Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Germany
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
Trigger germanaTIC: Germany gains access to ImprovedCarriers
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTAH: Germany gains access to AdvancedHulls
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover IncreasedFighterRange
Combat Move - Germany
Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger germanSW5: Setting combatOffenseEffect to 3:germanCombatEngineer for territoryEffectAttachment attached to Urban
Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
1 unit repaired.
1 germanAntiTankGun moved from Smolensk to Tula
Germany take Tula from Russia
1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk
1 germanAntiTankGun moved from Western Karelia to Murmansk
1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Murmansk
1 germanTacticalBomber moved from Finland to Murmansk
2 germanFighters moved from Norway to Murmansk
1 germanStrategicBomber moved from Norway to Scotland
1 germanSubmarine moved from 25 Sea Zone to 13 Sea Zone
1 germanSubmarine moved from 35 Sea Zone to 38 Sea Zone
1 germanSubmarine moved from 61 Sea Zone to 39 Sea Zone
1 germanSubmarine moved from 6 Sea Zone to 20 Sea Zone
1 germanSubmarine moved from 21 Sea Zone to 32 Sea Zone
1 germanSubmarine moved from 21 Sea Zone to 33 Sea Zone
1 germanInfantry moved from French West Africa to Gold Coast
1 germanInfantry moved from French Central Africa to Gold Coast
1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 4 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Southern Ukraine to Crimea
1 germanMech.Infantry and 1 germanTank moved from Eastern Ukraine to Crimea
1 germanStrategicBomber moved from Belorussia to Volgarod
1 germanTacticalBomber moved from Belorussia to Murmansk
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 8 PUs total
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs total
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 18 PUs total
Research Technology - Germany
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
Trigger germanaTIC: Germany gains access to ImprovedCarriers
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTAH: Germany gains access to AdvancedHulls
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover IncreasedFighterRange
Combat Move - Germany
Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger germanSW5: Setting combatOffenseEffect to 3:germanCombatEngineer for territoryEffectAttachment attached to Urban
Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
1 unit repaired.
1 germanAntiTankGun moved from Smolensk to Tula
Germany take Tula from Russia
1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk
1 germanAntiTankGun moved from Western Karelia to Murmansk
1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Murmansk
1 germanTacticalBomber moved from Finland to Murmansk
2 germanFighters moved from Norway to Murmansk
1 germanStrategicBomber moved from Norway to Scotland
1 germanSubmarine moved from 25 Sea Zone to 13 Sea Zone
1 germanSubmarine moved from 35 Sea Zone to 38 Sea Zone
1 germanSubmarine moved from 61 Sea Zone to 39 Sea Zone
1 germanSubmarine moved from 6 Sea Zone to 20 Sea Zone
1 germanSubmarine moved from 21 Sea Zone to 32 Sea Zone
1 germanSubmarine moved from 21 Sea Zone to 33 Sea Zone
1 germanInfantry moved from French West Africa to Gold Coast
1 germanInfantry moved from French Central Africa to Gold Coast
1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 4 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks moved from Southern Ukraine to Crimea
1 germanMech.Infantry and 1 germanTank moved from Eastern Ukraine to Crimea
1 germanStrategicBomber moved from Belorussia to Volgarod
1 germanTacticalBomber moved from Belorussia to Murmansk
Combat - Germany
Germany creates battle in territory 14 Sea Zone
Strategic bombing raid in Scotland
Bombing raid in Scotland rolls: 3 and causes: 3 damage to unit: britishBarracks
Bombing raid in Scotland causes 3 damage total.
Strategic bombing raid in Volgarod
Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianBarracks
Bombing raid in Volgarod causes 5 damage total.
