moved from Central Norway to 24 Sea Zone
1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
2 germanInfantrys moved from Leningrad to Eastern Karelia
1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
2 germanFighters moved from Orel Kursk to Novgorod
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanFighter moved from Kharkov to Caucasus
1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
1 germanTank moved from Central Egpyt to Sinai
Germany take Sinai from Egypt
…well, no scramble.
…well, hold on plz, I forgot about the Seabattles.
…well, I looked at it, still no scramble. I was just surprised when I scrolled around and found another battle with scramble-option^^
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 10 PUs total
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs total
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 17 PUs total
Research Technology - Germany
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover SelfPropelledArtillery
Combat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
1 germanFighter moved from Morrocco to 62 Sea Zone
1 germanFighter moved from Vichy France to 12 Sea Zone
2 germanFighters moved from Eastern Finland to 12 Sea Zone
2 germanNavalFighters moved from Central Norway to 12 Sea Zone
2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
2 germanFighters moved from Central Norway to 24 Sea Zone
1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
2 germanInfantrys moved from Leningrad to Eastern Karelia
1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
2 germanFighters moved from Orel Kursk to Novgorod
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanFighter moved from Kharkov to Caucasus
1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
1 germanTank moved from Central Egpyt to Sinai
Germany take Sinai from Egypt
Combat - Germany
Battle in Eastern Karelia
Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Eastern Karelia from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Battle in 62 Sea Zone
Germany attack with 1 germanFighter and 2 germanSubmarines
Usa defend with 3 americanDestroyers
Germany win with 1 germanFighter and 1 germanSubmarine remaining. Battle score for attacker is 17
Casualties for Usa: 3 americanDestroyers
Casualties for Germany: 1 germanSubmarine
Battle in Novgorod
Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanFighters
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Novgorod from Russia with 1 germanArtillery and 2 germanFighters remaining. Battle score for attacker is -1
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanAlpineInfantry
Battle in Caucasus
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole, 1 russianArtillery and 1 russianInfantry
Germany win, taking Caucasus from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 7
Casualties for Russia: 1 russianArtillery and 1 russianInfantry
Battle in 24 Sea Zone
Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
Britain defend with 1 britishDestroyer
Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishDestroyer
Battle in 12 Sea Zone
Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
Britain defend with 2 britishDestroyers and 8 britishSubmarines
8 britishSubmarines owned by the Britain Submerged
Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 16
Casualties for Britain: 2 britishDestroyers
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
Trigger germanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger germanProd: Germany has 1 Material placed in Berlin
2 germanFighters moved from 12 Sea Zone to Central Norway
2 germanNavalFighters moved from 12 Sea Zone to Norway
1 germanFighter and 1 germanNavalFighter moved from 12 Sea Zone to Northern Germany
1 germanFighter and 1 germanNavalFighter moved from 24 Sea Zone to Low Countries
2 germanNavalFighters moved from 24 Sea Zone to Denmark
2 germanFighters moved from 24 Sea Zone to Northern Germany
1 Truck moved from Western Germany to Berlin
1 Material and 1 Truck moved from Berlin to Low Countries
1 germanDestroyer moved from 25 Sea Zone to 12 Sea Zone
1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Norway to Central Norway
1 germanArtillery and 1 germanInfantry moved from Northern Germany to 25 Sea Zone
1 germanArtillery and 1 germanInfantry moved from 25 Sea Zone to Norway
1 germanArtillery moved from Norway to Central Norway
2 germanInfantrys moved from Eastern Germany to Northern Germany
1 germanFighter moved from 62 Sea Zone to Morrocco
1 germanAirTransport moved from Morrocco to Austria
1 germanArtillery and 3 germanInfantrys moved from Vichy France to Western France
1 germanArtillery, 2 germanInfantrys and 1 germanMarine moved from Western France to Northern France
1 germanInfantry moved from Northern France to Low Countries
1 germanTank moved from Western Germany to Eastern Germany
1 germanArtillery and 1 germanMech.Infantry moved from Western Germany to Eastern Germany
2 germanAntiAirGuns, 2 germanAntiTankGuns, 10 germanArtillerys, 1 germanCombatEngineer, 12 germanInfantrys, 4 germanMech.Infantrys, 1 germanParatrooper and 11 germanTanks moved from Smolensk to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanAirTransport moved from Orel Kursk to Berlin
1 germanFighter moved from Crete to Morrocco
1 germanFighter moved from Crete to Kharkov
1 germanTacticalBomber moved from Caucasus to Kharkov
1 germanFighter moved from Caucasus to Orel Kursk
1 germanFighter moved from Novgorod to Orel Kursk
1 germanStrategicBomber moved from Eastern Karelia to Orel Kursk
