13L G40 Gamerman01(allies+10) vs seththenewb(axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Man, those neutrals kicked my butt.  All 4 of the ones I attacked.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It never occurred to me the Italians would attack Z99
    Would have left a DD in 92 if it had  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from India to Russia
                2 infantry moved from Iraq to Turkey
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win, taking Celebes from Japanese with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • @Gamerman01:

    Man, those neutrals kicked my butt.  All 4 of the ones I attacked.

    Yes, yes they did. I’m very happy for them doing so. At least you have 2 new tech though. That makes three for this game . .  . so I guess that dam’s been shattered.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                2 infantry moved from Normandy Bordeaux to Spain
                1 destroyer moved from 39 Sea Zone to 56 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Early (good) techs are much better than late techs -
    couple more and I’ll consider myself caught up (for this game anyway)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Novgorod to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry and 1 mech_infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                1 infantry and 2 mech_infantrys moved from France to Southern France
                2 mech_infantrys moved from Rostov to Caucasus


  • Scramble sz110?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    50 minutes ago already?  Holy cow

    Orders coming right up, friend

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You should roll rocket attacks first.


  • Nope, you need to say whether you scramble and THEN I roll rockets and the like.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Right, just realized that
    Scramble is at the very beginning of combat phase


  • @Gamerman01:

    50 minutes ago already?� Holy cow

    Orders coming right up, friend

    You told me that you would be taking your turn, so I was ready to go with Germany . . .  not like France/Aussies really affect Germany too terribly much.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ahhh…

    Scramble 2 UK fighters and 1 USA fighter
    Save USA fighter until last casualty

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I guess it WAS an hour after I moved…
    Time goes fast when you’re having fun playing games


  • Rockets!
    Paris -> Gib
    DiceRolls: 1@6; Total Hits: 11@6: (6)

    W. Germany -> London Major
    DiceRolls: 1@6; Total Hits: 11@6: (1)

    Novgorod -> Moscow Major
    DiceRolls: 1@6; Total Hits: 11@6: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Novgorod to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry and 1 mech_infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
                1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
                1 infantry and 2 mech_infantrys moved from France to Southern France
                2 mech_infantrys moved from Rostov to Caucasus

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Southern France
                    Germans attack with 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from British with 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 destroyer and 1 fighter
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer, 2 fighters and 3 transports
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Finland to Karelia
                2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
                3 armour moved from Rostov to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                1 infantry moved from Archangel to Belarus
                3 aaGuns moved from France to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 fighter placed in 112 Sea Zone
                2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Germans undo move 3.
                1 armour and 1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 8
                EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 5
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2
                Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • sz110 worked out really really nicely for me. And for the 2nd time in a row I knocked out the NB in Gibraltar.

    And yea, I should’ve designated which facility I was going after, but I wholly intended all along to try for the NB.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ridiculous
    But just delaying the inevitable a bit  :-)
    Russian response coming right up

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs; 0 techTokens;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                1 artillery moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Smolensk to Russia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs

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