13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to Suriname
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 3 infantry moved from India to Burma
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from India to West India

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                    British roll 4 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 26 PUs; 0 techTokens;
                British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to Suriname
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 3 infantry moved from India to Burma
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from India to West India

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 1 armour and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Burma, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 armour and 1 infantry in Burma, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                3 bombers moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 1 armour and 1 infantry
        India : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        West India : 1 artillery and 1 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 bombers, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield, 2 fighters and 1 tactical_bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 armour
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        Suriname : 1 flag, 4 infantry
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 64 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 22
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 16 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.569
            Median : 4.000
            Variance : 1.141
            Standard Deviation : 1.068
            Total rolls : 65

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.680
            Median : 3.000
            Variance : 1.458
            Standard Deviation : 1.208
            Total rolls : 25

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.375
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - Italians
                Italians spend 5 on tech rolls
                Italians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern France to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery and 1 transport moved from 61 Sea Zone to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from Western Australia to Java

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        81 Sea Zone : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 26 / 26
        Japanese : 60 / 70
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.158
            Median : 5.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • So I need to pause this for a second. I got a six for my tech roll and then it rolled a second time and gave me airborne …  . but it rolled a 2. Isn’t the number two tech rockets? I already have rockets and it looks like it just went down the list and game me airborne which is the next one down. I could use airborne, but I’m supposed to roll for tech and keep rolling if I get one I already had. I’m going to double check and run some to see what’s going on. If it consistently gives me the next lower tech, then triplea has an issue and I’ll reroll manually to see what tech I got.


  • Yeah, I posted over here http://www.axisandallies.org/forums/index.php?topic=31614.0.

    I’ll just reroll the dice manually later on today ro see what tech I should get. I propose that were just play as is for what tech we have already as we’ve both based our strategy on this. I haven’t even checked to see if either of us ran into and issue like this in this game without noticing it.


  • Only the first valid roll will count to see which technology I get. I’m rolling multiple dice in case I get a tech I already have.

    DiceRolls: 4@6; Total Hits: 44@6: (6, 3, 5, 3)


  • Well I already have Improved mech, so I end up with paratroopers after all. I’ll make the edit and will start with Germany shortly.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 68 to 63
                EDIT: Adding Technology Airborne_Forces for Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                3 bombers and 1 fighter moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                9 artilleries and 15 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                5 armour moved from Archangel to Bryansk
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov


  • Need intercept orders for Moscow.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 68 to 63
                EDIT: Adding Technology Airborne_Forces for Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                3 bombers and 1 fighter moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                9 artilleries and 15 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                5 armour moved from Archangel to Bryansk
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Bryansk

    Airborne Attack Move - Germans
                1 infantry moved from Novgorod to Bryansk


  • Slight edit, but still need intercept orders. Also, I’ll again roll the rockets manually as triplea doesn’t do so correctly.

  • 21 19 18 17 16

    Four fighters in Moscow will intercept.


  • Rockets

    Paris & WGerm -> London Major
    DiceRolls: 2@6; Total Hits: 22@6: (5, 4)

    Nov -> Moscow Major
    DiceRolls: 1@6; Total Hits: 11@6: (6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 68 to 63
                EDIT: Adding Technology Airborne_Forces for Germans
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                3 bombers and 1 fighter moved from Novgorod to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                9 artilleries and 15 infantry moved from Belarus to Bryansk
                2 infantry moved from Ukraine to Bryansk
                5 armour moved from Archangel to Bryansk
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 tactical_bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Bryansk

    Airborne Attack Move - Germans
                1 infantry moved from Novgorod to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry and 2 mech_infantrys
                    Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 7 armour, 10 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                1 bomber moved from Russia to Novgorod
                2 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Rostov to Novgorod
                1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
                3 aaGuns moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                3 artilleries and 7 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Poland to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Southern France to France
                2 armour and 2 mech_infantrys moved from Ukraine to Rostov
                2 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Bulgaria to Romania

    Place Units - Germans
                1 airfield placed in Ukraine
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany
                1 fighter and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                9 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                9 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns moved from Timguska to Kansu
                4 aaGuns, 2 artilleries and 33 infantry moved from Russia to Samara
                3 fighters moved from Smolensk to Samara
                1 fighter and 1 tactical_bomber moved from Archangel to Samara

    Place Units - Russians
                2 infantry placed in Volgograd
                Russians undo move 1.
                1 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 9 infantry
        Buryatia : 3 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Tambov : 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 3 infantry
        Smolensk : 1 artillery and 2 infantry
        Samara : 4 aaGuns, 2 artilleries, 4 fighters, 33 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 24 / 29
        Japanese : 59 / 70
        Americans : 50 / 71
        Chinese : 1 / 2
        British : 36 / 41
        UK_Pacific : 6 / 8
        Italians : 10 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • @Degrasse:

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Just as a friendly hint for future reference. Probably not the best idea to try this battle in this situation.

    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Because you basically just gave Germany an extra $6 next turn by taking that terr and then evacuating Moscow.

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