13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Trans-Jordan
                    Russians attack with 3 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 4 :  3/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                2 mech_infantrys moved from Volgograd to Northwest Persia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 2 artilleries and 3 infantry moved from Vologda to Russia
                5 infantry moved from Archangel to Vologda
                2 aaGuns, 2 artilleries and 14 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 12 infantry
        Trans-Jordan : 3 armour and 1 mech_infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 6 infantry
        Vologda : 5 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 49 / 53
        Americans : 50 / 71
        Chinese : 7 / 8
        British : 29 / 31
        UK_Pacific : 10 / 10
        Italians : 14 / 25
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Anhwe to Chahar
                1 artillery and 3 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to Shensi
                1 infantry and 2 mech_infantrys moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Chinese defend with 1 fighter and 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from India to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                2 fighters moved from 17 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Suiyuyan to Kweichow
                1 mech_infantry moved from Shantung to Hunan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone

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    You have the option to use kamikaze strikes on the destroyer attacking your destroyer in the sea zone off Iwo Jima.


  • I’ll pass.

    Keep best D in sz42

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 2,1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 17 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 bombers and 1 tactical_bomber in 42 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 17 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from 17 Sea Zone to Wake Island
                2 bombers moved from 42 Sea Zone to Western Australia
                2 bombers moved from Hawaiian Islands to Western Australia
                2 bombers moved from Western United States to Hawaiian Islands
                1 infantry moved from Algeria to Tunisia
                3 fighters moved from Hawaiian Islands to Wake Island
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                1 infantry placed in Western United States
                2 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Western Australia : 4 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 bomber and 3 fighters
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 bombers, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        25 Sea Zone : 1 cruiser
        10 Sea Zone : 2 submarines and 1 transport
        17 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Tunisia : 1 armour and 1 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 6 submarines

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 8
        British : 29 / 31
        UK_Pacific : 5 / 10
        Italians : 14 / 25
        ANZAC : 10 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 31
        UK_Pacific : 5 / 10
        Italians : 14 / 25
        ANZAC : 10 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 76 Sea Zone to Ethiopia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from West India to India
                1 armour moved from Tunisia to Tobruk
                2 bombers moved from Tunisia to Northern Italy
                3 fighters moved from Gibraltar to Tobruk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 76 Sea Zone to Ethiopia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from West India to India
                1 armour moved from Tunisia to Tobruk
                2 bombers moved from Tunisia to Northern Italy
                3 fighters moved from Gibraltar to Tobruk

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 9 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                    British attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Ethiopia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Ethiopia, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 fighter moved from Ethiopia to 81 Sea Zone
                1 bomber moved from Western Germany to Tunisia
                2 bombers moved from Northern Italy to Tunisia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                2 fighters and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        Tunisia : 3 bombers
        Tobruk : 1 armour and 3 fighters
        Eire : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 30 / 29
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.681
            Median : 3.000
            Variance : 1.326
            Standard Deviation : 1.152
            Total rolls : 47

    Null / Other
                1 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Italians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour and 2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry
                    Russians defend with 3 armour and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 19
                    Casualties for Russians: 3 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 97 Sea Zone
                1 bomber moved from Trans-Jordan to Southern Italy
                1 armour moved from Eastern Poland to Belarus

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from South Australia to Western Australia
                3 infantry moved from South Australia to Western Australia
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        Western Australia : 2 fighters and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine


  • Intercept Moscow?

  • 21 19 18 17 16

    No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Belarus
                1 bomber moved from Smolensk to Novgorod
                4 artilleries and 4 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                2 infantry moved from Romania to Eastern Poland
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 artilleries and 7 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                5 armour and 2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 4 armour and 4 mech_infantrys
                EDIT: Changing ownership of Ukraine from Russians to Germans
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Adding units owned by Germans to Archangel: 2 infantry
                EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter
                EDIT: Removing units owned by Germans from Belarus: 3 armour and 4 mech_infantrys
                EDIT: Removing units owned by Germans from Smolensk: 1 infantry
                EDIT: Adding units owned by Germans to Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                2 armour, 5 infantry and 3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 65 to 64
                EDIT: Turning off Edit Mode


  • Ruhroh . .  . I thought I posted the map and I didn’t. And I’ve played 2 games since then.  :|

    I had to reconstruct and went off the dicey emails to make sure the battle results are the same. Please double check and verify that I didn’t screw something up.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 mech_infantrys moved from Northwest Persia to Volgograd
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Vologda to Russia
                2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Bryansk : 1 artillery and 2 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 39 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 infantry
        Smolensk : 1 artillery
        Samara : 6 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 32
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 3.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kweichow to India
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 fighter moved from Philippines to 17 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Chahar to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 carrier and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from French Indo China to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from India to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 artillery moved from Szechwan to Kweichow

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total

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