I’m both busy and not emotionally ready too do the next turn.
TWW Tournament edition Gully (Allies) vs Gekkepop (Axis)
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Russia
Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedProductionCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 unit repaired.
1 russianAirTransport and 1 russianParatrooper moved from Urals to Eastern Karelia
1 russianFighter moved from Moscow to Eastern Karelia
1 russianInfantry moved from Vologda to Eastern Karelia
1 russianInfantry moved from Tula to Voronezh
1 russianInfantry moved from Stalingrad to Voronezh
1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
2 russianInfantrys moved from Stalingrad to Caucasus
1 russianFighter moved from Moscow to Voronezh
1 russianFighter and 1 russianStrategicBomber moved from Moscow to Caucasus
1 russianMarine moved from Southern Caucasus to 56 Sea Zone
2 russianDestroyers, 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
1 russianMarine moved from 55 Sea Zone to CrimeaCombat - Russia
Battle in 55 Sea Zone
Russia attack with 2 russianDestroyers and 1 russianTransport
Germany defend with 1 germanDestroyer
1 russianTransport owned by the Russia retreated to 56 Sea Zone
Germany win with 1 germanDestroyer remaining. Battle score for attacker is -16
Casualties for Russia: 2 russianDestroyers
Battle in Caucasus
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber
Italy defend with 1 Flagpole and 1 italianTank
Russia win, taking Caucasus from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 6
Casualties for Italy: 1 italianTank
Battle in Voronezh
Russia attack with 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia win, taking Voronezh from Italy with 2 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Battle in Eastern Karelia
Russia attack with 1 russianAirTransport, 1 russianFighter, 1 russianInfantry and 1 russianParatrooper
Germany defend with 1 Flagpole and 1 germanArtillery
Russia win, taking Eastern Karelia from Germany with 1 russianAirTransport, 1 russianFighter, 1 russianInfantry and 1 russianParatrooper remaining. Battle score for attacker is 4
Casualties for Germany: 1 germanArtilleryNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 russianAirTransport and 1 russianFighter moved from Eastern Karelia to Moscow
1 russianArtillery and 1 russianInfantry moved from Novgorod to Vologda
1 Truck moved from Moscow to Novgorod
1 russianCombatEngineer moved from Vologda to Moscow
1 Material and 1 Truck moved from Moscow to Stalingrad
1 Truck moved from Stalingrad to Volgarod
2 russianAntiTankGuns, 2 russianArtillerys, 5 russianInfantrys, 1 russianParatrooper and 1 russianTank moved from Novgorod to Moscow
1 Truck and 1 russianAntiAirGun moved from Novgorod to Moscow
1 russianArtillery moved from Smolensk to Moscow
2 russianFighters and 1 russianTacticalBomber moved from Voronezh to Moscow
1 russianFighter and 1 russianStrategicBomber moved from Caucasus to Stalingrad
1 russianInfantry moved from Volgarod to Tula
1 russianInfantry moved from Volgarod to Stalingrad
1 Truck and 1 russianAntiAirGun moved from Omsk to Moscow
1 russianHeavyTank and 5 russianTanks moved from Stalingrad to Volgarod
1 Material and 1 Truck moved from Novosibirsk to Altay
1 Truck moved from Altay to Novosibirsk
1 Material and 1 Truck moved from Novosibirsk to Yakut
1 Truck moved from Yakut to Novosibirsk
2 russianInfantrys moved from Irkutsk to Yakut
1 russianInfantry moved from Eastern Evenki to Western EvenkiPurchase Units - Russia
Russia buy 2 Materials, 2 russianEntrenchments, 1 russianFortification and 15 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;Place Units - Russia
Units in Moscow being upgraded or consumed: 1 Material
1 russianEntrenchment and 4 russianInfantrys placed in Moscow
Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification and 3 russianInfantrys placed in Stalingrad
Units in Yakut being upgraded or consumed: 1 Material
1 russianEntrenchment placed in Yakut
2 russianInfantrys placed in Irkutsk
2 Materials placed in Novosibirsk
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
1 russianInfantry placed in UralsActivate Technology - Russia
Russia activating ImprovedProductionTurn Complete - Russia
Trigger LLrMA: has removed 1 Material owned by Russia in Altay
Trigger LLrMA: China has 1 Material placed in Altay
Russia collect 58 PUs; end with 58 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 61 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 6 techTokens -
…well, yeah, with those land-scrambles and Low Luck it makes sense to do a partial scramble.
I assumed you wouldn’t scramble Voronezh. You could kill 1-2 inf and maybe keep the territory, but surely lose your scrambled aircraft.
