X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1

  • TripleA

    I thought your G1 was ready to ship. :D

  • '12

    Its my 2 yr olds bday party so missed the window.  Maybe tonight maybe tomorrow.  Monday latest.

  • '12

    Test summary from TripleA, engine version: 1.7.0.3, time: 22:48:52

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 bomber moved from Germany to 109 Sea Zone
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                2 armour moved from Greater Southern Germany to France
                1 mech_infantry moved from Western Germany to France

  • '12

    scramble 109 or 111

  • TripleA

    scramble the one fighter into sz 111.

    OOL tilt, dd, cruiser, bship fighter.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 bomber moved from Germany to 109 Sea Zone
                1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
                2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                2 armour moved from Greater Southern Germany to France
                1 mech_infantry moved from Western Germany to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship, 1 fighter and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from France to Western Germany
                1 bomber and 1 fighter moved from 111 Sea Zone to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                3 artilleries moved from Germany to Western Germany
                1 bomber, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 tactical_bomber moved from Southern France to Western Germany
                2 infantry moved from Greater Southern Germany to Northern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                2 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                3 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to France
                3 aaGuns moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                10 infantry moved from Germany to Greater Southern Germany

    Place Units - Germans
                1 destroyer and 3 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Germans collect 41 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '12

    i am playing germany and italy.  dutch is playing japan.

    how are you guys splitting it up?

  • '12

    i consider the 5 of 7 defense in z111 and 109 to be the only blemish to that turn.  just glad i didn’t attack 110.  8-)

  • TripleA

    Russia, ANZAC, and France are Veqryns

    You forgot to add the Russian bomber to Moscow.

    addedbomber.tsvg

  • TripleA

    your attacks went well overall, little disappointed I didn’t get more mech/armor kills but that is fine.


  • @Boldfresh:

    i consider the 5 of 7 defense in z111 and 109 to be the only blemish to that turn.  just glad i didn’t attack 110.   8-)

    Spoken like someone who’s been beat down by dice repeatedly over dozens and dozens of games…

    That appeared to be average G1 dice - no wonder Cow is satisfied

    Hmm… I see you did go a little thin on Normandy and got away with it - no wonder you are elated  :lol:

  • '12

    against cow, average dice are reason for CELEBRATION!!!

  • '12

    To be more specific… cow canoot survive if the dice come out average.  Nuff said.


  • @Gamerman01:

    That appeared to be average G1 dice - no wonder Cow is satisfied

    I retract this statement.  You got above average G1 dice, I realized.  I’m not accustomed to attacks on Normandy and South France siphoning off units that go to Paris.

    You got an upper 25-30% result in France and had a 4%+ chance of complete failure (and about a 15% chance of a very poor result), so yes you should feel fortunate.

  • '12

    :-D

  • '12

    @Gamerman01:

    @Gamerman01:

    That appeared to be average G1 dice - no wonder Cow is satisfied

    I retract this statement.  You got above average G1 dice, I realized.  I’m not accustomed to attacks on Normandy and South France siphoning off units that go to Paris.

    You got an upper 25-30% result in France and had a 4%+ chance of complete failure (and about a 15% chance of a very poor result), so yes you should feel fortunate.

    for the record i agree with you… it was a very nice G1 result.  if i’d gotten cowdice and cleared 111 without losing the plan (>50% to do so after round 1) and cleared 109 without losing the sub, on top of all the land battles, it would have been about as good as cow’s G1 against us in the first tourney game.  but i don’t need dice that good…  if i get better than average or even average…  or even slightly or moderately below average… it will be fine against cow.  the only thing i don’t want to see is a game long dice thrashing like we got in the first game.  :lol:

  • '12

    @Boldfresh:

    @Gamerman01:

    @Gamerman01:

    That appeared to be average G1 dice - no wonder Cow is satisfied

    I retract this statement.  You got above average G1 dice, I realized.  I’m not accustomed to attacks on Normandy and South France siphoning off units that go to Paris.

    You got an upper 25-30% result in France and had a 4%+ chance of complete failure (and about a 15% chance of a very poor result), so yes you should feel fortunate.

    for the record i agree with you… it was a very nice G1 result.  if i’d gotten cowdice and cleared 111 without losing the plan PLANE (>50% to do so after round 1) and cleared 109 without losing the sub, on top of all the land battles, it would have been about as good as cow’s G1 against us in the first tourney game.  but i don’t need dice that good….  if i get better than average or even average…  or even slightly or moderately below average… it will be fine against cow.  the only thing i don’t want to see is a game long dice thrashing like we got in the first game.   :lol:

  • Liaison TripleA '11 '10

    There are alot of dice to go before we can start talking about who got diced and who didn’t lol…


  • I’m with Garg

    I made my 1 post mainly to get future notifications of posts to this thread.

    The 2nd, I made to make a correction to the first (about France) because I didn’t want to call the G1 dice average when they weren’t really.  I can assure you all I will not be micro-analyzing the dice after each turn  :wink:

    That said, G1 dice (and UK1 dice when there is an attack on 97 or 95) often have an inordinate impact on the rest of the game, if it were to be in the top or bottom quintile….  :mrgreen: give or take a percentage point or two…  :-P

    Bold’s G1 was in the 2nd quartile… 50-75% range…  8-)

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