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13L G40.2 Boldfresh (allies +9) vs Ziggurat

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber and 1 fighter moved from 91 Sea Zone to Algeria
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 102 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 102 Sea Zone to 90 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 artilleries

  • 12

    you sub kills my cruiser and then kills my destroyer on defense.  looks like it’s
    gonna be my typical dice game.  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Albania to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                2 armour and 2 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from Southern Italy to Algeria
                1 bomber moved from Northern Italy to Algeria
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 cruiser, 1 submarine and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 infantry; British defend with 1 aaGun, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                        AA fire in Algeria :  0/3 hits
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 :  3/7 hits
                        French roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Algeria, round 2 :  2/6 hits
                        1 bomber owned by the British , 1 infantry owned by the French , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Algeria, round 3 :  2/5 hits
                        French roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 3 :  0/4 hits
                        2 infantry owned by the British lost in Algeria
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Algeria, round 4 :  2/5 hits
                        French roll dice for 1 fighter and 1 mech_infantry in Algeria, round 4 :  1/2 hits
                        1 fighter owned by the Italians , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Algeria
                    Italians win, taking Algeria from French with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 fighter and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship and 1 cruiser
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  2/2 hits
                        2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries in Southern France, round 4 :  1/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Italians roll dice for 2 artilleries in Southern France, round 5 :  0/2 hits
                        French roll dice for 1 artillery in Southern France, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery in Southern France, round 6 :  0/1 hits
                        French roll dice for 1 artillery in Southern France, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Southern France, round 7 :  0/1 hits
                        French roll dice for 1 artillery in Southern France, round 7 :  1/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    French win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy
                1 armour moved from Northern Italy to Slovakia Hungary
                4 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag, 2 armour
        Tunisia : 1 flag, 1 artillery and 1 mech_infantry
        Slovakia Hungary : 1 armour
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Libya : 1 artillery, 1 fighter and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        94 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        93 Sea Zone : 1 flag, 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 36
        UK_Pacific : 17 / 18
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Forgot to do the African walk-ins during combat moves, hope that edit is ok. If not, you can put them back. And you certainly lived up to your nickname in Algeria…. those were some of the worst defense dice I’ve seen in a coin flip fight. Sorry about that. Hopefully Southern France made up for it in some small way.

  • 12

    You actually did what I wanted u to do but got really hella lucky huh? Yeah im gonna deny those walkins you want to ask for that after getting so lucky… yeah right.  We will see how the fleet battle in 92 goes first.

  • 12

    If you lose all your airforce in 92 you can have the walkins.

  • 12

    Bs dice like this game are why my record sucks  :lol:

  • 12

    If alg had gone to odds I prolly woulda been fine allowing your combat walkins in noncom.

  • 12

    I am watching hocky so just post the correct map with no walkins for now.  We can revisit after g2.

  • 12

    And next time you get that lucky in a critical battle try not to ask for extra combat walkins after the fact  :roll:


  • @Boldfresh:

    And next time you get that lucky in a critical battle try not to ask for extra combat walkins after the fact  :roll:

    Seriously?

    Look, I can handle venting when the dice don’t go your way. Lord knows I do it too. I ended that battle up 2 from average, not a very big swing in a battle I had 60% on anyways.

    I can handle the discourtesy of not allowing walk-ins. That is completely your prerogative and I can handle a discourteous game. I do not believe that courtesy should be contingent on outcomes as you suggest, but I am not going to force my beliefs on someone else.

    What I will not stand for is being lectured in etiquette by a wannabe sarcastic schoolmarm looking down her nose at an aberrant child. If you wish to continue showing such blatant disrespect to a fellow human being, let me know and I will gladly concede this game and be on my way. I play this game for fun, not for the glory of winning, so I do not mind an extra loss on my record to be recused from a hostile situation. Ask around the boards and you will find that I am one of the nicest, most lenient people around and I do not feel like I need a lesson in etiquette and/or courtesy at this present juncture. Hell, I immediately apologized for the swing in luck. I took a chance starting a game with you even after seeing your history of conflict with others, please don’t make me regret that decision.

  • 12

    I would never ever have asked after such great luck in a crucial battle so I stand behind the point I made.

    If you cant accept a conditional edit then I will just decline your request outright.

  • 12

    And if u dont think 2-3 extra italian aircraft in round 1 are a big deal then I would rather you just forfeited as well.

  • 12

    Ya know what im courteous to those who are courteous.  I am a mirror to those I play.  So if you want to pull bs like that be ready to be called out just like I called out cow and me1945.

  • 12

    You seem like you might be alright and I havent decided yet.  But chill out there is no need to get so upset about a conditional edit.  And if you honestly dont know how big that i1 battle was then I apologize.  You just dont know the game so well and I wont hold that against you.  So let me know if you forfeit or want to continue.

  • 12

    I would rather just play a “discourteous” game from the beginning cuz I never know when my opponent is gonna pull bs like me1945 did.  You know?  And though you were not necessarily supporting him you were being quite the politician about something that was pretty blatantly wrong regardless of what the rules say.  So that admittedly already had me on guard against you.  So to get so lucky and sort of admit it and then take it back is a little like… which is it you know?  Real lucky or no big deal?


  • @Boldfresh:

    You seem like you might be alright and I havent decided yet.� But chill out there is no need to get so upset about a conditional edit.� And if you honestly dont know how big that i1 battle was then I apologize.� You just dont know the game so well and I wont hold that against you.� So let me know if you forfeit or want to continue.

    I am not upset by that, I have no problem with you denying the edit. If you had read what I typed it would be quite clear. I do not appreciate the arrogant, sarcastic, condescending attitude. I know this game quite well and your suggestion to the contrary further exacerbates the situation. Questioning someone’s knowledge or lecturing in proper protocol doesn’t strike you as condescending and inappropriate?

    Yes, I realize how important that battle was. I also know that you don’t give an opponent a 60% chance in a pivotal battle and then complain and lecture when things turn out slightly better than average. I am more than willing to continue, but not in a hostile atmosphere. If the belittling attitude continues, I will be forced to resign.

  • 12

    dude, to suggest that a keeping three extra italian aircraft in I1 is no big deal is the most arrogant, sarcastic and condescending attitude i’ve seen in like 4 days.  strike the three italian aircraft from the board and you can have your edit.  if not, then i cannot allow the walkins to you because you had the benefit of seeing your great luck before making requesting the walkins.  Now, for the guy who was trying to lecture me about how a player can game the system by supporting the rights of Me1945 - why don’t you take your own advice.

  • 12

    can you not understand the simple idea of getting really really lucky then asking for several edits of combat moves can come across as at least mildly chafing?

  • 12

    @Boldfresh:

    can you not understand the simple idea of getting really really lucky then asking for several edits of combat moves can come across as at least mildly chafing?

    the fact that you then blow up start lecturing ME kindof belies some of your real colors, no matter how well you normally keep them veiled.  you do care about winning, to suggest otherwise is pretty silly.  i think you don’t want to admit that you got so lucky in a crucial crucial battle.  but the fact that you get so lucky and then on top of it ask for a bunch of edits of COMBAT MOVES after dice are rolled, especially about the lecture i got from you in the Me thread, just put my guard up.  if you can’t understand that then i don’t know what else to say.

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