Battle in 14 Sea Zone
Germany attack with 1 germanSubmarine
Russia defend with 1 russianTransport
Germany win with 1 germanSubmarine remaining. Battle score for attacker is 7
Casualties for Russia: 1 russianTransport
Battle in Murmansk
Germany attack with 2 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
Russia defend with 1 Flagpole, 1 Material, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment, 1 russianInfantry and 1 russianTank
Some non-combat units are destroyed:
Germany win, taking Murmansk from Russia with 2 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanFighters and 2 germanTacticalBombers remaining. Battle score for attacker is 8
Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment, 1 russianInfantry and 1 russianTank
Casualties for Germany: 2 germanInfantrys
Battle in Crimea
Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 4 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks
Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianFortification and 2 russianInfantrys
Some non-combat units are destroyed:
Germany win, taking Crimea from Russia with 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 3 germanTanks remaining. Battle score for attacker is 5
Casualties for Russia: 1 russianAntiAirGun, 1 russianFortification and 2 russianInfantrys
Casualties for Germany: 2 germanInfantrys
Battle in 13 Sea Zone
Germany attack with 3 germanSubmarines
Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer
Germany win with 3 germanSubmarines remaining. Battle score for attacker is 15
Casualties for Britain: 1 britishTransport
Casualties for Russia: 1 russianDestroyer
Battle in Gold Coast
Germany attack with 2 germanInfantrys
Britain defend with 1 britishInfantry; ExiledAllies defend with 1 Flagpole
1 germanInfantry owned by the Germany retreated to French West Africa
ExiledAllies win with 1 britishInfantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 germanInfantry
Non Combat Move - Germany
Note to player Germany:
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
1 germanFighter moved from Algeria to West Africa
1 germanTransport moved from 50 Sea Zone to 48 Sea Zone
1 germanArtillery and 1 germanInfantry moved from Tunisia to 48 Sea Zone
1 germanInfantry moved from Algeria to Tunisia
1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
1 germanArtillery and 1 germanInfantry moved from 51 Sea Zone to Tobruk
1 germanDestroyer moved from 50 Sea Zone to 51 Sea Zone
1 germanInfantry moved from Pinsk Marshes to Orel Kursk
1 Material and 1 Truck moved from Western Ukraine to Orel Kursk
1 germanAirTransport moved from Romania to Crete
1 Truck and 1 germanInfantry moved from Romania to Kharkov
2 germanArtillerys and 4 germanInfantrys moved from Romania to Western Ukraine
1 germanAntiTankGun and 1 germanInfantry moved from Western Ukraine to Kharkov
1 Material and 1 germanAirTransport moved from Finland to Orel Kursk
1 germanAirTransport moved from Orel Kursk to Belorussia
2 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper moved from Finland to Eastern Finland
2 germanFighters moved from Murmansk to Eastern Finland
1 germanNavalFighter moved from Northern Germany to Low Countries
1 germanNavalFighter moved from Denmark to Low Countries
1 germanBattleship moved from 27 Sea Zone to 25 Sea Zone
1 Material and 1 Truck moved from Eastern France to Eastern Germany
1 germanCombatEngineer moved from Southern Germany to Eastern Germany
1 germanArtillery and 1 germanMech.Infantry moved from Southern Germany to Poland
1 germanTank moved from Southern Germany to Poland
1 Truck moved from Southern Germany to Eastern France
1 Truck and 1 germanAntiAirGun moved from Eastern France to Low Countries
1 germanInfantry moved from Vichy France to Western France
1 germanFighter moved from Vichy France to Norway
1 germanTacticalBomber moved from Murmansk to Eastern Finland
1 germanTacticalBomber moved from Murmansk to Finland
1 germanAlpineInfantry and 1 germanArtillery moved from Hungary Slovakia to Romania
1 germanInfantry moved from Bohemia Moravia to Hungary Slovakia
2 germanInfantrys moved from Austria to Hungary Slovakia
1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia
1 germanInfantry moved from Poland to Lithuania
4 germanInfantrys moved from Eastern Germany to Poland
1 germanCombatEngineer moved from Belorussia to Orel Kursk
1 germanMech.Infantry moved from Smolensk to Orel Kursk
3 germanInfantrys moved from Eastern Poland to Belorussia
1 Truck moved from Northern Finland to Finland
1 germanStrategicBomber moved from Volgarod to Voronezh
1 germanAntiTankGun and 1 germanInfantry moved from Eastern Ukraine to Voronezh
1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Voronezh
1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Belorussia to Voronezh
1 germanAntiTankGun and 1 germanInfantry moved from Belorussia to Lativa Estonia
1 germanTank moved from Pskov to Voronezh
1 germanAntiTankGun and 1 germanArtillery moved from Pskov to Lativa Estonia
1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Voronezh
1 Truck and 1 germanInfantry moved from Eastern Poland to Lativa Estonia
1 germanFighter moved from Bessarabia to Kharkov
1 germanFighter moved from Northern Germany to Belorussia
1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Eastern Poland to Lativa Estonia
1 germanTank moved from Eastern Poland to Orel Kursk
1 germanMech.Infantry moved from Lativa Estonia to Orel Kursk
1 germanInfantry moved from Orel Kursk to Voronezh
1 germanInfantry moved from Pskov to Smolensk
1 germanInfantry moved from Lativa Estonia to Pskov
1 germanStrategicBomber moved from Scotland to Denmark
Purchase Units - Germany
Germany buy 1 ResearchCenter, 1 germanArtillery, 1 germanFactory, 1 germanFighter, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 2 germanSubmarines and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Orel Kursk being upgraded or consumed: 2 Materials
1 germanFactory placed in Orel Kursk
Units in Eastern Germany being upgraded or consumed: 2 Materials
1 ResearchCenter, 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry placed in Eastern Germany
1 germanFighter and 1 germanNavalFighter placed in Southern Germany
2 germanSubmarines placed in 25 Sea Zone
1 germanTank placed in Western Germany
3 germanInfantrys placed in Austria
1 germanInfantry placed in Northern Germany
Activate Technology - Germany
