@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech
-
Well I already have Improved mech, so I end up with paratroopers after all. I’ll make the edit and will start with Germany shortly.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 68 to 63
EDIT: Adding Technology Airborne_Forces for Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
3 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries and 15 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
5 armour moved from Archangel to Bryansk
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov -
Need intercept orders for Moscow.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 68 to 63
EDIT: Adding Technology Airborne_Forces for Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
3 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries and 15 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
5 armour moved from Archangel to Bryansk
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to BryanskAirborne Attack Move - Germans
1 infantry moved from Novgorod to Bryansk -
Slight edit, but still need intercept orders. Also, I’ll again roll the rockets manually as triplea doesn’t do so correctly.
-
Four fighters in Moscow will intercept.
-
Rockets
Paris & WGerm -> London Major
Rolls: 2@6; Total Hits: 22@6: (5, 4)Nov -> Moscow Major
Rolls: 1@6; Total Hits: 11@6: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 68 to 63
EDIT: Adding Technology Airborne_Forces for Germans
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
3 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
9 artilleries and 15 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
5 armour moved from Archangel to Bryansk
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Novgorod to BryanskAirborne Attack Move - Germans
1 infantry moved from Novgorod to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Rostov
Germans attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
1 bomber moved from Russia to Novgorod
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Eastern Poland to Belarus
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Southern France to France
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 airfield placed in Ukraine
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
9 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Buryatia
9 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Timguska to Kansu
4 aaGuns, 2 artilleries and 33 infantry moved from Russia to Samara
3 fighters moved from Smolensk to Samara
1 fighter and 1 tactical_bomber moved from Archangel to SamaraPlace Units - Russians
2 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 9 infantry
Buryatia : 3 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Tambov : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 3 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 4 aaGuns, 2 artilleries, 4 fighters, 33 infantry and 1 tactical_bomber
Northwest Persia : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 67
Russians : 24 / 29
Japanese : 59 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 36 / 41
UK_Pacific : 6 / 8
Italians : 10 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Germans Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.111
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryJust as a friendly hint for future reference. Probably not the best idea to try this battle in this situation.
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Because you basically just gave Germany an extra $6 next turn by taking that terr and then evacuating Moscow.
-
I thought about that after I did the attack, but then didn’t worry about it. Russia is the one country that I don’t really care to play. China is even more one dimensional, but I like the challenge in China of annoying Japan as much as possible. Russia to me is just a speed bump that I don’t play as well as the other countries. I had Vold playing Russia for me in the XDAP tournament, he does a much better job.
-
I rolled for tech and missed. And then didn’t like my purchases while I was setting up my attacks and restarted. I didn’t roll for tech the 2nd time around, but you will see a -5 edit to Japan’s cash. Just letting you know so you wouldn’t wonder when you saw the edit.
And as far a Russia goes. They may just be a speed bump, but they’re still a very important part of the allied scheme. Is 6 bucks going to make or break this for either side in the grand scheme of things? Not really, but mistakes can pile up and start snowballing. At the very least, I get Germany’s next tech roll basically free of charge.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 65
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
3 destroyers moved from 6 Sea Zone to 15 Sea Zone
3 destroyers moved from 15 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 1 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 armour and 7 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to Burma -
Need OOL for sz16 if I get a hit on the first round.
Also need scramble orders for Wake and OOL there? I’m assuming best D for this one.
-
Sea zone 16, lose the sub and then the destroyer
Sea zone 25 (Midway Island, are you lost in the Pacific? :) ) Scramble three fighters and max defense
1. Free hits
2. 2s, the DD and CV
3. 3s, but no CAs or tac
3. 4s, Fighters and then battleship -
Right, Midway.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 65
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
3 destroyers moved from 6 Sea Zone to 15 Sea Zone
3 destroyers moved from 15 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 1 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 armour and 7 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Kweichow to BurmaCombat - Japanese
Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 3 destroyers, 4 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 3 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 5 fighters and 1 transport
Battle in Burma
Japanese attack with 4 armour, 3 artilleries, 1 infantry and 12 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 2 infantry moved from Shensi to Kweichow
1 artillery moved from Sikang to Szechwan
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from 25 Sea Zone to Caroline Islands
3 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
Sorry about the rough dice.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 11 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to France
3 bombers moved from Egypt to Southern Italy
1 armour moved from Egypt to Iraq
1 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia





