G40.2 League - Whackamatt (+10) vs MiamiUMike (Game 2)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                4 fighters moved from United Kingdom to Gibraltar
                1 armour moved from Persia to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Yunnan
                1 aaGun and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from India to Burma
                1 bomber moved from United Kingdom to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 30 PUs (5 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 2 infantry and 1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 armour moved from Libya to 96 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 armour moved from Libya to 96 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from 98 Sea Zone to Egypt
                2 fighters moved from Tobruk to Egypt
                1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                    French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    British win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Eastern Poland to Yugoslavia
                2 aaGuns moved from France to Western Germany

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to Yunnan
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to South Australia
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Tobruk to Egypt
                1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                3 tactical_bombers moved from Tobruk to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Tobruk to Trans-Jordan
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Belarus
                4 armour, 2 infantry and 7 mech_infantrys moved from Baltic States to Belarus
                3 armour, 1 artillery and 2 mech_infantrys moved from Eastern Poland to Belarus
                3 armour moved from Bessarabia to Belarus
                1 bomber moved from Romania to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 bomber moved from Romania to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 armour
                    Germans win, taking Trans-Jordan from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 10 armour, 1 artillery, 2 infantry and 10 mech_infantrys
                    Russians defend with 2 aaGuns and 10 infantry
                    Germans win, taking Belarus from Russians with 10 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Battle in Egypt
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
                    French defend with 1 infantry; British defend with 1 factory_minor, 3 fighters and 1 harbour
                    Germans win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 3 fighters

    Non Combat Move - Germans
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Romania to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                3 tactical_bombers moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria
                1 artillery and 2 infantry moved from Karelia to Finland
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 bomber moved from Western Ukraine to Romania
                1 aaGun moved from Bessarabia to Romania
                3 infantry moved from Bessarabia to Romania
                2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Bessarabia to Romania
                1 bomber moved from Trans-Jordan to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Germany to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
                EDIT: Removing units owned by Germans from 110 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry placed in Yugoslavia
                2 submarines placed in 113 Sea Zone
                2 fighters placed in Germany
                Germans undo move 3.
                3 mech_infantrys placed in Germany
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Rostov to Caucasus
                4 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                19 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Ukraine to Bryansk

    Place Units - Russians
                3 armour placed in Volgograd
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan
                1 mech_infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Dzavhan to Central Mongolia
                1 armour moved from Nenetsia to Smolensk
                      Japanese take Archangel from Russians
                2 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
                1 artillery moved from Kiangsi to Kiangsu
                1 armour moved from Hunan to Kiangsu
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 transports moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Smolensk
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Anhwe to Kiangsu
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 19 Sea Zone to Japan
                1 artillery moved from Hunan to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,2,2,3,3,5,1,4,2,5,2,6,6,3,6,4,3,3
                Japanese collect 30 PUs (11 lost to blockades); end with 30 PUs total

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Yunnan to 19 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

  • '20 '18 '17 '15

    Need kamikaze orders in SZ19


  • 2 each on each of your cruisers please….save the other 2. OOL is max defense.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Yunnan to 19 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,5
                Battle in Siberia
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour in Siberia, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Siberia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Amur
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries and 5 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Spain, round 2 :  3/10 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries and 2 infantry in Spain, round 3 :  2/7 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  0/3 hits
                        2 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries and 2 infantry in Spain, round 4 :  1/7 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Amur from Japanese, taking Spain from Neutral_True with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Iwo Jima
                Battle in 19 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 :  9/14 hits
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 :  5/13 hits
                    Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
                        5 submarines owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 3 :  6/14 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 :  7/13 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 3 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 transports in 19 Sea Zone, round 4 :  6/10 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 :  4/7 hits
                        3 fighters owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 5 :  4/7 hits
                        Japanese roll dice for 1 battleship and 3 transports in 19 Sea Zone, round 5 :  0/1 hits
                        3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 103
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in Okinawa
                Battle in Morocco
                Battle in Shantung

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Guam
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Alaska to 10 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                2 armour and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • Well - I said it before and maybe it wasn’t as true - but I GOT DICED there big time, and I don’t care what you say sir - that was crap.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • You should have won that with SIX units left - assuming I didn’t hit with either kami (which I didnt) - yet, you win with 9 units left AND my kami’s missed.

    Well - they say games are won or lost in one big battle - you may have just sealed my fate with a great set of dice. Have to see what I can do now…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Brazil to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Yunnan to Kweichow
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from India to West India

    Combat - British
                Battle in Venezuela
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Venezuela, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Venezuela, round 3 :  2/6 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Venezuela
                    British win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 38 Sea Zone
                    British attack with 1 battleship, 1 carrier and 3 destroyers
                    Japanese defend with 1 carrier and 1 tactical_bomber
                        British roll dice for 1 battleship, 1 carrier and 3 destroyers in 38 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 carrier and 1 tactical_bomber in 38 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 1 battleship, 1 carrier and 3 destroyers in 38 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in 38 Sea Zone
                    British win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 38 Sea Zone
                1 bomber moved from Venezuela to Brazil

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry

  • '20 '18 '17 '15

    See, now THIS time I agree with you.  I had great luck the first round, with your slightly underperforming combo.  That gave me the upperhand thereafter.  You didn’t roll too bad overall, but you should have had more rolls in total if not for that bad first round.

    Any other battle in the game, I do not consider either of us to have been “diced”.  I gambled on a 70ish% chance of victory, and it paid off.


  • I fully expected to lose - mind you - in this case I got diced because I whiffed with the kamis AND I inflicted too few casualties - I should have easily been able to wax your remaining fleet - which I was OK with that trade. But…now, Japan is screwed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                Battle in Syria

    Non Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Changing ownership of Saudi Arabia from Neutral_True to Italians
                    EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
                    EDIT: Adding units owned by Italians to Saudi Arabia: 4 infantry
                    EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 2 infantry
                    EDIT: Turning off Edit Mode
                1 mech_infantry moved from Yugoslavia to Switzerland
                      Italians take Switzerland from Neutral_True
                1 artillery moved from 72 Sea Zone to Mozambique
                      Italians take Mozambique from Neutral_True
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Western Germany to Switzerland
                1 battleship moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 artillery placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 carrier and 3 destroyers moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Yunnan to Kansu

    Combat - ANZAC
                Battle in Kansu
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Kansu to Suiyuyan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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