Germany activating IncreasedFighterRange
Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttatchment attached to germanAirfield
Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to germanAirfield
Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to germanCarrier
Trigger germanSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to germanInfantry
Trigger germanSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to germanAlpineInfantry
Trigger germanSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to germanParatrooper
Trigger germanSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to germanCombatEngineer
Trigger germanIH1: Setting attack to 6 for unitAttatchment attached to germanCruiser
Trigger germanIH1: Setting isAAforCombatOnly to true for unitAttatchment attached to germanCruiser
Trigger germanIH1: Setting mayOverStackAA to true for unitAttatchment attached to germanCruiser
Trigger germanIH1: Setting maxAAattacks to 1 for unitAttatchment attached to germanCruiser
Trigger germanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttatchment attached to germanCruiser
Trigger germanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttatchment attached to germanCruiser
Trigger germanIH2: Setting attack to 8 for unitAttatchment attached to germanBattleship
Trigger germanSW1: Setting isMarine to true for unitAttatchment attached to germanMarine
Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called germanAirTransport with name:supportAttachmentAirtrangerman
Turn Complete - Germany
Germany collect 71 PUs; end with 71 PUs total
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Purchase Units - VichyFrance
VichyFrance buy 1 germanEntrenchment, 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs;
Place Units - VichyFrance
Units in Algeria being upgraded or consumed: 1 Material
1 germanEntrenchment placed in Algeria
1 germanFighter and 2 germanInfantrys placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 16 PUs; end with 16 PUs total
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys
Purchase Units - DanubeAxis
DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
3 germanInfantrys placed in Romania
1 germanArtillery placed in Hungary Slovakia
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Hungary Slovakia change ownership: 1 germanArtillery
Some Units in Romania change ownership: 3 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs;
Place Units - Finland
1 germanArtillery and 1 germanInfantry placed in Finland
Turn Complete - Finland
Finland collect 9 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
Some Units in Murmansk change ownership: 1 Material and 1 Truck
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Russia
Note to player Russia:
Trigger russianaTIP: Russia gains access to ImprovedProduction
Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
Russia spend 0 on tech rolls
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianInfantry moved from Astrakhan to Caucasus
1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Caucasus
2 russianInfantrys moved from Volgarod to Tula
1 russianStrategicBomber moved from Moscow to Tula
1 russianFighter moved from Leningrad to Tula
1 russianInfantry moved from Eastern Karelia to Western Karelia
Russia take Western Karelia from Finland
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Russia
Note to player Russia:
Trigger russianaTIP: Russia gains access to ImprovedProduction
Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
Russia spend 0 on tech rolls
Combat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianInfantry moved from Astrakhan to Caucasus
1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Caucasus
2 russianInfantrys moved from Volgarod to Tula
1 russianStrategicBomber moved from Moscow to Tula
1 russianFighter moved from Leningrad to Tula
1 russianInfantry moved from Eastern Karelia to Western Karelia
Russia take Western Karelia from Finland
Combat - Russia
Battle in Tula
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber
Germany defend with 1 Flagpole and 1 germanAntiTankGun
Russia win, taking Tula from Germany with 1 russianFighter, 1 russianInfantry and 1 russianStrategicBomber remaining. Battle score for attacker is 1
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanAntiTankGun
Battle in Caucasus
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
Italy defend with 1 Flagpole and 1 italianAlpineInfantry
Russia win, taking Caucasus from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Italy: 1 italianAlpineInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 russianAlpineInfantry, 2 russianInfantrys and 1 russianMarine moved from Astrakhan to Southern Caucasus
1 russianInfantry moved from Western Kazahk to Stalingrad
1 russianAntiTankGun, 1 russianArtillery and 1 russianInfantry moved from Volgarod to Stalingrad
1 russianAlpineInfantry moved from Sverdlovsk to Western Kazahk
1 russianInfantry moved from Sverdlovsk to Stalingrad
1 russianAirTransport and 1 russianParatrooper moved from Urals to Stalingrad
1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Stalingrad
1 russianFighter and 1 russianStrategicBomber moved from Tula to Moscow
1 russianArtillery moved from Archangel to Eastern Karelia
1 Material and 1 Truck moved from Archangel to Leningrad
1 Truck moved from Leningrad to Novgorod
1 russianAntiTankGun moved from Archangel to Vologda
1 Truck moved from Leningrad to Eastern Karelia
1 Truck and 1 russianAntiAirGun moved from Eastern Karelia to Novgorod
1 Truck moved from Novgorod to Moscow
1 russianHeavyTank moved from Novgorod to Moscow
1 Truck moved from Moscow to Vologda
1 Truck and 1 russianAntiAirGun moved from Vologda to Moscow
1 russianArtillery and 1 russianMech.Infantry moved from Kansk to Yakut
1 Truck and 1 russianAntiTankGun moved from Kansk to Yakut
1 Truck moved from Yakut to Irkutsk
1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut
1 Truck moved from Yakut to Kansk
1 russianInfantry moved from Irkutsk to Yakut
1 russianArtillery moved from Soviet Far East to Eastern Evenki
1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Altay
1 Truck moved from Altay to Novosibirsk
1 russianInfantry moved from Moscow to Novgorod
Purchase Units - Russia
Russia repair 4 damage on 4 russianBarrackss; Remaining resources: 62 PUs; 3 techTokens;