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs totalConsolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs totalResearch Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedFightersCombat Move - Japan
Some non-combat units are destroyed:
1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
Japan take Eastern Evenki from Russia
1 japaneseAlpineInfantry moved from Soviet Far East to Far Eastern Republic
1 japaneseMech.Infantry moved from Soviet Far East to Kamchatka
Japan take Kamchatka from Russia
1 japaneseAlpineInfantry moved from Kansu to Tsinghai
Japan take Tsinghai from China
1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan
Japan take Western Szechwan from China
1 japaneseInfantry moved from Inner Mongolia to Kansu
2 japaneseInfantrys moved from Malay to 91 Sea Zone
1 japaneseInfantry moved from Thailand to 91 Sea Zone
3 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 93 Sea Zone
2 japaneseMarines and 1 japaneseParatrooper moved from Borneo to 93 Sea Zone
2 japaneseBattleships, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters, 1 japaneseParatrooper and 3 japaneseTransports moved from 93 Sea Zone to 92 Sea Zone
3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 1 japaneseParatrooper moved from 92 Sea Zone to Sumatra
1 japaneseTacticalBomber moved from Thailand to SumatraCombat - Japan
Battle in Sumatra
Japan attack with 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTacticalBomber
ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishFighter, 3 britishInfantrys, 1 britishMarine and 1 britishNavalFighter
Some non-combat units are destroyed:
Japan win, taking Sumatra from ExiledAllies with 1 japaneseMarine, 2 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 18
Casualties for Britain: 1 britishFighter, 3 britishInfantrys, 1 britishMarine and 1 britishNavalFighter
Casualties for Japan: 3 japaneseInfantrys, 1 japaneseMarine and 1 japaneseParatrooperNon Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
2 japaneseNavalFighters moved from Sumatra to 92 Sea Zone
1 japaneseTacticalBomber moved from Sumatra to Burma
1 japaneseFighter moved from Southern Thailand to French Indochina
1 japaneseArtillery moved from Thailand to Burma
1 japaneseCombatEngineer moved from Eastern Szechwan to Kweichow
1 japaneseInfantry moved from Eastern Szechwan to Burma
2 japaneseTanks moved from French Indochina to Burma
1 japaneseArtillery moved from Yunnan to Kweichow
1 japaneseArtillery moved from Eastern Szechwan to Kweichow
2 japaneseArtillerys moved from Shansi to Inner Mongolia
2 Trucks, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseTank moved from Peking to Inner Mongolia
1 japaneseArtillery and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
1 japaneseTank moved from Inner Mongolia to Hupeh
1 japaneseArtillery moved from Eastern Szechwan to Kweichow
1 Material and 1 Truck moved from French Indochina to Kweichow
1 Material and 1 japaneseAirTransport moved from Shanghai to Kweichow
1 japaneseAirTransport moved from Kweichow to French Indochina
1 japaneseTransport moved from 127 Sea Zone to 130 Sea Zone
1 japaneseInfantry moved from Palau Island to 130 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 130 Sea Zone to 131 Sea Zone
1 japaneseInfantry moved from 131 Sea Zone to Caroline Islands
3 japaneseMarines moved from Wake Island to 120 Sea Zone
3 japaneseCarriers, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseMarines, 6 japaneseNavalFighters, 2 japaneseSubmarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone
1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
3 japaneseCarriers, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseInfantry, 3 japaneseMarines, 6 japaneseNavalFighters, 2 japaneseSubmarines and 2 japaneseTransports moved from 123 Sea Zone to 126 Sea Zone
1 japaneseArtillery moved from Japan to 98 Sea Zone
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
1 japaneseTank moved from Japan to 98 Sea Zone
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseInfantrys, 1 japaneseTank and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
2 japaneseInfantrys and 1 japaneseTank moved from 96 Sea Zone to Fo Kien
1 japaneseDestroyer moved from 96 Sea Zone to 127 Sea Zone
2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
4 japaneseInfantrys moved from Tokyo to Japan
1 Truck moved from Tokyo to Japan
1 Truck and 1 japaneseInfantry moved from Manchuria to Suiyuan
1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
1 japaneseMech.Infantry moved from Kweichow to Hupeh
1 japaneseInfantry moved from Hupeh to Kweichow
2 japaneseMech.Infantrys and 1 japaneseTank moved from Hupeh to Inner Mongolia
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
1 japaneseAntiTankGun moved from Inner Mongolia to Hupeh
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to ChaharPurchase Units - Japan
Japan buy 1 Truck, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseSubmarine and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens;Place Units - Japan
Units in Kweichow being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Kweichow
1 Truck and 1 japaneseArtillery placed in Peking
1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
2 japaneseDestroyers and 1 japaneseSubmarine placed in 96 Sea Zone
1 japaneseCruiser and 1 japaneseHull placed in 99 Sea Zone
1 japaneseInfantry placed in Tokyo
2 japaneseInfantrys placed in Kyushu ShikokuActivate Technology - Japan
Japan activating ImprovedFighters
Trigger japaneseImpFig1: Setting attack to 6 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig1: Setting defense to 7 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig2: Setting attack to 5 for unitAttatchment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttatchment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting defense to 6 for unitAttatchment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttatchment attached to japaneseNavalFighterTurn Complete - Japan
Japan collect 84 PUs; end with 84 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokensPurchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrysPurchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;Place Units - Thailand
3 japaneseInfantrys placed in ThailandTurn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs total
Some Units in Thailand change ownership: 3 japaneseInfantrys -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rollsCombat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Ningsia to Tsinghai
