TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 bombers moved from Novgorod to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 infantry and 2 mech_infantrys moved from France to Southern France
2 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Southern France
Germans attack with 1 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from British with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 destroyer and 1 fighter
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 2 fighters and 3 transports
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Finland to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
3 armour moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Archangel to Belarus
3 aaGuns moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 5
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs