@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 cruiser, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
9 armour, 3 infantry and 3 mech_infantrys moved from Burma to India
2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 armour and 2 infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
2 submarines moved from 6 Sea Zone to 7 Sea Zone
2 submarines moved from 7 Sea Zone to 1 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 bomber moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 1 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 10 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in India
Japanese attack with 10 armour, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 2 armour, 3 artilleries, 2 fighters, 1 harbour, 5 infantry and 6 mech_infantrys; UK_Pacific defend with 1 aaGun and 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 armour and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 1 fighter, 5 infantry and 6 mech_infantrys
Casualties for British: 2 armour, 3 artilleries, 2 fighters, 5 infantry and 6 mech_infantrys
Casualties for UK_Pacific: 1 aaGun
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Turkmenistan to Persia
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from 10 Sea Zone to Alaska
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Alaska
2 infantry moved from Amur to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter moved from Borneo to Philippines
Place Units - Japanese
1 battleship and 1 cruiser placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea Zone
Japanese undo move 3.
1 destroyer placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
One additional NCM - move one dd from 36 to 41 please to join the Germans….
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 bombers moved from Gibraltar to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
5 fighters moved from 54 Sea Zone to Caroline Islands
1 armour and 2 infantry moved from Western United States to British Columbia
intercept?
4 defenders vs 3 attackers.
Yes, bring up all 4 fighters - OOL on hits would be japan, germany, then italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 bombers moved from Gibraltar to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Holland Belgium
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
5 fighters moved from 54 Sea Zone to Caroline Islands
1 armour and 2 infantry moved from Western United States to British Columbia
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 4 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern Italy causes 14 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6, harbour = 4
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 3 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Italians defend with 1 carrier
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 carrier
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber could not land in Southern Italy and was removed
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to Algeria
3 fighters moved from 94 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 93 Sea Zone to Algeria
1 bomber moved from 94 Sea Zone to Gibraltar
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 artillery, 2 destroyers, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
4 carriers, 1 cruiser and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Americans undo move 2.
2 infantry placed in Western United States
Americans undo move 2.
2 artilleries and 4 infantry placed in Central United States
1 fighter and 1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Rhodesia to Tanganyika Territory
1 armour, 2 artilleries and 7 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
4 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
Italians win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 2 submarines
Italians win with no units remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Tanganyika Territory
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 3 mech_infantrys
British win, taking Tanganyika Territory from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Belgian Congo
British attack with 5 armour, 2 artilleries and 8 infantry
Italians defend with 1 mech_infantry
British win, taking Belgian Congo from Italians with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
British collect 22 PUs (1 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians repair 10 damage on 6 airfields and 4 factory_minors; Remaining resources: 39 PUs;
Italians buy 1 artillery, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 bombers moved from Southern Italy to Holland Belgium
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 artillery and 1 mech_infantry moved from West India to 79 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Tanganyika Territory from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Holland Belgium
Italians attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from West India to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Egypt
2 destroyers moved from 79 Sea Zone to 72 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns moved from Bessarabia to Romania
2 bombers moved from Holland Belgium to Southern Italy
6 mech_infantrys moved from Southern Italy to France
3 artilleries and 3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
4 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
2 armour moved from Anglo Egyptian Sudan to Ethiopia
2 fighters moved from Southern Italy to Egypt
Place Units - Italians
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 35 PUs; end with 36 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Dice have swung decidedly in your favor lately - no AA hits on anything - ever it seems and I cannot kill something without taking losses - or even take something sometimes…
Part of the game I suppose.
MM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 11 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 artilleries, 14 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from West India to Persia
2 armour and 8 mech_infantrys moved from West India to Turkmenistan
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
9 armour moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
1 aaGun, 2 armour, 8 artilleries, 2 infantry and 5 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Rostov to Romania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 aaGuns moved from Ukraine to Bessarabia
2 infantry moved from Western Germany to France
8 infantry and 5 mech_infantrys moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Northern Italy to Germany
1 fighter moved from Western Germany to Southern Italy
8 mech_infantrys moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Norway to Karelia
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Romania
6 mech_infantrys placed in Germany
10 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 5.
3 infantry placed in Norway
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from Japanese
2 mech_infantrys moved from Novosibirsk to Timguska
1 fighter moved from Russia to Timguska
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Japanese
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Rostov
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 fighters; Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Timguska
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
4 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Timguska to Vologda
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 armour moved from India to 39 Sea Zone
1 armour, 1 battleship and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 bomber and 1 fighter moved from Alaska to 10 Sea Zone
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Szechwan to Kazakhstan
Combat - Japanese
Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Caucasus
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Madagascar
Battle in 10 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking French Madagascar from French with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 1 bomber, 1 fighter and 2 submarines
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
3 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
4 carriers moved from 36 Sea Zone to 6 Sea Zone
3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 9 submarines moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Korea
3 fighters moved from Philippines to Japan
3 armour moved from India to Yunnan
5 armour moved from India to Eastern Persia
Place Units - Japanese
1 airfield placed in Korea
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Japanese undo move 2.
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in India
4 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Japanese undo move 5.
1 infantry placed in India
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
4 transports moved from 90 Sea Zone to 102 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 mech_infantrys
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in French West Africa
Non Combat Move - Americans
4 bombers and 1 fighter moved from Algeria to Gibraltar
1 armour moved from Algeria to Libya
1 mech_infantry moved from Tunisia to Libya
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from British Columbia to Western United States
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from British Columbia to Western United States
1 infantry moved from Western United States to Central United States
Place Units - Americans
2 destroyers placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Central United States
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Tanganyika Territory
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Rhodesia to Kenya
1 fighter moved from Rhodesia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Tanganyika Territory from Italians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Kenya
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Kenya from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Gibraltar to French West Africa
Place Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,5,2,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
British collect 23 PUs (4 lost to blockades); end with 23 PUs total
Turn Complete - UK_Pacific
Please ask about sz92 if you decide to attack it. Possible scramble and submerge decisions.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians repair 4 damage on 4 harbours; Remaining resources: 43 PUs;
Italians buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Turkmenistan to Novosibirsk
Italians take Novosibirsk from Russians
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Ethiopia to Kenya
1 fighter moved from Egypt to Kenya
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 2 infantry
retreated to Kenya
British win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Kenya to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Eastern Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
3 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
4 mech_infantrys moved from Southern Italy to Yugoslavia
3 mech_infantrys moved from France to Southern Italy
Place Units - Italians
1 submarine placed in 81 Sea Zone
2 destroyers placed in 97 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
Combat - ANZAC
Battle in 23 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
2 fighters moved from 23 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French