Russia buy 4 Materials, 3 russianEntrenchments and 13 russianInfantrys; Remaining resources: 0 PUs; 3 techTokens;
Place Units - Russia
Units in Leningrad being upgraded or consumed: 1 Material
1 russianEntrenchment and 2 russianInfantrys placed in Leningrad
Units in Moscow being upgraded or consumed: 1 Material
2 Materials, 1 russianEntrenchment and 2 russianInfantrys placed in Moscow
3 russianInfantrys placed in Stalingrad
Turning on Edit Mode
EDIT: Adding units owned by Russia to Stalingrad: 1 Material and 1 Truck
EDIT: Turning off Edit Mode
Units in Stalingrad being upgraded or consumed: 1 Material
1 russianEntrenchment placed in Stalingrad
2 Materials placed in Novosibirsk
2 russianInfantrys placed in Irkutsk
1 russianInfantry placed in Volgarod
2 russianInfantrys placed in Vologda
1 russianInfantry placed in Volgarod
Turning on Edit Mode
EDIT: Removing units owned by Russia from Moscow: 1 Material and 1 Truck
EDIT: Turning off Edit Mode
Turn Complete - Russia
Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
Russia collect 60 PUs; end with 60 PUs total
ResearchCenter in Urals creates 3 techTokens; Russia end with 6 techTokens
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover SpecialWarfare
Combat Move - Japan
Some non-combat units are destroyed:
Some non-combat units are destroyed:
1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
1 japaneseTank moved from Vladivostok to Far Eastern Republic
1 japaneseMech.Infantry moved from Vladivostok to Far Eastern Republic
1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan
Japan take Eastern Szechwan from China
1 japaneseArtillery moved from Burma to Rangoon
Japan take Rangoon from Britain
1 japaneseStrategicBomber moved from French Indochina to Northern China
1 japaneseInfantry moved from French Indochina to Yunnan
Japan take Yunnan from China
2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseMarine moved from Luzon to 96 Sea Zone
1 japaneseParatrooper moved from Luzon to 127 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
1 japaneseMarine moved from 94 Sea Zone to Brunei
1 japaneseCruiser moved from 96 Sea Zone to 127 Sea Zone
1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
3 japaneseMarines moved from Wake Island to 120 Sea Zone
2 japaneseCarriers, 3 japaneseMarines, 3 japaneseNavalFighters, 1 japaneseSubmarine and 2 japaneseTransports moved from 120 Sea Zone to 110 Sea Zone
1 japaneseCarrier moved from 123 Sea Zone to 127 Sea Zone
1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 148 Sea Zone to 91 Sea Zone
1 japaneseNavalFighter moved from 123 Sea Zone to Phillippines Islands
1 japaneseBattleship moved from 148 Sea Zone to 91 Sea Zone
1 japaneseNavalFighter moved from 123 Sea Zone to Phillippines Islands
2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
2 japaneseMarines moved from 96 Sea Zone to Hong Kong
1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Hong Kong
1 japaneseTacticalBomber moved from Shanghai to Hong Kong
1 japaneseFighter moved from Shanghai to Hong Kong
1 japaneseFighter moved from French Indochina to Hong Kong
1 japaneseCruiser moved from 98 Sea Zone to 96 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Kwangsi to Kweichow
2 japaneseFighters moved from French Indochina to Kweichow
3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shensi to Hupeh
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Hunan
Japan take Hunan from China
3 japaneseMarines and 3 japaneseNavalFighters moved from 110 Sea Zone to Midway
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs total
Consolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs total
Research Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover SpecialWarfare
Combat Move - Japan
Some non-combat units are destroyed:
Some non-combat units are destroyed:
1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
1 japaneseTank moved from Vladivostok to Far Eastern Republic
1 japaneseMech.Infantry moved from Vladivostok to Far Eastern Republic
1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan
Japan take Eastern Szechwan from China
1 japaneseArtillery moved from Burma to Rangoon
Japan take Rangoon from Britain
1 japaneseStrategicBomber moved from French Indochina to Northern China
1 japaneseInfantry moved from French Indochina to Yunnan
Japan take Yunnan from China
2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
1 japaneseMarine moved from Luzon to 127 Sea Zone
1 japaneseMarine moved from Luzon to 96 Sea Zone
1 japaneseParatrooper moved from Luzon to 127 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
1 japaneseMarine moved from 94 Sea Zone to Brunei
1 japaneseCruiser moved from 96 Sea Zone to 127 Sea Zone
1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
3 japaneseMarines moved from Wake Island to 120 Sea Zone
2 japaneseCarriers, 3 japaneseMarines, 3 japaneseNavalFighters, 1 japaneseSubmarine and 2 japaneseTransports moved from 120 Sea Zone to 110 Sea Zone
1 japaneseCarrier moved from 123 Sea Zone to 127 Sea Zone
1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 148 Sea Zone to 91 Sea Zone
1 japaneseNavalFighter moved from 123 Sea Zone to Phillippines Islands
1 japaneseBattleship moved from 148 Sea Zone to 91 Sea Zone
1 japaneseNavalFighter moved from 123 Sea Zone to Phillippines Islands
2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone
2 japaneseMarines moved from 96 Sea Zone to Hong Kong
1 japaneseTank moved from Fo Kien to Hong Kong
1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Hong Kong
1 japaneseTacticalBomber moved from Shanghai to Hong Kong
1 japaneseFighter moved from Shanghai to Hong Kong
1 japaneseFighter moved from French Indochina to Hong Kong
1 japaneseCruiser moved from 98 Sea Zone to 96 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Kwangsi to Kweichow
2 japaneseFighters moved from French Indochina to Kweichow
3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Shensi to Hupeh
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Inner Mongolia to Hupeh
1 japaneseArtillery and 2 japaneseInfantrys moved from Anhwei to Hunan
Japan take Hunan from China
3 japaneseMarines and 3 japaneseNavalFighters moved from 110 Sea Zone to Midway
Combat - Japan
Strategic bombing raid in Northern China
Bombing raid in Northern China rolls: 5 and causes: 5 damage to unit: chineseBarracks
Bombing raid in Northern China causes 5 damage total.
