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MrRoboto (Allies) + Rus bmb vs Gargantua (Axis) G40

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                5 armour moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                5 armour, 1 artillery, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                5 armour moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                4 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland
                1 bomber and 1 fighter moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 4 artilleries, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries, 5 infantry and 4 mech_infantrys in Poland, round 2 :  6/13 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 7 transports
                    British defend with 2 carriers, 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 7 transports in 91 Sea Zone, round 2 :  4/11 hits
                    Units damaged: 2 carriers owned by the British
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/8 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 7 transports in 91 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  3/8 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 2 carriers owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 4 :  6/8 hits
                        Americans roll dice for 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 4 :  2/3 hits
                        2 fighters owned by the Americans , 1 transport owned by the British , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 2 carriers, 1 destroyer and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                Battle in Morocco
                    Germans attack with 5 armour, 2 artilleries and 7 infantry
                    British defend with 1 armour, 1 bomber, 4 fighters and 1 infantry; Americans defend with 1 armour
                        Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Morocco, round 2 :  3/14 hits
                        Americans roll dice for 2 armour, 1 bomber, 4 fighters and 1 infantry in Morocco, round 2 :  2/8 hits
                        1 bomber owned by the British , 1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Morocco
                        Germans roll dice for 5 armour, 2 artilleries and 5 infantry in Morocco, round 3 :  2/12 hits
                        Americans roll dice for 1 armour and 4 fighters in Morocco, round 3 :  3/5 hits
                        1 armour owned by the British , 3 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
                        Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Morocco, round 4 :  0/9 hits
                        Americans roll dice for 3 fighters in Morocco, round 4 :  2/3 hits
                        2 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 5 armour and 2 artilleries in Morocco, round 5 :  3/7 hits
                        Americans roll dice for 3 fighters in Morocco, round 5 :  3/3 hits
                        1 armour owned by the Germans , 3 fighters owned by the British and 2 artilleries owned by the Germans lost in Morocco
                    Germans win, taking Morocco from Americans with 4 armour remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 armour, 2 artilleries and 7 infantry
                    Casualties for British: 1 armour, 1 bomber, 4 fighters and 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 aaGun, 4 armour, 3 artilleries and 1 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Poland
                2 aaGuns and 13 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Karelia to Finland
                1 artillery moved from 113 Sea Zone to Germany
                2 aaGuns moved from Western Germany to Germany
                1 fighter moved from Eastern Poland to Western Germany
                1 bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 submarine placed in 97 Sea Zone
                1 carrier and 1 destroyer placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                Germans undo move 1.
                7 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 15 times
                3 was rolled 22 times
                4 was rolled 18 times
                5 was rolled 34 times
                6 was rolled 27 times
            Average roll : 3.803
            Median : 4.000
            Variance : 1.728
            Standard Deviation : 1.315
            Total rolls : 137

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.758
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.160
            Total rolls : 91

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.585
            Standard Deviation : 0.765
            Total rolls : 42

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                5 armour moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                5 armour, 1 artillery, 6 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                5 armour moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                4 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland
                1 bomber and 1 fighter moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 4 artilleries, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries, 5 infantry and 4 mech_infantrys in Poland, round 2 :  6/13 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 4 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 7 transports
                    British defend with 2 carriers, 1 destroyer and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 7 transports in 91 Sea Zone, round 2 :  4/11 hits
                    Units damaged: 2 carriers owned by the British
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/8 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 7 transports in 91 Sea Zone, round 3 :  6/11 hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  3/8 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 2 carriers owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 7 transports in 91 Sea Zone, round 4 :  6/8 hits
                        Americans roll dice for 1 cruiser, 2 fighters and 3 transports in 91 Sea Zone, round 4 :  2/3 hits
                        2 fighters owned by the Americans , 1 transport owned by the British , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 2 carriers, 1 destroyer and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                Battle in Morocco
                    Germans attack with 5 armour, 2 artilleries and 7 infantry
                    British defend with 1 armour, 1 bomber, 4 fighters and 1 infantry; Americans defend with 1 armour
                        Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Morocco, round 2 :  3/14 hits
                        Americans roll dice for 2 armour, 1 bomber, 4 fighters and 1 infantry in Morocco, round 2 :  2/8 hits
                        1 bomber owned by the British , 1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Morocco
                        Germans roll dice for 5 armour, 2 artilleries and 5 infantry in Morocco, round 3 :  2/12 hits
                        Americans roll dice for 1 armour and 4 fighters in Morocco, round 3 :  3/5 hits
                        1 armour owned by the British , 3 infantry owned by the Germans and 1 fighter owned by the British lost in Morocco
                        Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Morocco, round 4 :  0/9 hits
                        Americans roll dice for 3 fighters in Morocco, round 4 :  2/3 hits
                        2 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 5 armour and 2 artilleries in Morocco, round 5 :  3/7 hits
                        Americans roll dice for 3 fighters in Morocco, round 5 :  3/3 hits
                        1 armour owned by the Germans , 3 fighters owned by the British and 2 artilleries owned by the Germans lost in Morocco
                    Germans win, taking Morocco from Americans with 4 armour remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 armour, 2 artilleries and 7 infantry
                    Casualties for British: 1 armour, 1 bomber, 4 fighters and 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 bomber, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 aaGun, 4 armour, 3 artilleries and 1 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Poland
                2 aaGuns and 13 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Karelia to Finland
                1 artillery moved from 113 Sea Zone to Germany
                2 aaGuns moved from Western Germany to Germany
                1 fighter moved from Eastern Poland to Western Germany
                1 bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 submarine placed in 97 Sea Zone
                1 carrier and 1 destroyer placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                Germans undo move 1.
                7 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 15 times
                3 was rolled 22 times
                4 was rolled 18 times
                5 was rolled 34 times
                6 was rolled 27 times
            Average roll : 3.803
            Median : 4.000
            Variance : 1.728
            Standard Deviation : 1.315
            Total rolls : 137

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.758
            Median : 4.000
            Variance : 1.344
            Standard Deviation : 1.160
            Total rolls : 91

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.585
            Standard Deviation : 0.765
            Total rolls : 42

  • Liaison TripleA 11 10

    Apologies for double posting… had errors first attempt.

    As for this…

    Germans roll dice for 5 armour, 2 artilleries and 7 infantry in Morocco, round 2 :  3/14 hits
    Germans roll dice for 5 armour, 2 artilleries and 5 infantry in Morocco, round 3 :  2/12 hits
    Germans roll dice for 5 armour, 2 artilleries and 2 infantry in Morocco, round 4 :  0/9 hits
    Germans roll dice for 5 armour and 2 artilleries in Morocco, round 5 :  3/7 hits

    Talk about EPIC fail.  Slightly below average dice had me with 8 hits over the first two rounds, not 5! lol…  You got lucky.

  • Liaison TripleA 11 10

    Bah why am I complaining… made 80+ in trade, destroyed allied landings. and dropped armor in Africa.  Nothing to complain about!

    One extra hit would have seen Egypt captured too!

  • 19 18

    I have to cede here. Congratulation.

    Rematch please!

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