@leemorrison that is tillsjeff@outlook.com my keyboard sticks, but I did get the email to try and confirm
X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1
-
i will allow the edit of the bomber to london. please let me know how we will handle edits though because this violates the previous precedent of no noncombat edits after the post is made. are you giving me one for the future or are we playing unlimited noncombat edits as long as no dice are rolled on the following turn yet?
-
tell you what cow - i guess we will proceed under the understanding that you are asking for a one time edit and that i am granting it with the understanding that i have a one time noncombat edit for our use (dutch or myself) whenever we wish, no questions asked.
I1 coming shortly.
-
i know you are not really concentrating until game 3 because you don’t have to win this one… :wink:
-
Interesting start!
Very good G1, things could have gone terrible there. :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Spain
1 bomber moved from Northern Italy to Spain
2 fighters moved from Southern Italy to Spain
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Spain
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Neutral_True defend with 6 infantry
Italians win, taking Spain from Neutral_True with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Spain to Southern France
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Bulgaria
1 armour moved from Albania to Bulgaria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Spain to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs total -
please, enjoy.
don’t take credit when you write the playbook. :wink:
-
Oh boy, I need to follow this one closely
-
Why do u say that omega? :wink:
-
Oh boy, I need to follow this one closely
This is opus number one in C major… how do u like the music so far.
-
Definitely interesting start there with Italy taking Spain, won’t say more.
-
oh you mean you don’t want to mention how germany can take gibraltar and lock the UK fleet in the med to die? yeah, probably a good idea not to say that.
-
@Cow:
He plays by email and I got a copy of a game.
it’s a good thing larry harris doesn’t play ME by email. :wink:
-
I like to call this strategy the “DEATHSTAR” :-o
the guy who comes up with it gets to name it right? so welcome to the DEATHSTAR cow.
-
I like to call this strategy the “DEATHSTAR” :-o
the guy who comes up with it gets to name it right? so welcome to the DEATHSTAR cow.
It’s a good thing I agree with that name, or there would have been a legal dispute over what to name it ;)
-
Interesting start!
Very good G1, things could have gone terrible there. :wink:
when i roll, things could ALWAYS go terrible. :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to 42 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from 42 Sea Zone to Java
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central AfricaCombat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
-
Deathstar turn 2 coming right up!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 battleship and 2 carriers; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
3 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 113 Sea Zone to 114 Sea Zone
3 artilleries and 1 infantry moved from 114 Sea Zone to Sweden
1 mech_infantry moved from Southern France to Gibraltar
Germans take Gibraltar from British
6 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Albania
1 armour moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Western Germany to Sweden
1 bomber moved from Holland Belgium to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 bomber, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Sweden
Germans attack with 3 artilleries, 1 bomber and 10 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 3 artilleries, 1 bomber and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
1 bomber moved from Greece to Southern Italy
1 bomber moved from Sweden to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Alexandria
1 fighter and 2 tactical_bombers moved from Western Germany to Northern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
2 aaGuns moved from France to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Slovakia Hungary to Romania
3 aaGuns moved from Western Germany to Northern Italy
2 fighters and 3 tactical_bombers moved from Holland Belgium to Southern France
1 fighter and 3 tactical_bombers moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
2 artilleries moved from France to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
2 armour moved from France to Southern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
2 armour and 2 mech_infantrys moved from France to Yugoslavia
4 infantry moved from Greater Southern Germany to Slovakia Hungary
2 submarines moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Greater Southern Germany to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
1 battleship and 2 carriers placed in 93 Sea Zone
1 airfield placed in Southern France
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
oh you mean you don’t want to mention how germany can take gibraltar and lock the UK fleet in the med to die? yeah, probably a good idea not to say that.
I think you’re forgetting something . . . like the 5 US transports ready to reopen Gibraltar.
Suggested Topics