Battle in Hong Kong
Japan attack with 2 japaneseFighters, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 2 japaneseTanks
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
Some non-combat units are destroyed:
Japan converts britishDocks into different units
Japan win, taking Hong Kong from Britain with 2 japaneseFighters, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is -1
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
Casualties for Japan: 2 japaneseMarines and 1 japaneseMech.Infantry
Battle in Midway
Japan attack with 3 japaneseMarines and 3 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
Some non-combat units are destroyed:
Japan win, taking Midway from Usa with 3 japaneseMarines and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Usa: 1 americanInfantry
Battle in Kweichow
Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole and 1 chineseInfantry
Japan win, taking Kweichow from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 0
Casualties for China: 1 chineseInfantry
Casualties for Japan: 1 japaneseInfantry
Battle in Hupeh
Japan attack with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMech.Infantry
China defend with 1 Flagpole and 1 chineseInfantry
Japan win, taking Hupeh from China with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Far Eastern Republic
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank
Russia defend with 1 Flagpole and 1 russianAlpineInfantry
Japan win, taking Far Eastern Republic from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 4
Casualties for Russia: 1 russianAlpineInfantry
Battle in Brunei
Battle in Phillippines Islands
Japan attack with 1 japaneseMarine and 2 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
Some non-combat units are destroyed:
Japan win, taking Brunei from Britain, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Usa: 1 americanInfantry
Non Combat Move - Japan
Note to player Japan:
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
1 Material, 1 Truck and 1 japaneseCombatEngineer moved from Japan to Tokyo
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank moved from Tokyo to Japan
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
1 japaneseArtillery, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
1 japaneseArtillery and 3 japaneseInfantrys moved from 95 Sea Zone to French Indochina
1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
1 Truck and 1 japaneseCombatEngineer moved from Peking to Korea
1 Truck moved from Manchuria to Eastern Manchuria
1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
1 japaneseAlpineInfantry, 1 japaneseHeavyArtillery and 1 japaneseMech.Infantry moved from Vladivostok to Khabarovskiy Kray
1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
1 Truck and 1 japaneseAntiAirGun moved from Peking to Korea
1 Truck, 2 japaneseInfantrys and 1 japaneseMech.Infantry moved from Manchuria to Suiyuan
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia
1 japaneseArtillery and 3 japaneseInfantrys moved from Shansi to Inner Mongolia
1 japaneseStrategicBomber moved from Northern China to Inner Mongolia
1 japaneseTacticalBomber moved from Hong Kong to Thailand
2 japaneseFighters moved from Hong Kong to French Indochina
2 japaneseFighters moved from Kweichow to French Indochina
2 japaneseInfantrys moved from French Indochina to Burma
1 Truck moved from French Indochina to Hong Kong
1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
1 japaneseArtillery and 1 japaneseInfantry moved from 94 Sea Zone to Brunei
1 japaneseAirTransport moved from Shanghai to Luzon
2 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Thailand to Burma
1 japaneseNavalFighter moved from 91 Sea Zone to Thailand
1 japaneseNavalFighter moved from 91 Sea Zone to Saigon
3 japaneseNavalFighters moved from Midway to 110 Sea Zone
Purchase Units - Japan
Japan buy 1 Material, 1 ResearchCenter, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseNavalFighter, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
1 japaneseInfantry placed in Tokyo
1 japaneseInfantry and 2 japaneseMarines placed in Kyushu Shikoku
1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
1 Material and 1 japaneseNavalFighter placed in Japan
Units in Korea being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Korea
2 japaneseArtillerys placed in Peking
Activate Technology - Japan
Japan activating SpecialWarfare
Trigger japaneseSW1: Setting isMarine to true for unitAttatchment attached to japaneseMarine
Trigger japaneseSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to japaneseInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to japaneseAlpineInfantry
Trigger japaneseSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to japaneseParatrooper
Trigger japaneseSW2: Setting canInvadeOnlyFrom to germanTransport:italianTransport:japaneseTransport for unitAttatchment attached to japaneseCombatEngineer
Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttatchment attached to japaneseAirfield
Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to japaneseAirfield
Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to japaneseCarrier
Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called japaneseAirTransport with name:supportAttachmentAirtranjapanese
Turn Complete - Japan
Japan collect 69 PUs; end with 69 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs;
Place Units - Thailand
1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
Turn Complete - Thailand
Thailand collect 7 PUs; end with 7 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
I clicked through a scramble opportunity but it was a terrible one anyway, hope you’re ok with that.