1 chineseFighter moved from Chungking to Kansu
2 chineseInfantrys moved from Northern China to Kansu -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rollsCombat Move - China
2 chineseArtillerys and 1 chineseInfantry moved from Ningsia to Tsinghai
1 chineseFighter moved from Chungking to Kansu
2 chineseInfantrys moved from Northern China to KansuCombat - China
Battle in Tsinghai
China attack with 2 chineseArtillerys and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China win, taking Tsinghai from Japan with 2 chineseArtillerys and 1 chineseInfantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseAlpineInfantry
Battle in Kansu
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kansu from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kansu to Chungking
1 chineseInfantry and 1 chineseMech.Infantry moved from Ningsia to Chungking
1 chineseTank moved from Ningsia to Chungking
1 Truck moved from Chungking to Tsinghai
1 Truck and 1 chineseInfantry moved from Northern China to Chungking
1 Material and 1 Truck moved from Altay to Northern ChinaPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 chineseEntrenchment, 1 chineseFortification and 4 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens;Place Units - China
Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
1 chineseFortification and 3 chineseInfantrys placed in Chungking
Units in Northern China being upgraded or consumed: 1 Material
1 chineseEntrenchment and 1 chineseInfantry placed in Northern ChinaTurn Complete - China
China collect 15 PUs; end with 15 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Britain
Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedFightersCombat Move - Britain
Trigger britishSW5: Setting combatOffenseEffect to 3:britishCombatEngineer for territoryEffectAttachment attached to Urban
Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
1 britishInfantry moved from Bengal to Rangoon
Britain take Rangoon from Japan
2 britishInfantrys moved from Java to 148 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 2 britishInfantrys, 1 britishSubmarine and 2 britishTransports moved from 148 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to Kamchatka -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs totalOrganizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 24 PUs totalPreparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs totalMarching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs totalPreparing Ambushes - India
India collect 0 PUs; end with 14 PUs totalPreparing Naval Operations - Australia
Australia collect 0 PUs; end with 18 PUs totalResearch Technology - Britain
Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedFightersCombat Move - Britain
Trigger britishSW5: Setting combatOffenseEffect to 3:britishCombatEngineer for territoryEffectAttachment attached to Urban
Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger LLquLL: Britain has 1 Pg placed in Queensland
1 britishInfantry moved from Bengal to Rangoon
Britain take Rangoon from Japan
2 britishInfantrys moved from Java to 148 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers, 2 britishInfantrys, 1 britishSubmarine and 2 britishTransports moved from 148 Sea Zone to 86 Sea Zone
2 britishInfantrys moved from 86 Sea Zone to Sumatra
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Java to Sumatra
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to KamchatkaCombat - Britain
Battle in Sumatra
Britain attack with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber
Japan defend with 1 Flagpole and 1 japaneseMarine
Britain win, taking Sumatra from Japan with 1 britishFighter, 2 britishInfantrys, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseMarine
Battle in Kamchatka
Britain attack with 2 britishMarines
Japan defend with 1 Flagpole and 1 japaneseMech.Infantry
1 japaneseMech.Infantry owned by the Japan lost in Kamchatka
Britain win, taking Kamchatka from Japan with 2 britishMarines remaining. Battle score for attacker is 5
Casualties for Japan: 1 japaneseMech.InfantryNon Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
1 britishSubmarine moved from 7 Sea Zone to 24 Sea Zone
1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 5 britishDestroyers, 4 britishNavalFighters, 4 britishSubmarines and 2 britishTransports moved from 10 Sea Zone to 24 Sea Zone
1 britishSubmarine moved from 19 Sea Zone to 39 Sea Zone
1 britishTransport moved from 53 Sea Zone to 73 Sea Zone
1 britishNavalFighter and 1 britishTacticalBomber moved from Malta to Cairo
1 britishInfantry and 1 britishMarine moved from Syria to 53 Sea Zone
1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Cairo
1 britishInfantry moved from Cairo to Central Egpyt
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishArtillery and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
1 Truck, 1 britishInfantry and 1 britishTank moved from Rhodesia to Cameroon
1 britishTank moved from Cape Town to Rhodesia
1 Truck moved from Eastern South Africa to Cape Town
1 Truck and 1 britishAntiAirGun moved from Cape Town to Eastern South Africa
1 Material and 1 Truck moved from Rhodesia to Belgian Congo
1 britishMech.Infantry moved from Bengal to New Dehli
1 Material and 1 Truck moved from Bengal to Rangoon
1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys and 1 britishMarine moved from Bengal to Rangoon
1 Material and 1 Truck moved from Western Bengal to Calcutta
1 Truck moved from Calcutta to Western Bengal
1 Material and 1 Truck moved from Bombay to Western Bengal
1 britishArtillery moved from Bombay to New Dehli
1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber moved from Sumatra to Java
1 Material and 1 britishAirTransport moved from Queensland to Dutch New Guinea
1 britishCombatEngineer moved from Northwestern Australia to 151 Sea Zone
1 britishInfantry moved from Queensland to 151 Sea Zone
1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 151 Sea Zone to 145 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 145 Sea Zone to Dutch New Guinea
1 Material and 1 Truck moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 britishInfantry and 1 britishMarine moved from New Zealand to 159 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone
1 britishInfantry and 1 britishMarine moved from 161 Sea Zone to Queensland
1 britishInfantry moved from Southern Australia to New South Wales
