@newenr85 heya - Would you like to reconsider how you are protecting your transports in 36? I’m not a pro or anything but we have an interesting game going and that’s probably a game breaking error. 1 time offer =)
13L G40 Gamerman01(allies+10) vs seththenewb(axis)
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Well, I am glad I know how to interpret the die roll for a 2nd-6th tech now…
Starting to move our game now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 1 harbour, 3 infantry and 5 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Spain to Holland Belgium
1 armour moved from Spain to Holland Belgium
2 fighters moved from Spain to Holland Belgium
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 fighters moved from Gibraltar to Holland Belgium
1 bomber moved from Spain to Northern Italy
1 bomber moved from Spain to Holland Belgium
1 fighter moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Battle in Holland Belgium
Americans attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 3 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 fighter and 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 mech_infantrys moved from Central America to 89 Sea Zone
4 infantry moved from Venezuela to 89 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 mech_infantrys moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to Central America
1 infantry moved from Eastern United States to Central United States
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to Spain
1 fighter moved from Russia to India
1 tactical_bomber moved from Sumatra to India
1 fighter moved from India to Sumatra
1 bomber moved from Holland Belgium to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 harbour placed in Spain
3 transports placed in 92 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 fighter placed in Eastern United States
2 transports placed in 10 Sea Zone
1 armour placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Hopei
11 infantry moved from Hopei to Anhwe
3 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British repair 6 damage on 3 factory_majors and 3 harbours; Remaining resources: 32 PUs; 0 techTokens;
British buy 1 artillery, 2 infantry and 3 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 bomber moved from France to Gibraltar
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Spain
1 infantry moved from 92 Sea Zone to Spain
1 armour and 1 infantry moved from West India to India
1 infantry moved from Iraq to Persia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Spain: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs total
British collect 4 PUs from War Bonds; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
Decided to give the 4 IPC’s in bonds to India
Gambling that you don’t take it this turn
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Well, I am glad I know how to interpret the die roll for a 2nd-6th tech now…
Starting to move our game now
Yeah, it would’ve been nice to know that ahead of time. I’ve looked, there’s no mention in any of the release notes or game notes about how he did it. It’s nice to know now, but would’ve been better if some mention had been made at some other point in time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 bomber and 1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Caucasus to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,6,4,1,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
3 fighters moved from Russia to SmolenskCombat - ANZAC
Battle in Smolensk
ANZAC attack with 3 fighters
Germans defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Smolensk to Caucasus
2 fighters moved from Smolensk to Russia
1 fighter moved from Sumatra to India
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Sumatra
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to SyriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 3 damage on 3 airfields; Remaining resources: 72 PUs; 0 techTokens;
Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Turkey to Caucasus
2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to Bryansk -
intercept Moscow?
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Yes, intercept with 4 fighters
Take off ANZ fighters first if the unthinkable happens -
Paris-> Gib NB
Rolls: 1@6; Total Hits: 11@6: (5)WGer->London Major
Rolls: 1@6; Total Hits: 11@6: (3)Nov->Volgo Minor
Rolls: 1@6; Total Hits: 11@6: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 3 damage on 3 airfields; Remaining resources: 72 PUs; 0 techTokens;
Germans buy 2 armour, 1 artillery, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Turkey to Caucasus
2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Belarus to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,4,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 4 mech_infantrys
ANZAC defend with 1 fighter
Germans win, taking Caucasus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
1 artillery and 5 infantry moved from Belarus to Smolensk
4 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
7 armour moved from Ukraine to Smolensk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Rostov to Smolensk
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Western Germany
1 fighter placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,6,5,2,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
forgot the damage from the rockets.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 15 PUs; 0 techTokens;
Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Chahar to Manchuria
Chinese take Jehol from Japanese
Chinese take Manchuria from Japanese
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Kazakhstan to Rostov
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Samara to Volgograd
3 artilleries moved from Tambov to Volgograd
1 fighter moved from Vologda to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Rostov to Volgograd
4 infantry moved from Tambov to Volgograd
3 artilleries moved from Tambov to Russia
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
9 infantry moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
3 fighters, 1 infantry and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Hunan to Shantung
2 tactical_bombers moved from 43 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 tactical_bomber moved from 35 Sea Zone to Shantung
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
At long last…
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The elusive LRA is mine!
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