Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery placed in Central United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  2/6 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Kweichow, round 3 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kweichow : 3 infantry
        Szechwan : 5 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 39
        Japanese : 37 / 53
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 34
        UK_Pacific : 21 / 21
        Italians : 13 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Combat Move - British
                4 fighters moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Malta to 91 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
                1 fighter moved from Malta to 98 Sea Zone
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
                1 artillery, 1 fighter and 6 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Yunnan, round 3 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 4 :  3/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 3 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 4 fighters and 1 transport
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                        British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                        British roll dice for 1 bomber, 3 fighters and 1 transport in 91 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in 91 Sea Zone
                        3 transports owned by the Germans lost in 91 Sea Zone
                    British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 52
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    British win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 aaGun moved from India to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from Yunnan to India
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                3 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    Yunnan : 1 artillery, 3 infantry and 1 mech_infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        India : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 2 infantry
        41 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Morocco : 1 bomber and 3 fighters
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 39
        Japanese : 36 / 53
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 30 / 29
        UK_Pacific : 21 / 0
        Italians : 12 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 39
        Japanese : 36 / 53
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 30 / 29
        UK_Pacific : 21 / 26
        Italians : 12 / 11
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I forgot to move my UK Pac transport in sz41 during NCM…would you edit that back to sz39 on your turn? ( it’s ok if you don’t want to…it’s usually a sacrificial transport anyway.)

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Romania to Western Ukraine
                      Italians take Bessarabia from Russians
                      Italians take Western Ukraine from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Romania to Western Ukraine
                      Italians take Bessarabia from Russians
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 28 / 39
        Japanese : 36 / 53
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 27 / 29
        UK_Pacific : 21 / 26
        Italians : 17 / 27
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Syria : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 28 / 39
        Japanese : 36 / 53
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 27 / 29
        UK_Pacific : 21 / 26
        Italians : 17 / 27
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Thanks for moving my transport!

  • '20 '19 '18 '15 '13

    no problem… I imagine I’ll need your help at sometime because I forgot to do something as well! ;)

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                7 infantry moved from Karelia to Novgorod
                3 artilleries and 11 infantry moved from Baltic States to Novgorod
                1 bomber moved from Norway to Belarus
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Norway to 125 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                4 infantry moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 armour and 9 mech_infantrys moved from Germany to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Belarus
                7 infantry moved from Karelia to Novgorod
                3 artilleries and 11 infantry moved from Baltic States to Novgorod
                1 bomber moved from Norway to Belarus
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Norway to 125 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone
                4 infantry moved from Romania to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 armour and 9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Poland
                    Germans attack with 4 armour, 4 infantry and 9 mech_infantrys
                    Russians defend with 2 artilleries and 4 infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries and 18 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Novgorod from Russians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Poland
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                2 armour moved from Greece to Romania
                3 mech_infantrys moved from Western Germany to Poland
                1 tactical_bomber moved from Norway to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 armour and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 :  2/5 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 fighters moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Archangel to Smolensk
                2 aaGuns moved from Archangel to Vologda
                7 infantry moved from Archangel to Vologda
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Kansu to Tsinghai
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Yenisey : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 1 artillery and 1 infantry
        Vologda : 2 aaGuns and 7 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 27 / 27
        Japanese : 36 / 53
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 27 / 29
        UK_Pacific : 21 / 26
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung

  • '20 '19 '18 '15 '13

    Similar to what happened to you earlier, my troops were not unloaded to attack Malaysia and when the battle started were still sitting on the transports. Ihave already rolled the first round and both of us did well, but I didnt get to roll for the infantry / art. Will do it manually and update.

  • '20 '19 '18 '15 '13

    I also did not scramble your FTR in Australia, as the US is not yet at war with JAP and thus would not be able to use the destroyer for ASW activities. Its a bug in the game…

  • '20 '19 '18 '15 '13

    DiceRolls: 1@2; Total Hits: 11@2: (1)

    test

  • '20 '19 '18 '15 '13

    Ok, so I have 5 infantry and 1 art to fire in Rd1:

    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    DiceRolls: 4@1; Total Hits: 04@1: (3, 6, 4, 3)

  • '20 '19 '18 '15 '13

    Same result, 0 hits. You have hit 4 times in Rd1 defense roll, I lose 4 INF.

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