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - China
China spend 0 on tech rolls
Combat Move - China
1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry moved from Chungking to Eastern Szechwan
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - China
China spend 0 on tech rolls
Combat Move - China
1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry moved from Chungking to Eastern Szechwan
Combat - China
Battle in Eastern Szechwan
China attack with 1 chineseAlpineInfantry, 1 chineseFighter and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China win, taking Eastern Szechwan from Japan with 1 chineseAlpineInfantry and 1 chineseFighter remaining. Battle score for attacker is 1
Casualties for Japan: 1 japaneseAlpineInfantry
Casualties for China: 1 chineseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
1 chineseFighter moved from Eastern Szechwan to Chungking
1 chineseCombatEngineer moved from Ningsia to Northern China
1 chineseInfantry moved from Northern China to Ningsia
1 Truck moved from Chungking to Ningsia
1 Truck moved from Northern China to Altay
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China repair 2 damage on 2 chineseBarrackss; Remaining resources: 21 PUs; 3 techTokens;
China buy 1 chineseArtillery, 2 chineseEntrenchments and 5 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens;
Place Units - China
Units in Chungking being upgraded or consumed: 1 Material
1 chineseArtillery, 1 chineseEntrenchment and 2 chineseInfantrys placed in Chungking
Units in Northern China being upgraded or consumed: 1 Material
1 chineseEntrenchment and 2 chineseInfantrys placed in Northern China
1 chineseInfantry placed in Singkiang
Turn Complete - China
China collect 17 PUs; end with 17 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens
…well, yeah all fine. I saw the scrambling last turn was wrong - I wanted to scramble to sz96 instead of sz127. No real need to scramble if you can only damage a BB ;). It’s no problem :)
Britain has to wait until the evening, thats roundabout 12hours from now.
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Britain
Note to player Britain:
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedDestroyers
Combat Move - Britain
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger LLabLL: Britain has 1 Pg placed in Labrador
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs total
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 12 PUs total
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 10 PUs total
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs total
Preparing Ambushes - India
India collect 0 PUs; end with 13 PUs total
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 18 PUs total
Research Technology - Britain
Note to player Britain:
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedDestroyers
Combat Move - Britain
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
1 britishArtillery moved from Quebec to 19 Sea Zone
1 britishInfantry moved from New Brunswick to 19 Sea Zone
1 britishArtillery, 2 britishDestroyers, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone
1 britishArtillery moved from Central Britain to 7 Sea Zone
1 britishInfantry moved from Central Britain to 7 Sea Zone
1 britishArtillery, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 7 Sea Zone to 3 Sea Zone
2 britishArtillerys and 2 britishInfantrys moved from 3 Sea Zone to Iceland
1 britishFighter moved from Newfoundland to Southern Britain
1 britishNavalFighter moved from Labrador to Central Britain
1 britishNavalFighter and 1 britishTacticalBomber moved from Central Britain to Gibraltar
1 Material and 1 Truck moved from Central Britain to Southern Britain
1 Material, 1 Truck and 1 britishCombatEngineer moved from London to Southern Britain
2 britishInfantrys moved from London to Central Britain
1 Truck moved from Southern Britain to London
1 britishAirTransport, 1 britishNavalFighter and 1 britishParatrooper moved from Gibraltar to Malta
1 britishInfantry moved from Central Egpyt to Western Egypt
1 Truck moved from Central Egpyt to Cairo
1 Material, 1 Truck and 1 britishTank moved from Cairo to Western Egypt
2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Abyssinia to 72 Sea Zone
1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTransports moved from 72 Sea Zone to 53 Sea Zone
1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from 53 Sea Zone to Western Egypt
1 britishSubmarine moved from 72 Sea Zone to 53 Sea Zone
1 britishDestroyer moved from 73 Sea Zone to 53 Sea Zone
1 britishInfantry and 1 britishMarine moved from Kenya Uganda to 76 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Cairo
1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Cairo
1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo
1 britishArtillery and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
1 britishCombatEngineer and 1 britishInfantry moved from Eastern South Africa to Rhodesia
1 britishInfantry moved from Cape Town to Eastern South Africa
1 Material and 1 Truck moved from Cape Town to Rhodesia
2 britishInfantrys moved from Bombay to 75 Sea Zone
1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 88 Sea Zone
2 britishInfantrys moved from 88 Sea Zone to Sumatra
1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
1 britishFighter moved from Calcutta to Sumatra
1 Material and 1 Truck moved from Bombay to Western Bengal
1 britishMech.Infantry moved from Bombay to Western Bengal
1 britishInfantry moved from New Dehli to Western Bengal
1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Bengal to Calcutta
1 Truck moved from Western Madras to Bombay
1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 145 Sea Zone to 151 Sea Zone
1 britishCombatEngineer moved from Queensland to 151 Sea Zone
1 britishCombatEngineer, 1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 151 Sea Zone to 149 Sea Zone
1 britishCombatEngineer moved from 149 Sea Zone to Northwestern Australia
1 britishMarine moved from Northern Territory to Northwestern Australia
1 britishBattleship, 1 britishCruiser and 1 britishDestroyer moved from 162 Sea Zone to 149 Sea Zone
1 britishTransport moved from 161 Sea Zone to 151 Sea Zone
1 britishTransport moved from 161 Sea Zone to 153 Sea Zone
1 britishInfantry moved from Fiji to 153 Sea Zone
1 britishInfantry and 1 britishTransport moved from 153 Sea Zone to 152 Sea Zone
1 britishInfantry moved from 152 Sea Zone to Queensland
