L13 G40 Degrasse (allies +6) vs Hank (axis)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                4 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Shensi to Tsinghai
                1 fighter moved from Kweichow to Tsinghai
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Kweichow to India
                6 fighters and 6 tactical_bombers moved from Kwangsi to India
                2 infantry moved from Shan State to 37 Sea Zone
                1 armour and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 4 fighters, 4 infantry and 2 tactical_bombers moved from 39 Sea Zone to India
                1 artillery moved from Yunnan to Burma

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 4 infantry in Kansu, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 4 infantry in Kansu, round 4 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 3 infantry in Kansu, round 5 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 infantry in Kansu, round 6 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kansu, round 7 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 7 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kansu, round 8 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 8 :  0/1 hits
                        Japanese roll dice for 2 infantry in Kansu, round 9 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 9 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    1 infantry owned by the Japanese retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 2 :  1/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in India
                    Japanese attack with 1 armour, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 harbour and 14 infantry; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/9 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers in India, round 2 :  11/25 hits
                        UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 14 infantry in India, round 2 :  5/19 hits
                        8 infantry owned by the British , 4 infantry owned by the Japanese , 1 fighter owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 9 fighters and 8 tactical_bombers in India, round 3 :  11/20 hits
                        UK_Pacific roll dice for 5 artilleries and 6 infantry in India, round 3 :  2/11 hits
                        6 infantry owned by the British , 5 artilleries owned by the British and 2 fighters owned by the Japanese lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Japanese: 3 fighters and 4 infantry
                    Casualties for British: 3 aaGuns, 5 artilleries and 14 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 bombers, 4 fighters and 5 tactical_bombers moved from India to Shan State
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 aaGun moved from Kweichow to Yunnan

    Place Units - Japanese
                1 artillery and 4 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Yunnan : 1 flag, 1 aaGun
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 2 bombers, 4 fighters and 5 tactical_bombers
        Burma : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers, 7 submarines and 3 transports
        39 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 32 / 40
        Japanese : 56 / 71
        Americans : 50 / 72
        Chinese : 1 / 4
        British : 33 / 36
        UK_Pacific : 6 / 0
        Italians : 23 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry and 6 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 2 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Iwo Jima, round 2 :  0/8 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Iwo Jima, round 3 :  1/8 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from 16 Sea Zone to Midway
                1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from 89 Sea Zone to Eastern United States
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier and 6 transports placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield and 2 bombers
        17 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
        16 Sea Zone : 1 submarine
        7 Sea Zone : 1 destroyer and 2 submarines
        62 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        United Kingdom : 1 bomber
        89 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier and 6 transports
        91 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 32 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 4
        British : 33 / 36
        UK_Pacific : 6 / 0
        Italians : 23 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 3.000
            Variance : 1.871
            Standard Deviation : 1.368
            Total rolls : 32

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 32 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 33 / 36
        UK_Pacific : 6 / 0
        Italians : 23 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 3.000
            Variance : 1.871
            Standard Deviation : 1.368
            Total rolls : 32

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Persia to Eastern Persia
                2 submarines moved from 76 Sea Zone to 81 Sea Zone

  • '21 '19 '18 '17 '16

    You could intercept in West Germany with 1 fighter against two fighters and two tac bombers, but I’m pretty sure I’m safe skipping that for you.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Persia to Eastern Persia
                2 submarines moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 4 :  2/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Air Battle in Western Germany
                    British attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/2 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Western Germany causes 2 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from Alexandria to Egypt
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 transports placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,5,3,6
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Sumatra : 1 flag, 2 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag, 2 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Persia : 1 flag
        110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 32 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 36 / 33
        UK_Pacific : 6 / 0
        Italians : 20 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 18 times
                3 was rolled 19 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 21 times
            Average roll : 3.709
            Median : 3.000
            Variance : 1.953
            Standard Deviation : 1.397
            Total rolls : 86

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.542
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.071
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Ukraine to Rostov
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                3 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                2 bombers moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 3 artilleries, 2 bombers, 2 fighters and 7 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 7 infantry in Egypt, round 2 :  5/14 hits
                        British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 :  3/11 hits
                        2 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 4 infantry in Egypt, round 3 :  3/11 hits
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 :  1/6 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Egypt, round 4 :  5/10 hits
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 4 :  1/3 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 3 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 29
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 5 infantry

    Non Combat Move - Italians
                2 fighters moved from Egypt to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Algeria to Tunisia
                2 bombers moved from Egypt to Greece

    Place Units - Italians
                4 artilleries and 6 infantry placed in Northern Italy
                Italians undo move 1.
                3 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
                1 artillery placed in Southern France

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 3 artilleries, 1 harbour and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 aaGun and 3 infantry
        Tunisia : 1 flag, 1 artillery
        Tobruk : 2 fighters and 1 mech_infantry
        Northern Italy : 3 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 flag, 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag, 2 bombers
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 30 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 34 / 33
        UK_Pacific : 6 / 0
        Italians : 24 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery, 1 fighter and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 30 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 34 / 33
        UK_Pacific : 6 / 0
        Italians : 24 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        79 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 30 / 40
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 34 / 33
        UK_Pacific : 6 / 0
        Italians : 24 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    If you don’t mind, I just noticed that the Brit units in Eastern US didn’t board their ships when they were scheduled to board.  I’ll wait till UK non combat moves next round and then edit them from Eastern US to Morocco to match the movement of the two US transports they should be on.

    Thanks

  • TripleA

    @Degrasse:

    If you don’t mind, I just noticed that the Brit units in Eastern US didn’t board their ships when they were scheduled to board.  I’ll wait till UK non combat moves next round and then edit them from Eastern US to Morocco to match the movement of the two US transports they should be on.

    Thanks

    Not a problem. I hear Greenland is also a lovely place if they want to reconsider Morocco.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 2 damage on 2 airfields; Remaining resources: 44 PUs;
                Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Belarus
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 bomber moved from Western Germany to Belarus
                20 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Russia
                3 bombers, 3 fighters and 3 tactical_bombers moved from Ukraine to Russia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 3 mech_infantrys
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 3 mech_infantrys in Belarus, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 2 bombers in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 20 armour, 4 artilleries, 3 bombers, 3 fighters, 15 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 34 infantry and 1 mech_infantry
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 4 artilleries, 3 bombers, 2 fighters, 15 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  20/49 hits
                        Russians roll dice for 4 aaGuns, 1 artillery, 34 infantry and 1 mech_infantry in Russia, round 2 :  12/36 hits
                        16 infantry owned by the Russians , 12 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 20 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  18/37 hits
                        Russians roll dice for 1 artillery, 18 infantry and 1 mech_infantry in Russia, round 3 :  9/20 hits
                        18 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 20 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 :  17/28 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Russia, round 4 :  2/2 hits
                        2 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                    Germans captures 40PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 18 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 artillery, 34 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Ukraine
                3 aaGuns moved from Bryansk to Russia
                2 bombers moved from Belarus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                Germans undo move 1.
                6 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 1 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 3.
                1 artillery placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 87 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 18 armour and 1 factory_minor
        Ukraine : 1 flag, 6 bombers, 1 factory_minor, 2 fighters and 4 tactical_bombers
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Caucasus : 1 flag, 1 armour
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 102
        Russians : 23 / 0
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 32 / 33
        UK_Pacific : 6 / 0
        Italians : 24 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Volgograd
                3 artilleries moved from Samara to Volgograd
                1 infantry moved from Novosibirsk to Samara
                4 infantry moved from Novosibirsk to Kazakhstan
                3 armour moved from Archangel to Baltic States
                1 infantry moved from Archangel to Novgorod

