@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Egypt to Alexandria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Spain
EDIT: 3 aaGuns, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
Place Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 aaGuns, 1 armour, 2 bombers and 5 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 4 destroyers
Eastern Persia : 1 flag
Spain : 3 fighters
98 Sea Zone : 2 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 8 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 8 infantry
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6
Italians collect 16 PUs (12 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 armour moved from Szechwan to Kazakhstan
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
ANZAC attack with 2 armour
Germans defend with 1 artillery and 1 mech_infantry
1 armour owned by the ANZAC retreated to Sikang
Germans win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 armour
Non Combat Move - ANZAC
1 aaGun and 3 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Argentina
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for ANZAC :
Yunnan : 1 aaGun and 3 infantry
Sikang : 1 armour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 3 submarines
66 Sea Zone : 1 transport
Argentina : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Iraq to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
12 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns, 2 armour and 11 infantry moved from Turkey to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns, 12 armour, 14 artilleries, 60 infantry and 13 mech_infantrys moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
2 artilleries, 1 fighter and 7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,5,3
Germans collect 61 PUs (6 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
44 artilleries, 37 infantry and 7 mech_infantrys moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Yenisey to Urals
2 armour and 2 mech_infantrys moved from Timguska to Urals
Combat - Russians
Battle in Urals
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 44 artilleries, 37 infantry and 7 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 44 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Novgorod to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Urals : 3 armour and 4 mech_infantrys
Archangel : 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 6 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Amur to Korea
1 infantry moved from Amur to Korea
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Timguska
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 28 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 armour moved from Spain to Southern France
Americans take Southern France from Italians
5 artilleries and 5 infantry moved from Spain to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 bombers moved from Gibraltar to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Northern Italy causes 10 damage total.
Battle in Egypt
Americans attack with 8 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Egypt from Germans with 8 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 aaGuns moved from Alexandria to Egypt
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery and 2 infantry moved from Spain to 92 Sea Zone
1 aaGun, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Gibraltar to Spain
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Portugal to Spain
1 cruiser and 9 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers and 1 submarine moved from 66 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 bombers moved from Northern Italy to Spain
Place Units - Americans
3 infantry placed in Brazil
3 infantry placed in Venezuela
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry placed in Spain
1 submarine placed in 92 Sea Zone
10 infantry placed in Central United States
8 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Americans collect 78 PUs (2 lost to blockades); end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 factory_major and 10 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 3 fighters
Egypt : 4 aaGuns, 9 artilleries, 10 infantry and 1 mech_infantry
Rio de Oro : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Tobruk : 1 mech_infantry
Portugal : 1 flag
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor and 1 harbour
97 Sea Zone : 2 submarines
92 Sea Zone : 1 cruiser and 1 submarine
101 Sea Zone : 9 transports
Brazil : 1 flag, 1 factory_minor and 3 infantry
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
Bolivia : 1 flag
98 Sea Zone : 4 destroyers and 7 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Hunan to Kweichow
5 infantry moved from Shensi to Kansu
5 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Sikang
10 infantry moved from Jehol to Anhwe
10 infantry moved from Shantung to Anhwe
2 artilleries and 14 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
4 infantry placed in Burma
5 infantry placed in Shensi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2
Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 26 to 27
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Kiangsi : 2 artilleries and 14 infantry
Manchuria : 13 infantry
Shensi : 5 infantry
Kweichow : 2 artilleries and 2 infantry
Kansu : 5 infantry
Tsinghai : 5 infantry
Sikang : 5 infantry
Anhwe : 20 infantry
Burma : 1 flag, 20 infantry
Kwangtung : 1 flag, 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British repair 2 damage on 2 airfields; Remaining resources: 32 PUs;
British buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 1 armour, 2 bombers and 5 infantry moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from Spain to Egypt
1 transport moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Place Units - British
2 carriers placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Southern Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,1,4,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,1,2,4,6,4,4,1
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
1 aaGun and 3 infantry moved from Yunnan to Shan State
1 armour moved from Sikang to Yunnan
Place Units - ANZAC
2 carriers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Yunnan : 1 armour
Shan State : 1 aaGun and 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 3 submarines and 1 tactical_bomber
66 Sea Zone : 1 transport
Argentina : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Argentina: 2 infantry
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
So after 15 rounds of play finally the great battle of the East, at Archangel 8-)
Japan and ANZAC at 31 IPC. Interesting rivalry in the Pacific too 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Archangel
3 mech_infantrys moved from Russia to Archangel
12 armour, 14 artilleries, 61 infantry and 15 mech_infantrys moved from Belarus to Archangel
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 bombers moved from Southern Italy to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 14 artilleries, 3 bombers, 61 infantry and 19 mech_infantrys
Russians defend with 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Germans win, taking Archangel from Russians with 12 armour, 6 artilleries, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 88
Casualties for Germans: 8 artilleries, 1 bomber, 61 infantry and 5 mech_infantrys
Casualties for Russians: 4 aaGuns, 44 artilleries, 37 infantry and 7 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Archangel to Belarus
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 aaGuns moved from Belarus to Bryansk
2 aaGuns, 5 armour and 11 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Southern Italy
3 armour moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
4 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Samara to Vologda
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Kazakhstan to Caucasus
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,6,2,2,6
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
One last Russian mech division, there not quite done. That big sea battle in the Caroline’s destroyed my position in the Pacific. Hopefully I can seal the deal in Europe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
2 armour and 4 mech_infantrys moved from Urals to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
Russians win, taking Timguska from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Territory Summary for Russians :
Timguska : 3 armour and 4 mech_infantrys
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Sweden : 1 flag, 1 mech_infantry
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to British Columbia
1 artillery moved from 1 Sea Zone to British Columbia
Combat - Japanese
Battle in Sumatra
Battle in Alaska
Battle in British Columbia
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
3 submarines placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 9 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to Southern France
3 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
7 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Southern France to Egypt
1 bomber moved from Normandy Bordeaux to Egypt
4 destroyers moved from 98 Sea Zone to 92 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
18 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
18 infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 6 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
3 infantry moved from Venezuela to British Guiana
3 infantry moved from Brazil to British Guiana
2 fighters moved from Gibraltar to Egypt
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 92 Sea Zone
1 artillery and 1 infantry placed in Spain
3 mech_infantrys placed in Argentina
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
3 infantry placed in Venezuela
3 artilleries placed in Brazil
3 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Formosa : 1 flag, 1 artillery
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 artillery and 6 infantry
Szechwan : 1 mech_infantry
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
37 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Egypt : 4 aaGuns, 9 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
British Guiana : 6 infantry
Rio de Oro : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Chile : 1 flag, 1 factory_minor
Argentina : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
97 Sea Zone : 3 submarines
92 Sea Zone : 4 destroyers, 1 submarine and 7 transports
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 19 infantry and 2 tactical_bombers
Bolivia : 1 flag
91 Sea Zone : 1 cruiser and 9 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
9 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
99 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
98 Sea Zone : 2 carriers, 4 destroyers and 1 fighter