A rough start for the Luftwaffe.
SethTheNewb (Allies +10) vs MiamiUMike (Axis) - G40.2 - Round 2!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 11 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Malta to Egypt
1 infantry moved from Alexandria to EgyptCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,2,5
British collect 26 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Syria
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Algeria to 95 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 aaGuns moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Southern France to France
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 submarines moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from Finland to Norway
1 armour moved from Yugoslavia to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 submarines moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from Finland to Norway
1 armour moved from Yugoslavia to GreeceCombat - Germans
Air Battle in Egypt
Germans attacks with 6 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
1 tactical_bomber killed by AA
Bombing raid in Egypt rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 5
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
3 infantry moved from Slovakia Hungary to Poland
4 armour moved from Yugoslavia to Romania
2 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Western Germany to Germany
1 infantry moved from Slovakia Hungary to Yugoslavia
2 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 artilleries placed in Romania
7 mech_infantrys placed in Germany
2 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
I assumed with the number of planes brought in that you would NOT want to intercept in Egypt…
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Karelia to Novgorod
2 artilleries moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
1 armour moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Turkmenistan to Volgograd
2 infantry moved from Sakha to Amur
2 aaGuns and 8 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to NovgorodPlace Units - Russians
1 artillery, 1 fighter and 1 mech_infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
I assumed with the number of planes brought in that you would NOT want to intercept in Egypt…
MM
You assumed correctly.
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BTW - I will stop doing that - I know that in both cases, I was right (and honestly, saw no reason you’d scramble or intercept), but I owe you the courtesy of asking first.
Sorry!
MM
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BTW - I will stop doing that - I know that in both cases, I was right (and honestly, saw no reason you’d scramble or intercept), but I owe you the courtesy of asking first.
Sorry!
MM
At least for me, you can continue assuming when it’s that big of a lopsided dice. Now if the situation was different . . imagine if you would that I owned both sides of the canal, and that I had the ability to capture S. Italy and there was nothing Germany could do to stop it except maybe try to destroy my NB to stop a US transport from taking SITA, then I’d want you to ask for a scramble/intercept decision. So unless I need or might need a NB or AB with another country, go ahead and just assume with lopsided battle lines like that. Anything over 2:1 ratio in your favor, no scramble/intercept, ask if it’s under.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Chahar to Hopei
1 fighter moved from Chahar to Hopei
1 bomber moved from Siam to 44 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Siam to Shensi
2 infantry moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 infantry moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Siam to Yunnan
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Chahar to HopeiCombat - Japanese
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Java from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Siam to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 battleship and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Jehol
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 fighter and 2 mech_infantrys placed in Kiangsu
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 bombers moved from Eastern United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 artillery and 8 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 25 PUs;
British buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 fighter moved from Egypt to Anglo Egyptian Sudan
2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 infantry
Italians defend with 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 4 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 infantry moved from India to Burma
3 aaGuns moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from United Kingdom to French West AfricaPlace Units - British
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 101 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Changing ownership of 106 Sea Zone from Germans to British
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1,1,2,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 19 PUs (9 lost to blockades); end with 20 PUs totalPlace Units - UK_Pacific
1 armour, 5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 5 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Syria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from 95 Sea Zone to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Syria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from 95 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
British defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for British: 2 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for Italians: 5 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
Well - I have been on the wrong side of many bad dice games - but, this game, my dice have been very, very good overall. Sorry about that - makes it harder to play, I know… :?