BOOM AND DOOM!
Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Edit
-
You did not leave me much. I think that was a comprehensive German go. Well done.
At this point does Russia normally look so bare? -
@wittmann:
You did not leave me much. I think that was a comprehensive German go. Well done.
At this point does Russia normally look so bare?Normally Russia takes Ukraine and West Russia hard, and leave Leningrad bare or nearly bare. So, normally it’s not that bare.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
1 infantry moved from French Indochina to China
1 fighter moved from French Indochina to China
1 fighter moved from Manchuria to China
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to China
1 submarine moved from 45 Sea Zone to 40 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Manchuria to China
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to 52 Sea Zone
1 fighter moved from Japan to ChinaCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Americans defend with 1 carrier, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 cruiser in 52 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in 40 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 40 Sea Zone
Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 34 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 carrier owned by the Japanese and 1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 4 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 4 fighters and 6 infantry in China, round 2 : 3/10 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter moved from China to French Indochina
3 fighters moved from China to Kwantung
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 fighter moved from 52 Sea Zone to Wake Island
1 bomber moved from 52 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 60 Sea Zone
1 factory placed in KwantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
1 unit repaired.Territory Summary for Japanese :
Philipine Islands : 2 infantry
Kwantung : 1 factory, 3 fighters and 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 fighter and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 fighter
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 5 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 1 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 transport
34 Sea Zone : 1 battleship
52 Sea Zone : 1 cruiser
60 Sea Zone : 1 battleship, 1 destroyer and 2 transports
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 29
Germans : 42 / 42
British : 28 / 28
Japanese : 33 / 33
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.906
Median : 3.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.952
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
I had the US sub defend, as for this version that’s the best defensive move.
-
Thank you.
People normally attack the Ukraine, do they?
Thought it was impossible not giving up Karelia.
Your German go still looks good though. Need the good old US of A I suppose.
They will save the day for me! -
@wittmann:
Thank you.
People normally attack the Ukraine, do they?
Thought it was impossible not giving up Karelia.
Your German go still looks good though. Need the good old US of A I suppose.
They will save the day for me!Oh, Karelia will fall 99% of the time. Rarely worth fighting to keep it in the first few rounds. (OK to lightly retake it for IPC, of course.) Really up to a combined UK/USSR stint to get it back in Russian hands a few turns later. Unless of course Germany stacks it before then. 3:)
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to 52 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 52 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 52 Sea Zone to Western United States
1 fighter moved from Eastern United States to 55 Sea Zone
1 fighter moved from 52 Sea Zone to 55 Sea Zone
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to West Russia
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 artillery and 3 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking West Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from 5 Sea Zone to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Place Units - Russians
1 armour, 1 artillery and 2 infantry placed in Russia
Russians undo move 1.
1 artillery and 3 infantry placed in Caucasus
1 armour, 2 artilleries and 1 infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour, 1 artillery and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 1 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Norway to 2 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 submarines
British defend with 1 carrier, 2 destroyers and 2 fighters; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 2 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Russians , 1 fighter owned by the Germans , 2 destroyers owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
retreated to 2 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 3 submarines
Casualties for British: 2 destroyers
Casualties for Russians: 1 submarine
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Ukraine S.S.R., round 4 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 fighter moved from Ukraine S.S.R. to Germany
8 infantry moved from Germany to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 fighter moved from Karelia S.S.R. to GermanyPlace Units - Germans
2 infantry placed in Southern Europe
1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 8 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 4 armour and 8 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 1 aaGun, 1 bomber, 2 fighters and 4 infantry
Ukraine S.S.R. : 1 artillery
Anglo Egypt : 1 flag, 1 artillery and 1 infantry
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 28
Germans : 43 / 43
British : 27 / 28
Japanese : 33 / 33
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.258
Median : 3.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.278
Median : 3.000
Variance : 0.118
Standard Deviation : 0.343
Total rolls : 18Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory; Remaining resources: 13 PUs;Combat Move - British
1 carrier and 2 fighters moved from 2 Sea Zone to 12 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from Kenya to Union of South AfricaNon Combat Move - British
Place Units - British
1 factory placed in Australia
British undo move 1.
