sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 36 / 41
UK_Pacific : 5 / 8
Italians : 10 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.200
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 bombers moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 32 PUs; 0 techTokens;
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
3 bombers moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in 97 Sea Zone
British attack with 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
British roll dice for 4 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits
2 destroyers owned by the Italians , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 4 bombers in 97 Sea Zone, round 3 : 4/4 hits
Italians roll dice for 1 carrier, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Italians , 1 bomber owned by the British , 2 fighters owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking Greece from Italians with 3 bombers remaining. Battle score for attacker is 18
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Non Combat Move - British
3 bombers moved from 97 Sea Zone to Egypt
4 aaGuns and 6 infantry moved from India to West India
1 armour moved from Syria to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 fighter placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
West India : 4 aaGuns, 1 artillery and 7 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 bombers, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Greece : 1 flag, 1 mech_infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 carrier
Brazil : 1 flag
Persia : 1 flag, 3 armour and 1 mech_infantry
91 Sea Zone : 1 transport
Suriname : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 38 / 45
UK_Pacific : 5 / 5
Italians : 8 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.087
Standard Deviation : 1.445
Total rolls : 24
Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 6 damage on 6 airfields; Remaining resources: 11 PUs; 0 techTokens;
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
French defend with 1 infantry; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 10
Casualties for French: 1 infantry
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 infantry
British defend with 1 mech_infantry
Italians win, taking Greece from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Western Australia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 fighter moved from Egypt to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 fighter
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 67
Russians : 24 / 29
Japanese : 60 / 60
Americans : 53 / 73
Chinese : 1 / 3
British : 36 / 45
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Airborne Attack Move - Germans
2 infantry moved from Novgorod to Smolensk
2 infantry moved from Ukraine to Caucasus
I’m going to roll Norway here as it won’t let me bring anyone from W. Germany over with Airborne, so ignore rolls for Norway. I planned on bringing 2 more infantry from W. Germany into that fight.
Norway (5inf, art, ftr, tac, ca vs 2inf, 2art)
A
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 6, 6, 1)2@2: (6, 2)2@3: (2, 3)1@4: (2)
D
Rolls: 4@2; Total Hits: 14@2: (3, 3, 6, 1)
Rockets
Paris/W.Germ @ London Major
Rolls: 2@6; Total Hits: 22@6: (3, 6)
Ukr @ Iraq
Rolls: 1@6; Total Hits: 11@6: (4)
Norway tw/4inf, art, ftr, tac, I’ll make the edits accordingly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Airborne Attack Move - Germans
2 infantry moved from Novgorod to Smolensk
2 infantry moved from Ukraine to Caucasus
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 9 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 2 transports
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Caucasus from Russians with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Russia to Novgorod
1 infantry moved from Romania to Bessarabia
5 infantry moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Rostov
7 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 4
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
Germans undo move 5.
1 bomber and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 6.
1 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 67 PUs; end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Kansu to Shensi
1 artillery moved from Samara to Tambov
4 infantry moved from Samara to Tambov
1 artillery moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
12 infantry moved from Samara to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
4 infantry moved from Kansu to Shensi
1 artillery moved from Samara to Tambov
4 infantry moved from Samara to Tambov
1 artillery moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
12 infantry moved from Samara to Kazakhstan
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits
Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 4 infantry
Battle in Volgograd
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
4 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
11 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 8 infantry
Kansu : 2 aaGuns
Tsinghai : 1 infantry
Kazakhstan : 4 aaGuns, 4 fighters, 23 infantry and 1 tactical_bomber
Buryatia : 3 infantry
Tambov : 1 artillery
Volgograd : 1 artillery, 1 factory_minor and 4 infantry
Samara : 1 infantry
Northwest Persia : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 58 / 60
Americans : 50 / 73
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.516
Median : 4.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.591
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 artillery moved from Szechwan to Shensi
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
3 fighters and 1 tactical_bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 8 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 8 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
3 artilleries moved from Burma to India
2 armour and 6 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
4 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Burma to Kweichow
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Non Combat Move - Americans
1 bomber moved from Tunisia to United Kingdom
13 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western Australia to Kenya
5 bombers moved from Western United States to United Kingdom
Place Units - Americans
4 fighters placed in Western United States
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 3 infantry and 1 mech_infantry
26 Sea Zone : 13 submarines
25 Sea Zone : 1 cruiser
10 Sea Zone : 2 carriers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 artillery and 1 infantry
Egypt : 1 infantry and 2 mech_infantrys
Kenya : 1 bomber
United Kingdom : 6 bombers
Tunisia : 2 infantry
123 Sea Zone : 1 transport
Eastern Persia : 1 armour
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 62 / 72
Americans : 50 / 70
Chinese : 2 / 3
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 infantry
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 61 / 72
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British repair 13 damage on 9 factory_majors and 4 factory_minors; Remaining resources: 27 PUs; 0 techTokens;
British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
British roll 1 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.
Purchase Units - British
British repair 13 damage on 9 factory_majors and 4 factory_minors; Remaining resources: 27 PUs; 0 techTokens;
British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 3 damage total.
Non Combat Move - British
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Egypt to Persia
4 aaGuns, 1 artillery and 7 infantry moved from West India to Eastern Persia
3 bombers moved from Persia to Iraq
1 mech_infantry moved from Persia to Northwest Persia
3 armour moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Eastern United States : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 4 aaGuns, 3 armour, 1 artillery and 7 infantry
101 Sea Zone : 1 transport
81 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flag
Suriname : 1 flag
110 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 61 / 72
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Greece to Bulgaria
1 armour moved from Slovakia Hungary to Western Germany
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
4 infantry moved from New South Wales to South Australia
2 transports moved from 62 Sea Zone to 61 Sea Zone
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 aaGun moved from Western Australia to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 5 infantry
Java : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 transport
62 Sea Zone : 2 destroyers
61 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 58 / 72
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
81 Sea Zone : 1 fighter
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 64 / 122
Russians : 17 / 0
Japanese : 58 / 72
Americans : 50 / 70
Chinese : 3 / 3
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 10 / 11
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0