1 britishDestroyer and 1 britishSubmarine moved from 114 Sea Zone to 132 Sea Zone
1 britishDestroyer moved from 104 Sea Zone to 109 Sea Zone
1 britishTank moved from British Columbia to Alaska
1 Truck and 1 britishArtillery moved from Manitoba to YukonPurchase Units - Britain
Britain buy 1 britishCruiser, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens;Place Units - Britain
1 britishInfantry and 1 britishMarine placed in Scotland
1 britishCruiser and 2 britishTransports placed in 24 Sea Zone
1 britishSubmarine placed in 24 Sea ZoneActivate Technology - Britain
Britain activating ImprovedFighters
Trigger britishImpFig1: Setting attack to 6 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting airAttack to 6 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting defense to 7 for unitAttatchment attached to britishFighter
Trigger britishImpFig1: Setting airDefense to 7 for unitAttatchment attached to britishFighter
Trigger britishImpFig2: Setting attack to 5 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting airAttack to 5 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting defense to 6 for unitAttatchment attached to britishNavalFighter
Trigger britishImpFig2: Setting airDefense to 6 for unitAttatchment attached to britishNavalFighter
Britain giving technology to Usa: ImprovedFightersTurn Complete - Britain
Britain collect 35 PUs; end with 35 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material
Some Units in Dutch New Guinea change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Queensland change ownership: 1 Material
Some Units in Western Bengal change ownership: 1 MaterialPurchase Units - Canada
Canada buy 1 britishAircraftPlant and 2 britishSubmarines; Remaining resources: 0 PUs;Place Units - Canada
Units in Quebec being upgraded or consumed: 2 Materials
1 britishAircraftPlant placed in Quebec
2 britishSubmarines placed in 19 Sea ZoneTurn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in 19 Sea Zone change ownership: 2 britishSubmarines
Some Units in Quebec change ownership: 1 britishCombatEngineer
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomberPurchase Units - ExiledAllies
ExiledAllies buy 1 britishEntrenchment and 2 britishTanks; Remaining resources: 11 PUs;Place Units - ExiledAllies
2 britishTanks placed in Belgian Congo
Units in Dutch New Guinea being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Dutch New GuineaTurn Complete - ExiledAllies
ExiledAllies collect 21 PUs; end with 32 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 31 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 26 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 24 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishTanks
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 Material and 1 britishCombatEngineerPurchase Units - Egypt
Egypt buy 1 britishAntiTankGun and 1 britishInfantry; Remaining resources: 2 PUs;Place Units - Egypt
1 britishAntiTankGun and 1 britishInfantry placed in CairoTurn Complete - Egypt
Egypt collect 8 PUs; end with 10 PUs total
Some Units in Cairo change ownership: 1 britishAntiTankGun and 1 britishInfantryPurchase Units - SouthAfrica
SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs;Place Units - SouthAfrica
1 britishInfantry and 1 britishMech.Infantry placed in Cape TownTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.InfantryPurchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 1 PUs;Place Units - India
1 britishCombatEngineer and 1 britishInfantry placed in Calcutta
1 Material and 2 britishInfantrys placed in BombayTurn Complete - India
India collect 13 PUs; end with 14 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
Some Units in Western Bengal change ownership: 1 MaterialPurchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 2 PUs;Place Units - Australia
Units in 161 Sea Zone being upgraded or consumed: 1 britishHull
1 britishCarrier placed in 161 Sea Zone
1 britishDestroyer placed in 161 Sea Zone
1 Material placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 19 PUs total
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
Some Units in New South Wales change ownership: 1 Material
Some Units in Queensland change ownership: 1 Material -
…well, now I gotty pray that the Straits of Malacca works as I thought. :)
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TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Italy
Trigger italianaTIP: Italy gains access to ImprovedProduction
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedProductionCombat Move - Italy
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Italy
Trigger italianaTIP: Italy gains access to ImprovedProduction
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedProductionCombat Move - Italy
Combat - Italy
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianFighter moved from Cyrenaica to Al Kufrah
1 Material and 1 Truck moved from Tripolitania to Al Kufrah
1 italianCombatEngineer moved from Rome to 49 Sea Zone
1 italianArtillery moved from Northern Italy to 49 Sea Zone
1 italianAirTransport moved from Al Kufrah to Rome
1 italianArtillery, 1 italianCombatEngineer and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianTank moved from Southern Italy to 50 Sea Zone
1 italianTank and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianArtillery, 1 italianCombatEngineer and 1 italianTank moved from 51 Sea Zone to Western Egypt
1 Truck and 1 italianAntiTankGun moved from Northern Italy to Southern Italy
4 italianInfantrys moved from Rome to Southern Italy
1 italianSubmarine moved from 32 Sea Zone to 33 Sea Zone
2 italianTransports moved from 51 Sea Zone to 49 Sea Zone
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianArtillery moved from Southern Italy to 50 Sea Zone
1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianArtillery moved from 51 Sea Zone to Western EgyptPurchase Units - Italy
Italy buy 2 italianArtillerys, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens;Place Units - Italy
4 italianInfantrys placed in Rome
2 italianArtillerys and 1 italianNavalFighter placed in Northern ItalyActivate Technology - Italy
Italy activating ImprovedProduction
Italy giving technology to Germany: ImprovedProductionTurn Complete - Italy
Italy collect 26 PUs; end with 26 PUs total
Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 29 PUs
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Usa
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedHullsCombat Move - Usa
