13L G40 Gamerman01(allies+10) vs seththenewb(axis)


  • @Gamerman01:

    Well, I am glad I know how to interpret the die roll for a 2nd-6th tech now…

    Starting to move our game now

    Yeah, it would’ve been nice to know that ahead of time. I’ve looked, there’s no mention in any of the release notes or game notes about how he did it. It’s nice to know now, but would’ve been better if some mention had been made at some other point in time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Southern France
                1 bomber and 1 fighter moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry and 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 fighter
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 bomber moved from Caucasus to Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,6,4,1,1
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                3 fighters moved from Russia to Smolensk

    Combat - ANZAC
                Battle in Smolensk
                    ANZAC attack with 3 fighters
                    Germans defend with 1 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Smolensk to Caucasus
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Sumatra to India
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 aaGun, 1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Syria

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 3 damage on 3 airfields; Remaining resources: 72 PUs; 0 techTokens;
                Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Turkey to Caucasus
                2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 bombers and 1 fighter moved from Novgorod to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Belarus to Bryansk


  • intercept Moscow?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, intercept with 4 fighters
    Take off ANZ fighters first if the unthinkable happens


  • Paris-> Gib NB
    DiceRolls: 1@6; Total Hits: 11@6: (5)

    WGer->London Major
    DiceRolls: 1@6; Total Hits: 11@6: (3)

    Nov->Volgo Minor
    DiceRolls: 1@6; Total Hits: 11@6: (3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 3 damage on 3 airfields; Remaining resources: 72 PUs; 0 techTokens;
                Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Turkey to Caucasus
                2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                2 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 bombers and 1 fighter moved from Novgorod to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Belarus to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,4,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Rostov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 4 mech_infantrys
                    ANZAC defend with 1 fighter
                    Germans win, taking Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Smolensk
                1 artillery and 5 infantry moved from Belarus to Smolensk
                4 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                7 armour moved from Ukraine to Smolensk
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Rostov to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry placed in Western Germany
                1 fighter placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,6,5,2,3
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs


  • forgot the damage from the rockets.

    gamer.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 15 PUs; 0 techTokens;
                Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 mech_infantry moved from Chahar to Manchuria
                      Chinese take Jehol from Japanese
                      Chinese take Manchuria from Japanese
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Kazakhstan to Rostov
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 aaGun moved from Samara to Volgograd
                1 aaGun moved from Samara to Russia
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                3 artilleries moved from Tambov to Volgograd
                1 fighter moved from Vologda to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Rostov to Volgograd
                4 infantry moved from Tambov to Volgograd
                3 artilleries moved from Tambov to Russia
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                9 infantry moved from Tambov to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                3 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from French Indo China to 43 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from Hunan to Shantung
                2 tactical_bombers moved from 43 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Malaya to Burma
                1 tactical_bomber moved from 35 Sea Zone to Shantung
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    At long last…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The elusive LRA is mine!


  • @Gamerman01:

    The elusive LRA is mine!

    The IJN just crapped it’s pants. Oh noes

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                7 infantry moved from Spain to Southern France
                2 artilleries moved from Spain to Southern France
                1 armour moved from Spain to Southern France
                1 fighter moved from Midway to 19 Sea Zone
                1 fighter moved from Sumatra to 43 Sea Zone
                1 fighter moved from Sumatra to 43 Sea Zone
                1 mech_infantry moved from Spain to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Spain to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Spain to Holland Belgium
                1 bomber moved from Gibraltar to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from Wake Island to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from India to 43 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes
                3 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour and 2 mech_infantrys moved from Central America to 89 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Central United States to Southeast Mexico
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                2 aaGuns moved from Spain to Southern France
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 fighter moved from Holland Belgium to Gibraltar
                1 fighter moved from Holland Belgium to Gibraltar
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from Holland Belgium to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from Holland Belgium to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 19 Sea Zone to Chahar
                2 fighters moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Holland Belgium to United Kingdom
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from India to Russia
                1 fighter moved from Eastern United States to United Kingdom
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 42 Sea Zone to India
                1 aaGun moved from Mexico to Southeast Mexico

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 artilleries and 1 mech_infantry placed in Spain
                2 infantry placed in Eastern United States
                4 infantry and 2 mech_infantrys placed in Central United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Hopei to Szechwan
                3 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                5 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Szechwan to Hopei
                5 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kiangsi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - British
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from Gibraltar to Western Germany

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Bombing the IC
    Intercept with 1 fighter against fighter/bomber?


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