@Amon-Sul seems to be the first ‘normal’ game ;-)
13L G40 Gamerman01(allies+10) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after successful research.
British discover Improved_Mech_InfActivate Technology - British
British activating Improved_Mech_Inf
Trigger British Improved Mech Inf: British is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
British giving technology to UK_Pacific: Improved_Mech_InfPurchase Units - British
British repair 6 damage on 6 harbours; Remaining resources: 38 PUs; 0 techTokens;
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Activate Technology - UK_Pacific
Trigger UK Pacific Improved Mech Inf: UK_Pacific is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - UK_Pacific
UK_Pacific repair 11 damage on 11 factory_majors; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Spain to Southern France
1 armour moved from Portugal to Southern France
2 fighters moved from India to Shensi
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Greece
1 artillery moved from Turkey to Greece
1 bomber moved from Iraq to Southern France
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from India to BurmaCombat - British
Battle in Southern France
British attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Southern France from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Caucasus
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greece
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Southern France to Spain
3 aaGuns and 1 infantry moved from Scotland to United KingdomPlace Units - British
2 fighters placed in United Kingdom
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
British collect 6 PUs from War Bonds; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Changing PUs for British from 51 to 45
EDIT: Changing PUs for UK_Pacific from 0 to 6
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 20 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 2 infantry
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Germany to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1,4,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Russia to RostovCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Rostov
ANZAC attack with 4 fighters
Germans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 fighters moved from Rostov to Russia
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Turkey: 1 fighter
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Spain to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 mech_infantrys moved from Bryansk to Caucasus
6 armour moved from Bryansk to Caucasus
5 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Spain
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone -
Rockets
Paris-> NB Gib
Rolls: 1@6; Total Hits: 11@6: (4)WGerm-> Major London
Rolls: 1@6; Total Hits: 11@6: (2)Nov-> Major Moscow
Rolls: 1@6; Total Hits: 11@6: (3) -
Man, I’m loving knocking out your NB three times in a row! Whoo!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 mech_infantrys moved from Bryansk to Caucasus
6 armour moved from Bryansk to Caucasus
5 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Spain
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Spain causes 3 damage total.
Battle in Caucasus
Germans attack with 8 armour and 5 mech_infantrys
British defend with 1 armour
Germans win, taking Caucasus from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 6 armour and 4 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 artillery moved from Bryansk to Tambov
1 aaGun and 2 artilleries moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
3 armour moved from Bryansk to Eastern Poland
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Southern France
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Spain to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
Germans undo move 5.
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,3,3,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
You forgot to edit the damage, so I’ll get it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: harbour = 4
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 7
EDIT: Turning off Edit Mode
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 22 PUs; 0 techTokens;
Russians buy 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Vologda to Kansu
1 armour moved from Vologda to Kansu
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Samara to Shensi
1 aaGun moved from Vologda to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Samara
1 aaGun and 7 infantry moved from Novosibirsk to Vologda
1 infantry moved from Tobruk to AlexandriaPlace Units - Russians
1 artillery, 1 fighter and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
Move one mech from Russia to Novosibirsk
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Wait - I have a big edit from Russia to Tambov to do…
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OK, here you go
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 infantry moved from Siberia to Soviet Far East
1 bomber moved from French Indo China to India
1 armour moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 tactical_bomber moved from Japan to Soviet Far East -
slight change, tank will go to yunnan after all.
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? Is your turn complete? I don’t see the rest of the Japan turn…
thx -
Sorry, need you to decide whether to intercept or not.
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Oops - yeah, I didn’t look but I suppose I could have
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It’s staying on the ground, thanks
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Oops - yeah, I didn’t look but I suppose I could have
And I should’ve drawn attention to it. Meant to when I wrote about the tank.





