13L G40 Gamerman01(allies+10) vs seththenewb(axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, I figured you hadn’t since you didn’t see mine…

    It’s vital for the ground units on transports issue… helps the owning player a lot too


  • Yeah I know, it must’ve been frustrating to see my other games get played pretty rapidly with no movement in this game. My bad and I’ll be taking Germany’s turn now.

    And yeah, I move rapidly . . . and that’s probably my biggest weakness. I’m a lot better face to face when I can see everything and think things through. You caught my Japanese twice this game on simple mistakes that exposed quite a bit of my hardware. Time to focus and try to salvage this.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @seththenewb:

    Yeah I know, it must’ve been frustrating to see my other games get played pretty rapidly with no movement in this game. My bad and I’ll be taking Germany’s turn now.

    No!  Not at all!  It hasn’t even been 48 hours.  I only noticed you move on one other game - and that doesn’t bother me at all anyway.  Thanks for your consideration, though, I appreciate that.


  • I’m going to strat bomb Russia, intercept? 3 vs 2 if you do.

    I still need to figure out what else Germany’s doing. But that much I know. So no worries if you want to wait and see all what I’m doing.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @seththenewb:

    And yeah, I move rapidly . . . and that’s probably my biggest weakness. I’m a lot better face to face when I can see everything and think things through. You caught my Japanese twice this game on simple mistakes that exposed quite a bit of my hardware. Time to focus and try to salvage this.

    I’m pretty meticulous as you can probably already tell, and that’s a big reason for my success……
    That, and a lot of chess experience  :-)
    Also, I’m an expert with numbers and statistics…  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That’s a tough decision

    Was going to fly UK air up there but turned out that probably wasn’t the best thing to do…

    I will intercept with both… gotta try and stop those +2s…
    plus your German bombers can’t shoot worth crap  :evil:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 armour and 3 mech_infantrys moved from Poland to Bessarabia
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium


  • actually, one less tac to smolensk.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Smolensk
                1 armour and 3 mech_infantrys moved from Poland to Bessarabia
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Eastern Poland to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
                3 bombers moved from Russia to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 2 mech_infantrys moved from Belarus to Ukraine
                1 fighter moved from Smolensk to Belarus
                1 infantry moved from Novgorod to Belarus
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • @Gamerman01:

    plus your German bombers can’t shoot worth crap� :evil:

    All whiffs on the air battle and ack ack phase of that battle. My bombers might not be great at shooting your air down, but they sure did do a number on your factory.  :evil:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    As long as they didn’t shoot down both fighters, I’m happy


  • @Gamerman01:

    As long as they didn’t shoot down both fighters, I’m happy

    Shooting down your fighters would’ve been a bonus. As long as my bombers aren’t getting shot down, I’m happy as well.  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Another win/win!


  • I need a win/win and need you to get a loss/loss.  :evil:


  • @seththenewb:

    Oh thank GOD yes! Whew, I about had a heart attack when I saw 3 red dice, but they were MY red dice this time around. I thought I was in for a repeat of the last SBR. I shot down 3 fighters, didn’t lose any air, and did 13 damage.

    Which is a HUGE improvement over the last time around when I lost 2 fighters, 2 bombers, didn’t shoot down any of your air, and only did 6 damage for all my pains. Which 3 fighters did you want to lose? I chose the Frenchie and 2 Brits. But let me know what you’d prefer to keep instead.

    See, the previous SBR that I reference is a HUGE loss that I’d like to avoid. At least the dice evened out some and I got 3 of his air the next SBR. Both battles were 7 German air vs 8 allied fighters.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    For most of us normal, average humanoids, the luck does end up evening out…. thank goodness

    And yes, big air battles and SBR’s are liable to cause heart attacks

    I’ve never experienced an air battle involving more than about 5-6 units total from both sides, though…
    I guess that’s why I haven’t been to the ER lately…


  • I prefer the smaller battles as the potential loss is not as big. Once I chuck 6+ air into the air, I feel like I’m bound to lose one. And at that point the damage to the factories is almost incidental to the amount of fighters shot down.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 25 PUs; 0 techTokens;
                Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Russia to Western Ukraine
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Rostov
                2 artilleries and 4 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters
                    Italians defend with 1 armour
                    Italians win with no units remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 fighters
                    Casualties for Italians: 1 armour
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                    3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery and 3 mech_infantrys
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 2 mech_infantrys moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • Some pretty solid D that turn.

    Go Italy! And way to go Bryansk!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Shan State to Yunnan
                2 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                2 bombers moved from Japan to Kwangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Siberia from Russians, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to Hopei
                3 infantry moved from Manchuria to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 infantry moved from Jehol to Chahar
                1 aaGun and 2 infantry moved from Jehol to Anhwe
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total

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