Rgp44 (allies + 10) vs miamiumike - g40.2 league game - no tech

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 6 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 12 infantry
        Kweichow : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 28
        Japanese : 46 / 48
        Americans : 51 / 72
        Chinese : 6 / 12
        British : 32 / 32
        UK_Pacific : 18 / 30
        Italians : 19 / 31
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Kiangsi to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria

    Combat - British
                Battle in Algeria
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win, taking Algeria from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 bomber moved from 96 Sea Zone to Gibraltar
                1 battleship, 1 cruiser and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 infantry moved from Burma to Shan State
                5 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 carrier and 1 submarine placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
                EDIT: Adding units owned by UK_Pacific to Formosa: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in Formosa change ownership: 1 tactical_bomber
                    Some Units in India change ownership: 1 armour and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry and 1 tactical_bomber
        Shensi : 1 mech_infantry
        Yunnan : 3 aaGuns, 1 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
        Hunan : 1 infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 6 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        British Guiana : 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 flag, 2 infantry
        Iraq : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 28
        Japanese : 44 / 48
        Americans : 51 / 72
        Chinese : 8 / 12
        British : 33 / 33
        UK_Pacific : 18 / 15
        Italians : 18 / 31
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Libya to Rostov
                1 fighter moved from Southern Italy to Rostov
                3 mech_infantrys moved from Romania to Ukraine
                2 armour moved from Romania to Ukraine

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Rostov to Ukraine
                6 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                2 aaGuns, 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter and 2 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Sumatra to 37 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Yunnan : 1 fighter and 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 28
        Japanese : 40 / 48
        Americans : 51 / 72
        Chinese : 8 / 12
        British : 33 / 33
        UK_Pacific : 22 / 15
        Italians : 18 / 18
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sad part is, I have already lost this game and I am not really sure exactly why - yeah, the dice were crappy, but still. Any thoughts?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        98 Sea Zone : 1 destroyer
        88 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 28
        Japanese : 40 / 48
        Americans : 51 / 72
        Chinese : 8 / 12
        British : 33 / 33
        UK_Pacific : 22 / 15
        Italians : 18 / 18
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    i need to go back and compare this game to Game 1.  My automatic response is waiting til turn 4 to declare with Japan is just too long, it lets Anzac and UK Pacific make too much money.


  • That sure does seem to be a problem, you are right - they can get all those islands…perhaps I need to attack sooner and plan on that with Germany better…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Romania to Caucasus
                1 bomber moved from Romania to Volgograd
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                1 tactical_bomber moved from Romania to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Finland to Novgorod
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Finland to Western Germany
                1 tactical_bomber moved from Bryansk to Ukraine
                3 aaGuns, 11 armour, 5 artilleries, 15 infantry and 5 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Bessarabia to Ukraine
                4 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 bomber moved from Caucasus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                2 armour moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Romania to Southern Italy
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 infantry placed in Finland
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from 72 Sea Zone to Kenya
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 aaGun and 13 infantry moved from Yenisey to Evenkiyskiy
                3 infantry moved from Vologda to Russia
                2 infantry moved from Novosibirsk to Urals
                1 aaGun, 2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Tambov to Samara
                2 infantry moved from Timguska to Urals
                1 aaGun moved from Timguska to Urals
                2 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 aaGun and 13 infantry
        Kenya : 1 mech_infantry
        Bryansk : 2 infantry
        Urals : 1 aaGun and 4 infantry
        Russia : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 infantry
        Samara : 1 aaGun, 2 armour, 3 artilleries, 16 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 18 / 18
        Japanese : 40 / 48
        Americans : 51 / 72
        Chinese : 8 / 12
        British : 33 / 33
        UK_Pacific : 22 / 15
        Italians : 18 / 18
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 bomber moved from Dzavhan to Kweichow
                1 bomber moved from Dzavhan to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Formosa
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to Shan State
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Dzavhan to Shensi
                3 fighters and 3 tactical_bombers moved from Hopei to Szechwan
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Formosa
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 1 tactical_bomber
                    Japanese win, taking Formosa from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                9 infantry moved from Dzavhan to Yenisey
                1 aaGun moved from Dzavhan to Yenisey
                1 artillery moved from Dzavhan to Yenisey
                1 infantry moved from Tsagaan Olom to Kansu
                2 artilleries and 1 infantry moved from Kansu to Tsinghai
                1 armour and 1 mech_infantry moved from Dzavhan to Kansu
                2 fighters moved from Kweichow to Kiangsu
                1 armour moved from Kwangsi to Kiangsu
                3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Kansu
                1 bomber moved from Kweichow to Kansu
                1 bomber moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Kiangsu
                1 artillery moved from Kwangtung to Kiangsi
                1 fighter moved from Shan State to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Shantung
                2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Formosa to 20 Sea Zone
                2 fighters moved from Formosa to 20 Sea Zone
                3 armour moved from Hopei to Tsinghai
                1 fighter moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Shantung
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 bomber, 1 fighter and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 2 armour and 1 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
                EDIT: Removing units owned by Japanese from Tsinghai: 1 armour
                EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
                EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Gibraltar to Libya
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking French Indo China from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Libya
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Libya
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 :  3/3 hits
                        Italians roll dice for 1 artillery in Libya, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Libya to Alexandria
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        French Indo China : 1 flag, 1 infantry and 1 mech_infantry
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Alexandria : 1 bomber
        Morocco : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag, 1 armour and 1 infantry
        96 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        91 Sea Zone : 1 submarine and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 15 / 18
        Japanese : 50 / 50
        Americans : 58 / 78
        Chinese : 3 / 12
        British : 33 / 33
        UK_Pacific : 20 / 15
        Italians : 16 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Chinese roll dice for 3 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 2 infantry
        Yunnan : 3 artilleries and 8 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 15 / 18
        Japanese : 49 / 50
        Americans : 58 / 78
        Chinese : 4 / 10
        British : 33 / 33
        UK_Pacific : 20 / 15
        Italians : 16 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from India to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Burma to Shan State

  • '15

    scramble 97?


  • No scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from India to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Malta
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                    British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 tactical_bomber moved from 97 Sea Zone to Libya
                1 bomber moved from 97 Sea Zone to Egypt
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 fighter moved from Kweichow to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 armour and 4 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,6,3,3,1,3,2,5,1,6,3,2,3,5,5,6,1,3,4,6,1,6
                UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Yunnan : 3 aaGuns, 1 fighter, 5 infantry and 8 mech_infantrys
        Kweichow : 2 infantry
        Shan State : 1 armour, 1 artillery and 1 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 artillery and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 2 infantry
        Algeria : 1 flag
        Tunisia : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 tactical_bomber
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 mech_infantry
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 15 / 18
        Japanese : 43 / 50
        Americans : 58 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 16 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                2 mech_infantrys moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Romania to Ukraine

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Ukraine
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Southern France to France
                1 aaGun moved from Southern France to France
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Yunnan : 1 fighter and 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 13 / 18
        Japanese : 41 / 50
        Americans : 60 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 18 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 88 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        80 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 13 / 18
        Japanese : 41 / 50
        Americans : 60 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 18 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 18
  • 65
  • 42
  • 120
  • 217
  • 59
  • 4.1k
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts