@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
G40L Whackamatt (Axis) vs. Karl7 (Allies +9)
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Ah, I see you rolled… what happened? :-)
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What the? It didn’t post? I hope I have the file or this is going to be a LOT of editing! lol
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@#$%^@#$%! It didn’t post. wonderful. I don’t save them because they’re supposed to post. Wonder what I did wrong.
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Ouch!
Well, from the dice it didn’t look like any major battles happened….
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THere is an autosave function on Tripple a – you may try to see if it auto saved
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Otherwise, you can just run the turn again and then edit the battles according to the dice
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no auto saved. just going to edit per the dice results.
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OMG, now it’s not letting me remove an artillery without the corresponding transport, which I can’t do at the same time. ugh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Removing units owned by ANZAC from Java: 2 infantry
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Japanese takes Szechwan from Chinese
EDIT: Removing units owned by Chinese from Kansu: 2 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Japanese takes Shensi from Chinese
EDIT: Removing units owned by British from Shan State: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from Shan State: 1 fighter
EDIT: Removing units owned by Japanese from Siam: 1 fighter
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Changing ownership of Malaya from UK_Pacific to Japanese
EDIT: Removing units owned by British from Sumatra: 2 infantry
EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
EDIT: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
EDIT: 1 artillery moved from Celebes to 44 Sea Zone
EDIT: 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
EDIT: 1 transport moved from 43 Sea Zone to 42 Sea Zone
EDIT: 1 artillery moved from 42 Sea Zone to Java
EDIT: 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
EDIT: Japanese undo move 6.
EDIT: 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
EDIT: 1 infantry moved from Kweichow to Szechwan
EDIT: 1 artillery moved from Suiyuyan to Kansu
EDIT: 1 infantry moved from Hopei to Shensi
EDIT: 1 transport moved from 37 Sea Zone to 36 Sea Zone
EDIT: 1 infantry moved from Kwangsi to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 infantry moved from 37 Sea Zone to Malaya
EDIT: 2 fighters moved from Philippines to Siam
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Siam to Java
1 bomber moved from Siam to Sumatra
1 bomber moved from Sumatra to Siam
1 bomber moved from Java to Siam
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from Malaya to Siam
2 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Hunan
1 aaGun and 5 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Manchuria
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to KwangtungPlace Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
FINALLY! I think the hardest part is that the dice results aren’t in any kind of order! you have to search for everything.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Gibraltar to Northwest Persia
2 fighters moved from Gibraltar to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - British
1 carrier placed in 106 Sea Zone
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 fighter -
The server was down and would not let me post USA or China but now is working…. no biggy as China and US didn’t so much.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 bomber and 1 fighter moved from Southern Italy to Rostov
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to EgyptCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians win, taking Ethiopia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to UkrainePlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,6,4,1,6,5,4,6,1,1,3,2,1,1,5,5,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Belarus to Bryansk
6 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
3 armour and 1 mech_infantry moved from Bessarabia to Rostov
3 armour moved from Romania to Ukraine
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Greece to Romania
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 artilleries and 4 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Volgograd to Ukraine
3 aaGuns moved from Novgorod to BelarusPlace Units - Germans
1 artillery placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
2 aaGuns moved from Vologda to Russia
2 infantry moved from Russia to Vologda
1 aaGun and 12 infantry moved from Yenisey to Timguska
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
4 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 armour and 1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 factory_minor and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Java to 42 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hunan to Hopei
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 artillery, 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 bomber, 1 fighter and 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
1 fighter moved from New Guinea to 46 Sea Zone
1 carrier moved from 63 Sea Zone to 46 Sea Zone
2 carriers moved from 63 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Siam to PhilippinesPlace Units - Japanese
3 armour placed in Kiangsu
Japanese undo move 1.
3 armour placed in Kiangsu
1 factory_minor placed in Malaya
1 armour and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Midway to 46 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
Americans take 26 Sea Zone from Japanese
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 bombers, 3 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win with 3 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 63
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
4 fighters moved from 46 Sea Zone to 33 Sea Zone
3 bombers moved from 46 Sea Zone to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 15 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 15 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to TunisiaPlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 fighter and 3 infantry placed in Western United States
Americans undo move 2.
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs





