No scrambles
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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Ahhh…ok - not seen that done before, but that works. Thanks for the explanation.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 infantry moved from Belarus to Archangel
1 fighter moved from Poland to Archangel
3 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Poland to Holland Belgium
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 96 Sea Zone: 4 fighters
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Belarus
2 infantry moved from Baltic States to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
8 artilleries moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Tambov to Ukraine
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Volgograd to Turkmenistan
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 artillery, 2 fighters and 1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 5.
1 mech_infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
Ahhh…ok - not seen that done before, but that works. Thanks for the explanation.
Since triplea doesn’t see any frenchies, it pretty much allows you to skip right to posting the map for them.
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bump…no turn just a comment :)
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yeah, I’m working on my turns right now. Got a couple games, but you’re 2nd in the queue. 8-)
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Oh no problem. I just did it because your last post we were chatting - I did that once and since I saw my name on it I figured I had done my turn - until about a week passed….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
2 artilleries, 4 infantry and 2 mech_infantrys moved from Karelia to FinlandPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 mech_infantrys moved from French Indo China to Burma
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Anhwe to Burma
1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour and 3 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 battleships and 2 cruisers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from Suiyuyan to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
1 submarine moved from 20 Sea Zone to 43 Sea Zone
3 armour moved from Shensi to Yunnan
2 armour moved from Sikang to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 armour moved from Hopei to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from Anhwe to 43 Sea Zone
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Kazakhstan to Shensi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
4 submarines moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 destroyers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
1 submarine placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
1 infantry placed in Kwangtung
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Volgograd -
Intercept Volgograd?
Scramble sz112?
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No scramble - and only fighters can intercept, correct? I will bring up the Japan fighter in any event - if the tac can too, bring him along. Either way - intercept. Thanks!
MM
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tacs can scramble but they can’t intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to VolgogradCombat - Americans
Air Battle in Volgograd
Americans attacks with 1 units heading to Volgograd
Germans launches 1 interceptors out of Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 112 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
6 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Volgograd to Russia
4 bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 aaGuns moved from Central United States to 101 Sea Zone
3 aaGuns, 1 carrier, 2 destroyers, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from French Indo China to IndiaPlace Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 infantry placed in Norway
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
2 armour and 6 mech_infantrys moved from India to Eastern Persia
1 fighter and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 fighters and 1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Tanganyika Territory
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 3 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Eastern Persia
British attack with 2 armour, 2 infantry and 6 mech_infantrys
Italians defend with 2 armour and 2 mech_infantrys
British win, taking Eastern Persia from Italians with 2 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 2 mech_infantrys
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Burma to India
1 aaGun moved from West India to Eastern Persia
2 fighters moved from Tanganyika Territory to Rhodesia
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 22 PUs; end with 24 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 infantry -
Man, that was a crazy round.
I got great dice in sz110 and Yugo and sucked it up in France.
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Dice are fickle - 30 years of this game has taught me that :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Gold Coast to French Central Africa
1 bomber moved from Shensi to Samara
1 mech_infantry moved from Tsinghai to Samara
1 infantry moved from Volgograd to Samara
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Samara
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Southern France to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Tsinghai to Caucasus
1 bomber moved from Samara to Volgograd
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
5 submarines moved from 96 Sea Zone to 97 Sea Zone
5 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs -
Dice are fickle - 30 years of this game has taught me that :)
Ha, that post was actually supposed to be a response in another game. But yes they are fickle . . .
Had a 7 on 8 air battle were I missed and he hit twice. My 3 bombers continued on and two of them were shot down . . … :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs