13L G40 Jenn vs Boldfresh (+48 Allies) + no tech

  • 18 17 16 11 Mod

    bah, FINE, let me do it after I post that it wont…see what I mean? lol

    for some reason it’s taking like 48 minutes to post rounds tonight too.  Oh well, I have to get to sleep anyway.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Yugoslavia to Western Ukraine
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Germany
                1 fighter moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                1 mech_infantry moved from Libya to Tobruk
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour, 1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Novgorod
                2 infantry moved from Finland to Karelia
                1 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                10 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Eastern Poland to Baltic States
                1 fighter moved from Western Germany to Bessarabia
                1 fighter moved from Finland to Baltic States
                1 mech_infantry moved from Germany to Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                2 artilleries moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Yunnan to Volgograd
                1 bomber moved from Eastern Poland to Karelia

    Combat - Germans
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                Battle in Poland
                    Germans attack with 10 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Syria from French, taking Poland from Russians with 10 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kenya
                    Germans attack with 2 artilleries
                    British defend with 1 infantry
                    Germans win, taking Kenya from British with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 carrier and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy
                3 aaGuns, 9 armour, 2 artilleries, 16 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber and 1 fighter moved from Baltic States to Western Ukraine
                1 fighter moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Northwest Persia
                2 bombers moved from Yunnan to Kwangsi
                2 aaGuns moved from Western Germany to Northern Italy
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Karelia to Finland
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Volgograd to Northwest Persia

    Place Units - Germans
                3 mech_infantrys placed in Normandy Bordeaux
                3 mech_infantrys placed in Southern France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 12

    i commonly get great dice when i don’t need them.  i love it.

  • 18 17 16 11 Mod

    @Boldfresh:

    i commonly get great dice when i don’t need them.  i love it.

    Well, I just finished a game against the computer where I got zero hits round 1 with all axis forces.  This after getting diced to crap round 1 in a league game here too.  By that I mean even when I won it left me so devastated I would have been far better off not attacking at all.

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 1 infantry moved from Archangel to Vologda
                5 armour moved from Novgorod to Vologda
                1 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Russia to Samara
                2 aaGuns, 1 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Bryansk to Russia
                2 aaGuns, 1 armour and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 armour, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Siam to 80 Sea Zone
                1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Philippines
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Kiangsi to Philippines
                1 tactical_bomber moved from Kiangsi to Philippines
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from Siam to Kazakhstan
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                4 tactical_bombers moved from Kiangsi to 35 Sea Zone

  • 12

    would you like to scramble in the philippines?

  • 18 17 16 11 Mod

    no scramble

    headed to work soon.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Siam to 80 Sea Zone
                1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Philippines
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Kiangsi to Philippines
                1 tactical_bomber moved from Kiangsi to Philippines
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Sikang to Kazakhstan
                1 bomber moved from Siam to Kazakhstan
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                4 tactical_bombers moved from Kiangsi to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from 80 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Sikang to Yunnan
                1 armour moved from Shensi to Yunnan
                1 aaGun and 9 infantry moved from Anhwe to Hunan
                1 artillery moved from Tsinghai to Shensi
                1 bomber moved from Kazakhstan to Shensi
                1 mech_infantry moved from Manchuria to Anhwe
                3 fighters moved from Japan to 20 Sea Zone
                3 fighters moved from 20 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to Kwangsi
                3 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Philippines to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 airfield placed in Kwangsi
                3 fighters placed in Japan
                3 mech_infantrys placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shensi: 1 bomber
                EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
                EDIT: Removing units owned by Japanese from Szechwan: 1 bomber
                EDIT: Adding units owned by Japanese to Shensi: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • 12

    no philippines miracle that time.  :|

  • 18 17 16 11 Mod

    for a second I didn’t see the destroyer at the marianas and was like “uhm, did he forget, or is he hoping I won’t see it…” lol  I am not a fan of these maps!

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima

  • 18 17 16 11 Mod

    modify attack on Iwo is destroyers and transports (no defenders) and ncm the capitol ships up with them.

  • 18 17 16 11 Mod

    I just got lazy and did it at once, hope you don’t mind.

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima

    Non Combat Move - Americans
                3 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 88 Sea Zone
                4 artilleries and 4 infantry moved from 88 Sea Zone to British Guiana

    Place Units - Americans
                1 destroyer and 6 submarines placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 90 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India

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