13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                9 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns moved from Timguska to Kansu
                4 aaGuns, 2 artilleries and 33 infantry moved from Russia to Samara
                3 fighters moved from Smolensk to Samara
                1 fighter and 1 tactical_bomber moved from Archangel to Samara

    Place Units - Russians
                2 infantry placed in Volgograd
                Russians undo move 1.
                1 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 9 infantry
        Buryatia : 3 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Tambov : 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 3 infantry
        Smolensk : 1 artillery and 2 infantry
        Samara : 4 aaGuns, 2 artilleries, 4 fighters, 33 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 24 / 29
        Japanese : 59 / 70
        Americans : 50 / 71
        Chinese : 1 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • @Degrasse:

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Just as a friendly hint for future reference. Probably not the best idea to try this battle in this situation.

    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Because you basically just gave Germany an extra $6 next turn by taking that terr and then evacuating Moscow.

  • 21 19 18 17 16

    I thought about that after I did the attack, but then didn’t worry about it.  Russia is the one country that I don’t really care to play.  China is even more one dimensional, but I like the challenge in China of annoying Japan as much as possible.  Russia to me is just a speed bump that I don’t play as well as the other countries.  I had Vold playing Russia for me in the XDAP tournament, he does a much better job.


  • I rolled for tech and missed. And then didn’t like my purchases while I was setting up my attacks and restarted. I didn’t roll for tech the 2nd time around, but you will see a -5 edit to Japan’s cash. Just letting you know so you wouldn’t wonder when you saw the edit.

    And as far a Russia goes. They may just be a speed bump, but they’re still a very important part of the allied scheme. Is 6 bucks going to make or break this for either side in the grand scheme of things? Not really, but mistakes can pile up and start snowballing. At the very least, I get Germany’s next tech roll basically free of charge.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 70 to 65
                EDIT: Turning off Edit Mode
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                3 destroyers moved from 6 Sea Zone to 15 Sea Zone
                3 destroyers moved from 15 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 1 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 armour and 7 mech_infantrys moved from Szechwan to Burma
                3 mech_infantrys moved from Kweichow to Burma


  • Need OOL for sz16 if I get a hit on the first round.

    Also need scramble orders for Wake and OOL there? I’m assuming best D for this one.

  • 21 19 18 17 16

    Sea zone 16, lose the sub and then the destroyer

    Sea zone 25 (Midway Island, are you lost in the Pacific?  :) )  Scramble three fighters and max defense

    1.  Free hits
    2.  2s, the DD and CV
    3.  3s, but no CAs or tac
    3.  4s, Fighters and then battleship


  • Right, Midway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 70 to 65
                EDIT: Turning off Edit Mode
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                3 destroyers moved from 6 Sea Zone to 15 Sea Zone
                3 destroyers moved from 15 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 1 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 armour and 7 mech_infantrys moved from Szechwan to Burma
                3 mech_infantrys moved from Kweichow to Burma

    Combat - Japanese
                Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 3 destroyers, 4 fighters and 4 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for Japanese: 3 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 transport
                Battle in Burma
                    Japanese attack with 4 armour, 3 artilleries, 1 infantry and 12 mech_infantrys
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
                1 fighter moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 2 infantry moved from Shensi to Kweichow
                1 artillery moved from Sikang to Szechwan
                1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from 25 Sea Zone to Caroline Islands
                3 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total


  • Sorry about the rough dice.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 11 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                3 bombers moved from Egypt to Southern Italy
                1 armour moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia

  • 21 19 18 17 16

    I need intercept orders for Rome for the three fighters against the three bombers

  • 21 19 18 17 16

    And I’ve managed to hit the wrong buttons on the game in progress.  If you do intercept, please go ahead and roll the dice on the forum for the results.  I’ll back up and edit the game file to reflect any intercept casualties.


  • I honestly haven’t seen the results of your bombing one way or the other. But yes, I will intercept. 3 vs 3 baby!

  • 21 19 18 17 16

    Here’s hoping I’m doing the commands right.

    Your three fighters, looking for ones.
    DiceRolling 3d6:
    (1, 1, 2)

    My three bombers, returning fire looking for ones.
    DiceRolling 3d6:
    (2, 4, 6)

  • 21 19 18 17 16

    I’ll edit the file to remove two bombers and then go by the first die for the AA fire for the surviving bomber.  It should be hitting the airfield.


  • Sorry, you’re just not catching many breaks here.

  • 21 19 18 17 16

    The first AA die missed but now I need to roll airfield damage.  best of 2d6 for the heavy bombers

    DiceRolling 2d6:
    (4, 4)

  • 21 19 18 17 16

    So I’ll edit the air field to have the six damage.

    Rough turn on bombers, 3 of 4 knocked down.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,3 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 11 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to France
                3 bombers moved from Egypt to Southern Italy
                1 armour moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tunisia to Tobruk
                2 infantry moved from Algeria to Tunisia

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Air Battle in Southern Italy
                    Americans attacks with 3 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Norway
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Southern Italy rolls: 6,4,6,6 and causes: 6 damage to unit: harbour
                    Bombing raid in Southern Italy causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southern Italy: 2 bombers
                EDIT: Removing units owned by Italians from Southern Italy: 1 harbour
                EDIT: Adding units owned by Italians to Southern Italy: 1 harbour
                EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 6
                EDIT: Adding units owned by Americans to Tunisia: 1 bomber
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 cruiser moved from 24 Sea Zone to 25 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                5 bombers moved from Midway to Western United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                10 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Western Australia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 infantry and 1 mech_infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 cruiser
        10 Sea Zone : 2 carriers and 13 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 artillery and 1 infantry
        Alexandria : 1 infantry
        Tunisia : 1 bomber and 2 infantry
        Norway : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 2 mech_infantrys
        125 Sea Zone : 2 transports
        123 Sea Zone : 1 transport
        Iraq : 1 armour
        101 Sea Zone : 1 submarine and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 24 / 29
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 2
        British : 36 / 41
        UK_Pacific : 5 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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