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanBattleship, 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 114 Sea Zone to 132 Sea Zone
1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 132 Sea Zone to Marshall Islands
1 americanHeavyStrategicBomber moved from Hawaiian Islands to Marshall Islands
1 americanNavalFighter moved from 132 Sea Zone to Marshall Islands
2 americanNavalFighters moved from 132 Sea Zone to 131 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanInfantry moved from San Francisco to 156 Sea Zone
1 americanCruiser, 2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
2 americanInfantrys moved from 109 Sea Zone to Midway -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 4
Research Technology - Usa
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedHullsCombat Move - Usa
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanBattleship, 2 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 2 americanMarines, 3 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 114 Sea Zone to 132 Sea Zone
1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 132 Sea Zone to Marshall Islands
1 americanHeavyStrategicBomber moved from Hawaiian Islands to Marshall Islands
1 americanNavalFighter moved from 132 Sea Zone to Marshall Islands
2 americanNavalFighters moved from 132 Sea Zone to 131 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanInfantry moved from San Francisco to 156 Sea Zone
1 americanCruiser, 2 americanInfantrys and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
2 americanInfantrys moved from 109 Sea Zone to MidwayCombat - Usa
Battle in Midway
Battle in Marshall Islands
Usa attack with 1 americanCombatEngineer, 1 americanHeavyStrategicBomber, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 2 japaneseInfantrys
Some non-combat units are destroyed:
Usa win, taking Midway from Japan, taking Marshall Islands from Japan with 1 americanCombatEngineer, 1 americanHeavyStrategicBomber, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 7
Casualties for Usa: 1 americanInfantry
Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys
Battle in 131 Sea Zone
Usa attack with 2 americanNavalFighters
Japan defend with 1 japaneseTransport
Usa win with 2 americanNavalFighters remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseTransportNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Dutch New Guinea
1 americanFighter moved from Johnston Island to Dutch New Guinea
2 americanNavalFighters moved from 131 Sea Zone to 132 Sea Zone
1 americanFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Marshall Islands to 132 Sea Zone
1 americanHeavyStrategicBomber moved from Marshall Islands to Dutch New Guinea
1 americanMarine moved from New York to 30 Sea Zone
3 americanMarines moved from Washington to 30 Sea Zone
3 americanDestroyers, 4 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
4 americanMarines moved from 39 Sea Zone to Azores
1 Truck and 1 americanCombatEngineer moved from Washington to Southeastern US
1 Material and 1 americanMech.Infantry moved from Washington to Southeastern US
1 americanTank moved from Washington to Southeastern US
1 americanInfantry moved from Florida Peninsula to Southeastern US
1 americanArtillery and 2 americanInfantrys moved from Eastern US to Southeastern US
1 Truck moved from Central US to Washington
1 Truck moved from Los Angeles to Southern US
1 americanArtillery moved from Los Angeles to Southwestern US
1 americanInfantry moved from Western Central US to Southern Central US
2 americanNavalFighters moved from Chicago to Los Angeles
1 americanInfantry moved from Northeastern US to New YorkPurchase Units - Usa
Usa buy 1 americanBattleship, 1 americanCarrier, 3 americanMarines, 2 americanNavalFighters and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens;Place Units - Usa
1 americanTransport placed in 36 Sea Zone
Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
1 americanBattleship, 1 americanCarrier and 1 americanTransport placed in 156 Sea Zone
3 americanMarines placed in San Francisco
2 americanNavalFighters placed in ChicagoActivate Technology - Usa
Usa activating AdvancedHulls
Trigger americanAH1: Setting defense to 7 for unitAttatchment attached to americanCruiser
Trigger americanAH1: Setting attackAA to 3 for unitAttatchment attached to americanCruiser
Trigger americanAH2: Setting defense to 9 for unitAttatchment attached to americanBattleship
Trigger americanImpFig1: Setting attack to 6 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting airAttack to 6 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting defense to 7 for unitAttatchment attached to americanFighter
Trigger americanImpFig1: Setting airDefense to 7 for unitAttatchment attached to americanFighter
Trigger americanImpFig2: Setting attack to 5 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting airAttack to 5 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting defense to 6 for unitAttatchment attached to americanNavalFighter
Trigger americanImpFig2: Setting airDefense to 6 for unitAttatchment attached to americanNavalFighterTurn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Germany
Trigger germanaTIM: Germany gains access to ImprovedMechanization
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedArtilleryCombat Move - Germany
1 germanInfantry moved from Pskov to Novgorod
Germany take Novgorod from Russia
1 germanInfantry moved from Orel Kursk to Smolensk
Germany take Smolensk from Russia
1 germanStrategicBomber moved from Kharkov to Volgarod
1 germanDestroyer moved from 55 Sea Zone to 56 Sea Zone
1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Western Egypt to Central Egpyt
1 germanFighter moved from Al Kufrah to Central Egpyt
5 germanSubmarines moved from 33 Sea Zone to 39 Sea Zone
1 germanFighter moved from Belorussia to Caucasus
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
2 germanInfantrys moved from Kharkov to Voronezh
1 germanFighter moved from Belorussia to Voronezh
1 germanArtillery moved from Kharkov to Voronezh
1 germanFighter moved from Kharkov to 56 Sea Zone
1 germanArtillery and 1 germanInfantry moved from Leningrad to Eastern Karelia
1 germanFighter and 1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanInfantry moved from Cyrenaica to 51 Sea Zone
1 germanDestroyer, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 54 Sea Zone
1 germanInfantry moved from 54 Sea Zone to Syria -
…well, not scrambling.