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Tambov to Volgograd
                3 artilleries moved from Samara to Volgograd
                1 infantry moved from Novosibirsk to Samara
                4 infantry moved from Novosibirsk to Kazakhstan
                3 armour moved from Archangel to Baltic States
                1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 artilleries and 2 infantry
                    Germans defend with 2 armour and 1 factory_minor
                        Russians roll dice for 3 artilleries and 2 infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 2 armour in Volgograd, round 2 :  0/2 hits
                        1 armour owned by the Germans lost in Volgograd
                        Russians roll dice for 3 artilleries and 2 infantry in Volgograd, round 3 :  2/5 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Buryatia to Amur
                6 infantry moved from Timguska to Kansu
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Finland to United Kingdom

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 6 infantry
        Amur : 2 aaGuns and 6 infantry
        Kazakhstan : 4 infantry
        United Kingdom : 1 fighter and 1 tactical_bomber
        Baltic States : 3 armour and 2 infantry
        Bryansk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 3 artilleries, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 102
        Russians : 27 / 0
        Japanese : 55 / 71
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 32 / 33
        UK_Pacific : 6 / 0
        Italians : 24 / 34
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Germans Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Suiyuyan to Kansu
                1 infantry and 1 mech_infantry moved from Tsinghai to Kansu
                1 artillery, 1 fighter and 1 infantry moved from Shensi to Kansu
                2 bombers moved from Shan State to Kansu
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Sumatra
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from Shan State to India
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 6 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Kansu, round 2 :  3/8 hits
                        Chinese roll dice for 8 infantry in Kansu, round 2 :  2/8 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 3 :  4/6 hits
                        Chinese roll dice for 5 infantry in Kansu, round 3 :  3/5 hits
                        4 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 2 bombers and 1 fighter in Kansu, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Celebes from Dutch with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Kansu to Kweichow
                1 artillery moved from Sikang to Shensi
                1 aaGun moved from Yunnan to Burma
                4 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
                2 destroyers moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                7 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Malaya
                1 mech_infantry placed in India
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers and 1 fighter
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 2 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports
        41 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 transports
        36 Sea Zone : 3 destroyers and 2 submarines
        22 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        West India : 1 flag

    Production/PUs Summary :

    Germans : 43 / 102
        Russians : 27 / 0
        Japanese : 68 / 78
        Americans : 51 / 72
        Chinese : 1 / 2
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 24 / 34
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                5 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                1 bomber moved from Midway to 22 Sea Zone
                1 bomber moved from Midway to 18 Sea Zone
                5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone

  • '21 '19 '18 '17 '16

    I skipped the scramble option in sea zone 6, the two fighters won’t do anything.  If you want the attrition opportunity, we can roll on the forum and I’ll edit out the US casualties.

  • '21 '19 '18 '17 '16

    I was trying to do things in the right order with combat and non combat moves with the transports in the Atlantic, so of course I messed up again.  You’ll see an edit for me not making the combat moves at the right time and instead everything is one big non combat move.  I edited the territories of Gibraltar and Morroco from Italian to US.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                5 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                1 bomber moved from Midway to 22 Sea Zone
                1 bomber moved from Midway to 18 Sea Zone
                5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Korea
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Korea from Japanese, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 18 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Gibraltar from Italians to Americans
                EDIT: Changing ownership of Morocco from Italians to Americans
                EDIT: Turning off Edit Mode
                1 bomber moved from 22 Sea Zone to Iwo Jima
                1 bomber moved from 18 Sea Zone to Iwo Jima
                2 battleships, 3 carriers, 3 cruisers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to Iwo Jima
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 bomber placed in Western United States
                5 submarines placed in 10 Sea Zone
                5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 bombers and 1 fighter
        Korea : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 5 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        62 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag
        101 Sea Zone : 5 submarines
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 6 transports

    Production/PUs Summary :

    Germans : 43 / 102
        Russians : 27 / 0
        Japanese : 65 / 78
        Americans : 55 / 75
        Chinese : 1 / 2
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

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