Scramble to defend 27?
13L G40 Jenn vs Boldfresh (+48 Allies) + no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Caroline Islands to Iwo Jima
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 aaGuns and 2 infantry moved from Queensland to New South Wales
1 bomber moved from New South Wales to 50 Sea Zone
1 bomber moved from 50 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
9 artilleries moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Northwest Persia to Bryansk
2 fighters moved from Western Ukraine to Rostov
1 tactical_bomber moved from Northwest Persia to Saudi Arabia
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Saudi Arabia
1 artillery moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 mech_infantry moved from Southern France to Spain
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 bomber and 4 infantry moved from Finland to Sweden
2 bombers moved from Western Ukraine to Sweden
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 9 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Saudi Arabia
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Germans win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 1 infantry
Germans win, taking Spain from Neutral_True with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sweden
Germans attack with 3 bombers and 4 infantry
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 1 bomber and 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 2 bombers and 3 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Germans
2 carriers, 3 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Spain to 92 Sea Zone
3 mech_infantrys moved from Normandy Bordeaux to Gibraltar
2 mech_infantrys moved from Southern France to Gibraltar
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 tactical_bomber moved from Morocco to Trans-Jordan
1 tactical_bomber moved from Saudi Arabia to Trans-Jordan
1 artillery and 1 infantry moved from Syria to Iraq
2 fighters moved from Rostov to Greece
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Bryansk to Greece
9 armour and 3 mech_infantrys moved from Western Ukraine to Baltic States
3 aaGuns, 2 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Sweden to Southern Italy
1 artillery moved from Kenya to Belgian Congo
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Germans
3 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 3.
7 mech_infantrys placed in Germany
1 mech_infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
in z92, there is 1 ftr, 1 tac on the ITALIAN acc. there is a ftr, tac on a german acc. and a ftr on the other german acc.
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you did good in sweden! :-)
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ok jenn, you’re up and it’s been 4 days. let’s roll! :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;Combat Move - Russians
2 infantry moved from Vyborg to 115 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Urals
3 fighters moved from Russia to Urals
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Yenisey to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;Combat Move - Russians
2 infantry moved from Vyborg to 115 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Sweden
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Urals
3 fighters moved from Russia to Urals
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Yenisey to UralsCombat - Russians
Battle in Sweden
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Sweden from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 5 armour moved from Vologda to Russia
7 infantry moved from Russia to Tambov
3 fighters moved from Urals to Russia
2 infantry moved from Olgiy to Timguska
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 aaGun moved from Russia to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
All that to get some mech down to Gibraltar?
Hate having to use this computer to play. It gets so freaking HOT because the fans are broken.
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@Cmdr:
All that to get some mech down to Gibraltar?
it’s sortof important to hold gibraltar with this strat. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 5 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 5 infantry moved from 54 Sea Zone to Queensland
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in QueenslandNon Combat Move - Japanese
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 carriers moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Trans-Jordan to 39 Sea Zone
1 bomber moved from 39 Sea Zone to Java
1 bomber moved from Shensi to Shan State
1 bomber moved from Shan State to Java
3 fighters moved from Japan to Manchuria
1 armour moved from Siberia to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 artillery moved from Shensi to Kweichow
4 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Philippines
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo China
5 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 aaGun and 5 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
well, Jenn, russia’s a bright spot for you. that transport is really paying off!
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just a reminder you’re up jenn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in MoroccoNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Eastern United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
1 harbour placed in Iwo JimaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - British
2 armour, 3 artilleries and 22 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to Tanganyika Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - British
2 armour, 3 artilleries and 22 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to 41 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 4 infantry
Germans defend with 1 artillery
British win, taking Tanganyika Territory from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 aaGuns moved from India to Burma
1 infantry moved from West India to India
1 armour, 1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 bomber moved from United Kingdom to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 armour and 1 artillery placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Place Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 armour -
well, Jenn, russia’s a bright spot for you. that transport is really paying off!
I expected it to die eons ago.
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It is only your charm that held it together.
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It is only your charm that held it together.
As I say in Warcraft and Star Trek Online (when I actually have 17 minutes to login!) “I would rather be a well dressed corpse than live with a crappy outfit!” Maybe the captain of that transport ship is flirting around Hamburg, Germany having an affair with the Luftwaffe fighter wing commander there? Or hinting one may happen? lol!