1 britishArtillery moved from Queensland to Southern Australia
1 britishArtillery moved from New South Wales to Southern Australia
1 Material, 1 Truck, 1 britishFighter, 1 britishNavalFighter and 1 britishTank moved from New South Wales to Northwestern Australia
1 britishInfantry moved from British Columbia to 104 Sea Zone
1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
1 britishInfantry moved from 101 Sea Zone to Soviet Far East
1 britishTank moved from Ontario to Saskatchewan
1 Truck moved from British Columbia to Saskatchewan
Purchase Units - Britain
Britain repair 2 damage on 2 britishBarrackss; Remaining resources: 45 PUs; 0 techTokens;
Britain buy 1 ResearchCenter, 2 britishDestroyers, 2 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
Units in Southern Britain being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishBattleship, 1 britishCarrier and 1 britishCruiser
EDIT: Adding units owned by Britain to 7 Sea Zone: 1 britishBattleship, 1 britishCarrier and 1 britishCruiser
EDIT: Turning off Edit Mode
2 britishDestroyers placed in 7 Sea Zone
2 britishNavalFighters placed in Central Britain
2 britishInfantrys placed in London
Activate Technology - Britain
Britain activating ImprovedDestroyers
Trigger britishImpD: Setting isDestroyer to true for unitAttatchment attached to britishDestroyer
Britain giving technology to Usa: ImprovedDestroyers
Turn Complete - Britain
Britain collect 36 PUs; end with 36 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Northwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Western Bengal change ownership: 1 Material
Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs;
Place Units - Canada
1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy nothing; Remaining resources: 12 PUs;
Turn Complete - ExiledAllies
ExiledAllies collect 26 PUs; end with 38 PUs total
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 35 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 33 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 31 PUs
Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 28 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 26 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 24 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 Material
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt repair 3 damage on 3 britishBarrackss; Remaining resources: 7 PUs;
Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - Egypt
Units in Western Egypt being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Western Egypt
2 britishInfantrys placed in Cairo
Turn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in Cairo change ownership: 2 britishInfantrys
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Purchase Units - SouthAfrica
Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
SouthAfrica buy 1 Truck and 1 britishTank; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 Material, 1 Truck and 1 britishTank placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in Cape Town change ownership: 1 Material, 1 Truck and 1 britishTank
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 britishEntrenchment and 4 britishInfantrys; Remaining resources: 0 PUs;
Place Units - India
Units in Calcutta being upgraded or consumed: 1 Material
1 britishEntrenchment and 2 britishInfantrys placed in Calcutta
1 Material and 2 britishInfantrys placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys
Some Units in Western Bengal change ownership: 1 Material
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 Truck and 2 britishDestroyers; Remaining resources: 0 PUs;
Place Units - Australia
2 britishDestroyers placed in 149 Sea Zone
1 Material and 1 Truck placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
Some Units in New South Wales change ownership: 1 Material and 1 Truck
Some Units in Northwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
…well, wow, I’m surprised that fit into one post o_O
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Italy
Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
Italy spend 0 on tech rolls
Combat Move - Italy
Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger italianSW5: Setting combatOffenseEffect to 3:italianCombatEngineer for territoryEffectAttachment attached to Urban
Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
Combat - Italy
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianInfantry moved from Kharkov to Eastern Ukraine
1 italianArtillery moved from Eastern Ukraine to Voronezh
1 italianMech.Infantry moved from Kharkov to Voronezh
1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Voronezh
1 italianInfantry moved from Western Ukraine to Kharkov
1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov
3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
1 italianFighter moved from Algeria to Southern Italy
1 italianTacticalBomber moved from Tripolitania to Southern Italy
1 italianBattleship and 1 italianSubmarine moved from 43 Sea Zone to 46 Sea Zone
1 italianArtillery moved from Northern Italy to Rome
1 Truck moved from Southern Italy to Rome
1 Truck moved from Rome to Southern Italy
1 italianStrategicBomber moved from Crete to Al Kufrah
1 italianInfantry moved from Romania to Western Ukraine
1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
2 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
2 italianInfantrys, 1 italianTank and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
2 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk
Purchase Units - Italy
Italy buy 1 ResearchCenter, 1 italianArtillery, 3 italianMarines, 1 italianTank and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens;
Place Units - Italy
Units in Northern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter, 1 italianArtillery and 1 italianTank placed in Northern Italy
1 italianTransport placed in 46 Sea Zone
3 italianMarines placed in Rome
Activate Technology - Italy
Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttatchment attached to italianAirfield
Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to italianAirfield
Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to italianCarrier
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 9 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 12 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 15 techTokens
I noticed right after posting that I forgot my air transport so made a minor edit.