The OOL for sz39 (Azores) is sub(British) - sub(USA) - Transports - DDs.
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 10 PUs totalReinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs totalCounter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 18 PUs totalResearch Technology - Germany
Trigger germanaTIM: Germany gains access to ImprovedMechanization
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedArtilleryCombat Move - Germany
1 germanInfantry moved from Pskov to Novgorod
Germany take Novgorod from Russia
1 germanInfantry moved from Orel Kursk to Smolensk
Germany take Smolensk from Russia
1 germanStrategicBomber moved from Kharkov to Volgarod
1 germanDestroyer moved from 55 Sea Zone to 56 Sea Zone
1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Western Egypt to Central Egpyt
1 germanFighter moved from Al Kufrah to Central Egpyt
5 germanSubmarines moved from 33 Sea Zone to 39 Sea Zone
1 germanFighter moved from Belorussia to Caucasus
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
2 germanInfantrys moved from Kharkov to Voronezh
1 germanFighter moved from Belorussia to Voronezh
1 germanArtillery moved from Kharkov to Voronezh
1 germanFighter moved from Kharkov to 56 Sea Zone
1 germanArtillery and 1 germanInfantry moved from Leningrad to Eastern Karelia
1 germanFighter and 1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanInfantry moved from Cyrenaica to 51 Sea Zone
1 germanDestroyer, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 54 Sea Zone
1 germanInfantry moved from 54 Sea Zone to SyriaCombat - Germany
Strategic bombing raid in Volgarod
Bombing raid in Volgarod rolls: 4 and causes: 4 damage to unit: russianBarracks
Bombing raid in Volgarod causes 4 damage total.
Battle in Central Egpyt
Germany attack with 1 germanArtillery, 1 germanFighter, 1 germanInfantry and 1 germanTank
Britain defend with 1 britishInfantry; Egypt defend with 1 Flagpole
Germany win, taking Central Egpyt from Egypt with 1 germanArtillery, 1 germanFighter, 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in 39 Sea Zone
Germany attack with 5 germanSubmarines
Britain defend with 1 britishSubmarine; Usa defend with 3 americanDestroyers, 2 americanSubmarines and 2 americanTransports
2 germanSubmarines owned by the Germany retreated to 32 Sea Zone
Usa win with 3 americanDestroyers remaining. Battle score for attacker is 14
Casualties for Britain: 1 britishSubmarine
Casualties for Usa: 2 americanSubmarines and 2 americanTransports
Casualties for Germany: 3 germanSubmarines
Battle in Voronezh
Germany attack with 1 germanArtillery, 1 germanFighter and 2 germanInfantrys
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany win, taking Voronezh from Russia with 1 germanArtillery, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Battle in Syria
Battle in 56 Sea Zone
Germany attack with 1 germanDestroyer and 1 germanFighter
Russia defend with 1 russianMarine and 1 russianTransport
Germany win, taking Syria from ExiledAllies, taking 56 Sea Zone from Neutral with 1 germanDestroyer and 1 germanFighter remaining. Battle score for attacker is 11
Casualties for Russia: 1 russianMarine and 1 russianTransport
Battle in Eastern Karelia
Germany attack with 1 germanArtillery, 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber
Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
Germany win with 1 germanFighter and 1 germanTacticalBomber remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
Casualties for Germany: 1 germanArtillery and 1 germanInfantry
Battle in Caucasus
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany win, taking Caucasus from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 1 germanInfantryNon Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 germanFighter and 1 germanTacticalBomber moved from Eastern Karelia to Eastern Finland
1 Truck and 1 germanCombatEngineer moved from Leningrad to Belorussia
1 germanArtillery and 1 germanMech.Infantry moved from Leningrad to Orel Kursk
1 germanArtillery, 3 germanInfantrys and 1 germanTank moved from Belorussia to Orel Kursk
1 Truck moved from Belorussia to Orel Kursk
1 Material and 1 Truck moved from Orel Kursk to Belorussia
1 Truck and 1 germanInfantry moved from Poland to Belorussia
1 germanAlpineInfantry and 1 germanInfantry moved from Kharkov to Eastern Ukraine
1 germanCombatEngineer moved from Kharkov to Orel Kursk
1 germanAirTransport moved from Kharkov to Austria
1 germanAirTransport moved from Eastern Finland to Berlin
1 germanAntiTankGun moved from Murmansk to Western Karelia
1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad
1 germanAlpineInfantry moved from Western Karelia to Leningrad
1 Truck and 1 germanInfantry moved from Finland to Leningrad
2 germanInfantrys moved from Finland to Eastern Finland
1 Truck moved from Leningrad to Finland
1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper moved from Leningrad to Pskov
1 germanTank moved from Lithuania to Orel Kursk
1 germanFighter moved from 56 Sea Zone to Kharkov
