Good luck - and have fun!
13L G40 PGMatt (axis) vs alexgreat (allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
7 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_minor; Remaining resources: 21 PUs;
UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
9 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 bomber moved from Northwest Persia to Baltic States
1 fighter moved from Russia to Kazakhstan
1 armour, 1 fighter and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
2 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
5 fighters and 1 tactical_bomber moved from India to Kazakhstan
1 submarine moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Baltic States
British attack with 1 bomber, 9 infantry and 1 mech_infantry
Germans defend with 1 artillery and 6 infantry
British roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Baltic States, round 2 : 1/11 hits
Italians roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 0/7 hits
1 infantry owned by the Germans lost in Baltic States
British roll dice for 1 bomber, 9 infantry and 1 mech_infantry in Baltic States, round 3 : 2/11 hits
Italians roll dice for 1 artillery and 5 infantry in Baltic States, round 3 : 1/6 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Baltic States
British roll dice for 1 bomber, 8 infantry and 1 mech_infantry in Baltic States, round 4 : 2/10 hits
Italians roll dice for 1 artillery and 3 infantry in Baltic States, round 4 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Baltic States
7 infantry owned by the British and 1 mech_infantry owned by the British retreated to Novgorod
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
British attack with 3 armour, 7 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 16 armour
British roll dice for 3 armour, 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 7/15 hits
Japanese roll dice for 16 armour in Kazakhstan, round 2 : 11/16 hits
3 armour owned by the British , 7 armour owned by the Japanese , 4 mech_infantrys owned by the British and 4 fighters owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 9 armour remaining. Battle score for attacker is -32
Casualties for Japanese: 7 armour
Casualties for British: 3 armour, 4 fighters and 4 mech_infantrysNon Combat Move - British
2 fighters moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Kazakhstan to Tsinghai
1 infantry moved from Northwest Persia to Caucasus
2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Baltic States to Novgorod
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Union of South Africa
3 mech_infantrys placed in Iraq
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry -
I think it is very hard now for Axis to come back. I have been wrong before (often), though.
-
@alexgreat:
I think it is very hard now for Axis to come back. I have been wrong before (often), though.
I’d have to look back forsure, but I’d say the Axis were on the decline about the time you asked me if you were walking into a trap / did I have a plan and I had to answer “no” :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Bryansk, round 2 : 4/17 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 10 infantry moved from Bessarabia to Ukraine
2 artilleries, 9 infantry and 2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Bessarabia to Ukraine
4 infantry and 1 mech_infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,2,5
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Western Germany : 1 aaGun
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Bessarabia : 2 artilleries and 9 infantry
Ukraine : 1 artillery, 10 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 38 / 39
Russians : 29 / 40
Japanese : 14 / 15
Americans : 68 / 90
Chinese : 23 / 29
British : 34 / 39
UK_Pacific : 17 / 23
Italians : 18 / 20
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Western Australia to India
1 fighter moved from Queensland to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Western Australia to Northern Territory
1 mech_infantry moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
ANZAC undo move 2.
2 infantry placed in New South Wales
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
French take 105 Sea Zone from Germans
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Morocco to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
-
I’m done with this one. I was considering a epic battle in Moscow to see if I could turn the German’s West, but at 40 bucks a turn I can’t even suppress Russia anymore.
Good game, was lots of fun! I’ll have to assume we need a rematch?
-
Thx Matt. It WAS a good game, I had to crawl back from what, at certain points, I thought was defeat. Your bombings have been very effective. Whatever went wrong later for the Axis, the game was always interesting.
Yes, if you want a rematch you of course get it. Changed sides, though, I hope and if you want to have the 10 bid, I am fine with it. Otherwise, pls suggest.
-
I’ll take 10, that’s fine with me. I’d like a sub for 98 and inf in new guinea. I’ll take an extra IPC for UK-Europe