1 germanFighter moved from Novgorod to Eastern Finland
1 germanTacticalBomber moved from Eastern Karelia to Eastern Finland
1 germanAntiTankGun moved from Leningrad to Pskov
2 germanInfantrys moved from Eastern Finland to Leningrad
1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
1 Truck moved from Pskov to Finland
1 Truck moved from Pskov to Finland
1 Truck moved from Pskov to Poland
1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
1 germanInfantry moved from Eastern Ukraine to Voronezh
6 germanInfantrys moved from Kharkov to Voronezh
3 germanInfantrys moved from Western Ukraine to Kharkov
3 germanArtillerys, 1 germanCombatEngineer, 4 germanInfantrys, 3 germanMech.Infantrys and 2 germanTanks moved from Orel Kursk to Voronezh
3 Trucks moved from Orel Kursk to Romania
1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Western Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Lithuania to Orel Kursk
1 germanArtillery and 4 germanInfantrys moved from Belorussia to Orel Kursk
Purchase Units - Germany
Germany buy 1 germanAirfield, 3 germanArtillerys, 3 germanDestroyers, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 2 germanParatroopers and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
3 germanDestroyers and 1 germanTransport placed in 25 Sea Zone
2 germanArtillerys placed in Orel Kursk
2 germanInfantrys placed in Belorussia
2 germanInfantrys placed in Kharkov
1 germanParatrooper placed in Austria
1 germanParatrooper placed in Berlin
Units in Low Countries being upgraded or consumed: 1 Material
1 germanAirfield placed in Low Countries
1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanNavalFighter placed in Eastern Germany
Activate Technology - Germany
Germany activating SelfPropelledArtillery
Turn Complete - Germany
Germany collect 81 PUs; end with 81 PUs total
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 9 techTokens
Some Units in Algeria change ownership: 1 germanCombatEngineer
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter and 2 germanInfantrys placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs;
Place Units - Finland
1 germanArtillery and 2 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 10 PUs; end with 10 PUs total
Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiTank
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter moved from Volgarod to Caucasus
1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
1 russianFighter moved from Volgarod to Eastern Karelia
1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiTank
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter moved from Volgarod to Caucasus
1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
1 russianFighter moved from Volgarod to Eastern Karelia
1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod
Combat - Russia
Battle in 98 Sea Zone
Russia attack with 1 russianSubmarine
Japan defend with 1 japaneseTransport
Russia win with 1 russianSubmarine remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseTransport
Battle in Eastern Karelia
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win with 2 russianFighters remaining. Battle score for attacker is 0
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 2 germanInfantrys
Battle in Novgorod
Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanArtillery
Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Germany: 1 germanArtillery
Battle in Caucasus
Russia attack with 2 russianFighters and 1 russianInfantry
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
2 russianFighters moved from Caucasus to Stalingrad
2 Materials and 2 Trucks moved from Novosibirsk to Stalingrad
1 russianAlpineInfantry moved from Astrakhan to Stalingrad
2 russianFighters moved from Eastern Karelia to Volgarod
1 russianStrategicBomber and 1 russianTacticalBomber moved from Novgorod to Stalingrad
1 russianHeavyTank and 6 russianTanks moved from Moscow to Stalingrad
2 russianAntiTankGuns, 2 russianInfantrys and 4 russianMech.Infantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Tula to Stalingrad
3 russianInfantrys moved from Volgarod to Stalingrad
5 Trucks and 5 russianInfantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Moscow to Tula
1 russianAirTransport moved from Moscow to Stalingrad
1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Omsk
1 russianInfantry moved from Kansk to Irkutsk
1 russianCombatEngineer moved from Novosibirsk to Omsk
3 Trucks moved from Stalingrad to Sverdlovsk
Purchase Units - Russia
Russia buy 5 russianAntiTankGuns, 1 russianEntrenchment, 2 russianFortifications and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
2 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Stalingrad
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
3 russianAntiTankGuns, 1 russianFortification and 1 russianInfantry placed in Moscow
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Urals
2 russianInfantrys placed in Vologda
1 russianInfantry placed in Omsk
Activate Technology - Russia
Russia activating ImprovedAntiTank
triggerAttachmenrussianImpAT: Setting defense to 4 for unitAttatchment attached to russianAntiTankGun
triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttatchment attached to russianAntiTankGun
Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianCarrier
Turn Complete - Russia
Russia collect 51 PUs; end with 51 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokens
I keep getting errors when trying to play from that last save, I’m going to try replaying the Russian turn and editing so the results are the same.