1 germanFighter moved from Caucasus to Kharkov
1 germanTacticalBomber moved from Caucasus to Belorussia
1 germanFighter moved from Voronezh to Belorussia
3 germanInfantrys moved from Eastern Poland to Belorussia
1 germanArtillery and 3 germanInfantrys moved from Lativa Estonia to Pskov
2 germanInfantrys moved from Lithuania to Belorussia
1 germanInfantry moved from Poland to Lithuania
2 Trucks moved from Lithuania to Eastern Germany
1 germanArtillery, 1 germanMech.Infantry and 2 germanTanks moved from Eastern Germany to Lithuania
1 germanInfantry and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
1 germanFighter moved from Vichy France to Al Kufrah
1 germanFighter moved from Central Egpyt to Al Kufrah
1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
2 germanInfantrys moved from Hungary Slovakia to Romania
3 germanInfantrys moved from Austria to Hungary Slovakia
1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
2 germanInfantrys moved from Northern Germany to 25 Sea Zone
2 germanInfantrys moved from 25 Sea Zone to Norway
1 germanInfantry moved from Norway to Central Norway
1 germanInfantry moved from Central Norway to Northern Norway
1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Northern Germany
1 germanInfantry moved from Western France to Northern France
1 germanInfantry moved from Northern France to Low Countries
1 germanArtillery and 1 germanMech.Infantry moved from Western Germany to Eastern Germany
1 Truck moved from Western Germany to Berlin
1 Material and 1 Truck moved from Berlin to Northern Germany
1 germanTank moved from Western Germany to Eastern Germany
1 germanCombatEngineer moved from Northern Norway to Central Norway
1 germanInfantry moved from Central Norway to Northern Norway
1 Truck moved from Cyrenaica to Algeria
2 germanInfantrys moved from Western Ukraine to Kharkov
1 germanArtillery moved from Orel Kursk to Pskov
1 germanStrategicBomber moved from Volgarod to KharkovPurchase Units - Germany
Trigger germanIP1: buygermanAirTransport added to germanMinorProduction
Trigger germanIP1: buygermanAirTransport added to germanMinorInfProduction
Germany buy 3 germanArtillerys, 1 germanBarracks, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 4 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens;Place Units - Germany
4 germanSubmarines placed in 25 Sea Zone
2 germanArtillerys placed in Orel Kursk
Units in Belorussia being upgraded or consumed: 2 Materials
1 germanBarracks placed in Belorussia
2 germanInfantrys placed in Kharkov
1 germanParatrooper placed in Austria
1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry placed in Eastern Germany
1 germanNavalFighter placed in Southern GermanyActivate Technology - Germany
Germany activating ImprovedArtillery
Trigger germanImpArt1: Germany is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called germanArtillery with name:supportAttachmentArtilleryImpgermanTurn Complete - Germany
Germany collect 81 PUs; end with 81 PUs total
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 9 techTokens
Some Units in Morrocco change ownership: 1 germanCombatEngineerPurchase Units - VichyFrance
VichyFrance buy 1 germanArtillery, 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs;Place Units - VichyFrance
1 germanArtillery, 1 germanFighter and 1 germanInfantry placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 19 PUs; end with 19 PUs total
Units Change Ownership
Some Units in Morrocco change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanFighter and 1 germanInfantryPurchase Units - DanubeAxis
DanubeAxis buy 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;Place Units - DanubeAxis
1 germanInfantry placed in Romania
1 germanArtillery and 1 germanMech.Infantry placed in Hungary SlovakiaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Hungary Slovakia change ownership: 1 germanArtillery and 1 germanMech.Infantry
Some Units in Romania change ownership: 1 germanInfantryPurchase Units - Finland
Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs;Place Units - Finland
1 germanArtillery and 2 germanInfantrys placed in FinlandTurn Complete - Finland
Finland collect 10 PUs; end with 10 PUs total
Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Russia
Trigger russianaTAP: Russia gains access to AdvancedProduction
Russia spend 0 on tech rollsCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianFighter, 1 russianInfantry and 1 russianStrategicBomber moved from Stalingrad to Caucasus
1 russianInfantry moved from Astrakhan to Caucasus
2 russianArtillerys and 2 russianInfantrys moved from Stalingrad to Voronezh
1 russianHeavyTank moved from Volgarod to Voronezh
2 russianFighters and 2 russianInfantrys moved from Moscow to Smolensk
1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber moved from Moscow to Novgorod -
…well, you can scramble Voronezh. I have 2inf 2art 1HeavyArm, you have 2inf 1art and up to 2fgt. Not sure there is a partial scramble that works. Has a lot of diceyness in it, as the firepowers are quite odd (attacker 20, defender 10,17 or 24).