…well, no problem. I also did it before (British fleet sz21 -> sz7, during British placement). On this map its really not a shame to overlook something^^
Can you airtransport MarineInf? Thought it would only work for paratroopers.
You can’t transport marines, that’s why I bought a paratrooper instead.
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Usa
Trigger americanaTAD: Usa gains access to AdvancedDestroyers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedHulls
Combat Move - Usa
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
2 americanDestroyers moved from 36 Sea Zone to 30 Sea Zone
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - Usa
Trigger americanaTAD: Usa gains access to AdvancedDestroyers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedHulls
Combat Move - Usa
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
2 americanDestroyers moved from 36 Sea Zone to 30 Sea Zone
Combat - Usa
Battle in 30 Sea Zone
Usa attack with 2 americanDestroyers
Italy defend with 1 italianSubmarine
1 italianSubmarine owned by the Italy Submerged
Usa win, taking 30 Sea Zone from Neutral with 1 americanDestroyer remaining. Battle score for attacker is -8
Casualties for Usa: 1 americanDestroyer
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
1 americanSubmarine moved from 132 Sea Zone to 115 Sea Zone
1 americanBattleship, 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer moved from 156 Sea Zone to 116 Sea Zone
1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone
1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
1 americanInfantry and 1 americanMarine moved from 116 Sea Zone to Johnston Island
1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Gilbert Islands
1 americanNavalFighter moved from Solomon Islands to Queensland
2 americanDestroyers moved from 104 Sea Zone to 112 Sea Zone
1 americanAirTransport moved from Chicago to San Francisco
1 americanMech.Infantry and 1 americanTank moved from Detroit to Washington
1 Truck and 1 americanCombatEngineer moved from Detroit to Washington
1 americanMarine moved from Eastern US to Washington
1 americanCarrier and 1 americanDestroyer moved from 137 Sea Zone to 133 Sea Zone
1 americanNavalFighter moved from Hawaiian Islands to 116 Sea Zone
1 americanFighter moved from Hawaiian Islands to Los Angeles
Purchase Units - Usa
Usa buy 3 americanDestroyers, 1 americanFactory, 4 americanMarines, 1 americanNavalFighter, 1 americanParatrooper, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
2 americanDestroyers, 1 americanSubmarine and 1 americanTransport placed in 30 Sea Zone
Units in Washington being upgraded or consumed: 2 Materials
1 americanFactory and 2 americanMarines placed in Washington
1 americanNavalFighter placed in Chicago
2 americanMarines and 1 americanParatrooper placed in San Francisco
1 americanDestroyer placed in 156 Sea Zone
Activate Technology - Usa
Usa activating ImprovedHulls
Trigger americanImpD: Setting isDestroyer to true for unitAttatchment attached to americanDestroyer
Trigger americanIH2: Setting attack to 8 for unitAttatchment attached to americanBattleship
Trigger americanIH1: Setting attack to 6 for unitAttatchment attached to americanCruiser
Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttatchment attached to americanCruiser
Trigger americanIH1: Setting mayOverStackAA to true for unitAttatchment attached to americanCruiser
Trigger americanIH1: Setting maxAAattacks to 1 for unitAttatchment attached to americanCruiser
Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttatchment attached to americanCruiser
Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttatchment attached to americanCruiser
Turn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens
…well, I dont get it with those DDs. USA has ImprovedDDs (via UK), and the Italian sub can still submerge. Is it delayed Tech Activation, or should I just have ignored the question “should sub submerge”? Because if the sub can still submerge, of course I wouldn’t have attacked that sub. Can’t win anything, can lose something.