1 factory placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Kwantung to French Indochina
1 infantry moved from China to French IndochinaCombat - Japanese
Non Combat Move - Japanese
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 fighter moved from Kwantung to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 destroyer moved from 60 Sea Zone to 59 Sea Zone
1 armour moved from 59 Sea Zone to Kwantung
1 infantry moved from 59 Sea Zone to Kwantung
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 infantry placed in KwantungTurn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Soviet Far East : 1 flag, 1 infantry
Kwantung : 1 armour, 1 factory, 2 fighters and 4 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 fighter and 6 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 infantry
China : 1 flag, 3 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Caroline Islands : 1 infantry
59 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 28
Germans : 43 / 43
British : 27 / 40
Japanese : 36 / 38
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 52 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
2 fighters moved from 45 Sea Zone to Solomon Islands
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from GermansCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Solomon Islands to 45 Sea Zone
1 fighter moved from Solomon Islands to 45 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 52 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to 52 Sea Zone
1 bomber moved from 52 Sea Zone to AustraliaPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 55 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery were produced but were not placedTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from Novosibirsk to Sinkiang
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Sinkiang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 armour moved from Caucasus to India
1 fighter moved from Ukraine S.S.R. to India
1 artillery and 2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to West Russia
2 infantry moved from Russia to West RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Sorry. I forgot I had two goes in a row.’
Hope I did not waste your time. -
@wittmann:
Sorry. I forgot I had two goes in a row.’
Hope I did not waste your time.Not at all. I’ve wondered if I’m wasting your time more! lol. Anyway, turn coming up.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
3 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Belorussia
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belorussia to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Western Europe
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Southern Europe to Western Europe
8 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 8 infantry
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 3 armour and 8 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 2 bombers, 2 fighters and 5 infantry
French Equatorial Africa : 1 flag, 1 artillery
Libya : 1 infantry
Ukraine S.S.R. : 2 infantry
Belorussia : 2 infantry
Anglo Egypt : 1 flag, 1 infantry
14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 44 / 44
British : 25 / 40
Japanese : 34 / 38
Americans : 41 / 40Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.483
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 2 fighters moved from 12 Sea Zone to 8 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 submarine moved from 35 Sea Zone to 59 Sea ZoneCombat - British
Battle in 59 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
Place Units - British
2 destroyers and 2 transports placed in 2 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 7 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
6 infantry moved from French Indochina to India
1 fighter moved from French Indochina to India
1 bomber moved from Japan to IndiaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 bomber, 1 fighter and 8 infantry
Russians defend with 1 armour and 1 fighter; British defend with 1 aaGun and 3 infantry
AA fire in India : 0/2 hits
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 8 infantry in India, round 2 : 4/10 hits
British roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 1/5 hits
3 infantry owned by the British , 1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in India
Japanese win, taking India from British with 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 fighter
Casualties for British: 3 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indochina
1 fighter moved from India to French Indochina
1 infantry moved from Kwantung to China
2 fighters moved from Kwantung to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 transport moved from 59 Sea Zone to 60 Sea Zone
3 infantry moved from Kwantung to French Indochina
1 armour moved from Kwantung to French Indochina
1 infantry moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 infantry placed in KwantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Manchuria : 1 infantry
India : 1 flag, 1 aaGun and 7 infantry
Soviet Far East : 1 flag
Kwantung : 1 factory and 3 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 armour, 1 bomber, 1 fighter and 3 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun and 1 factory
Caroline Islands : 1 infantry
35 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 transports
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 29
Germans : 44 / 44
British : 22 / 25
Japanese : 38 / 45
Americans : 41 / 40Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
India did not go as I planned. One Inf lost.
Bloody Hell! -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
1 destroyer moved from 45 Sea Zone to 40 Sea Zone
1 bomber moved from Australia to 40 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to LibyaCombat - Americans
Battle in 40 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Libya from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 12 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from Kazakh S.S.R. to Persia
1 bomber moved from 40 Sea Zone to AustraliaPlace Units - Americans
3 destroyers placed in 55 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total