I’ll be away tomorrow and Saturday. I’ll finish Russia tomorrow morning (~9 hours from now on), but then it will be like 36hours before I can even look at the map again.
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Yeah scramble the fighters, it’s about even if I’m unlucky and could be very good if I’m lucky.
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 5
Research Technology - Russia
Trigger russianaTAP: Russia gains access to AdvancedProduction
Russia spend 0 on tech rollsCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianFighter, 1 russianInfantry and 1 russianStrategicBomber moved from Stalingrad to Caucasus
1 russianInfantry moved from Astrakhan to Caucasus
2 russianArtillerys and 2 russianInfantrys moved from Stalingrad to Voronezh
1 russianHeavyTank moved from Volgarod to Voronezh
2 russianFighters and 2 russianInfantrys moved from Moscow to Smolensk
1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber moved from Moscow to NovgorodCombat - Russia
Germany scrambles 2 units out of Kharkov to defend against the attack in Voronezh
Battle in Caucasus
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Caucasus from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 2 russianArtillerys, 1 russianHeavyTank and 2 russianInfantrys
Germany defend with 1 Flagpole, 1 germanArtillery, 2 germanFighters and 2 germanInfantrys
Units damaged: 1 russianHeavyTank owned by the Russia
2 russianArtillerys owned by the Russia and 1 russianHeavyTank owned by the Russia retreated to Stalingrad
Germany win with 2 germanFighters remaining. Battle score for attacker is 4
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 1 germanArtillery and 2 germanInfantrys
Battle in Smolensk
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Novgorod
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Novgorod from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Moving scrambled unit from Voronezh back to originating territory: Kharkov
Moving scrambled unit from Voronezh back to originating territory: KharkovNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
2 russianInfantrys moved from Irkutsk to Yakut
1 russianTransport moved from 101 Sea Zone to 103 Sea Zone
1 russianDestroyer and 1 russianSubmarine moved from 101 Sea Zone to 105 Sea Zone
1 Truck moved from Yakut to Novosibirsk
1 Material and 1 Truck moved from Novosibirsk to Yakut
1 Material and 1 Truck moved from Novosibirsk to Stalingrad
3 russianInfantrys and 5 russianTanks moved from Volgarod to Tula
1 Truck moved from Volgarod to Urals
1 Truck and 1 russianAntiAirGun moved from Urals to Tula
1 Truck moved from Stalingrad to Volgarod
1 Truck and 1 russianAntiAirGun moved from Volgarod to Tula
1 Truck moved from Tula to Stalingrad
3 russianArtillerys, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianParatrooper moved from Stalingrad to Tula
1 russianFighter and 1 russianStrategicBomber moved from Caucasus to Stalingrad
2 russianFighters moved from Smolensk to Volgarod
1 russianFighter and 1 russianTacticalBomber moved from Novgorod to Moscow
1 russianArtillery and 1 russianInfantry moved from Astrakhan to Stalingrad
1 russianInfantry moved from Urals to Volgarod
1 russianAntiTankGun, 1 russianCombatEngineer and 6 russianInfantrys moved from Moscow to Tula
1 Truck and 1 russianAntiAirGun moved from Moscow to Tula
1 Truck moved from Tula to Moscow
2 russianInfantrys moved from Vologda to MoscowPurchase Units - Russia
Russia repair 1 damage on 1 russianBarracks; Remaining resources: 60 PUs; 6 techTokens;
Russia buy 3 Materials, 1 russianEntrenchment, 2 russianFortifications and 14 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens;Place Units - Russia
Units in Stalingrad being upgraded or consumed: 1 Material
1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
2 russianInfantrys placed in Irkutsk
Units in Yakut being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification placed in Yakut
3 Materials placed in Novosibirsk
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianFortification and 4 russianInfantrys placed in Moscow
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in VolgarodTurn Complete - Russia
Russia collect 55 PUs; end with 55 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 58 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 9 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 12 techTokens -
…well, in Soviet Russia, groundforces trade YOUR planes! :D
Had a 5/12 chance to get one of your fgt. Russian numbers and Trenches are getting higher, while production is getting a bit lower. I guess that’s usual. We traded a lot of groundforces so far… :)