@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 65 / 83
Russians : 16 / 22
Japanese : 78 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 2 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Tambov
Combat - Germans
Battle in Archangel
Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry; Americans defend with 2 bombers
Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 4/6 hits
Russians roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 2 bombers
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun, 16 armour, 1 artillery and 15 mech_infantrys moved from Bryansk to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 bomber moved from Archangel to Western Germany
1 bomber moved from Tambov to Poland
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
3 artilleries and 2 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 artilleries and 1 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 armour and 5 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Territory Summary for Germans :
India : 2 artilleries and 1 infantry
39 Sea Zone : 2 transports
Belgian Congo : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Poland : 1 bomber
Germany : 5 armour, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 aaGun, 16 armour, 2 artilleries, 16 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 artilleries and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 mech_infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
Vologda : 1 flag, 1 armour
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 71 / 85
Russians : 10 / 22
Japanese : 78 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 2 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Territory Summary for Russians :
Kazakhstan : 1 mech_infantry
Bryansk : 1 infantry
Russia : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
Tambov : 1 artillery
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 67 / 85
Russians : 15 / 15
Japanese : 77 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 2 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 infantry and 6 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from Yunnan to Sikang
2 artilleries and 2 infantry moved from Shan State to Malaya
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Shan State to 54 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
Place Units - Japanese
3 transports placed in 37 Sea Zone
1 carrier and 3 transports placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Japanese undo move 3.
1 armour, 2 artilleries and 3 infantry placed in Japan
1 armour and 1 infantry placed in India
Japanese undo move 1.
2 transports placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 1 aaGun and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 5 transports
35 Sea Zone : 1 battleship and 1 carrier
39 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 3 transports
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
West India : 1 flag
Eastern Persia : 1 armour
72 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 cruiser and 3 transports placed in 10 Sea Zone
1 cruiser and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
10 Sea Zone : 1 cruiser and 3 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag
101 Sea Zone : 1 cruiser and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 15
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Italians defend with 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 0/2 hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Italians roll dice for 2 aaGuns, 1 armour and 5 infantry in Normandy Bordeaux, round 2 : 2/6 hits
2 infantry owned by the British , 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Italians roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/3 hits
Italians roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 2 aaGuns and 4 infantry
1 bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 15 PUs; end with 16 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer, 1 mech_infantry and 3 transports
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 53 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 26 / 40
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ignore those last couple of emails. I was trying to figure out what your next moves might be and forgot to take it off of our game. :-D
Ignore those last couple of emails. I was trying to figure out what your next moves might be and forgot to take it off of our game. :-D
I dod that too sometimes :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
Combat - Italians
Battle in Dutch New Guinea
Battle in Morocco
Battle in Gibraltar
Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/8 hits
British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits
2 artilleries owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Italians win, taking Dutch New Guinea from ANZAC, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 armour moved from Ethiopia to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
Place Units - Italians
1 transport placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 95 Sea Zone
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Italians :
Ceylon : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 1 transport
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 3 artilleries and 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 2 transports
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,4,5,4,3,5,5,5,5,4,4,6,1
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 aaGun, 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the French lost in Normandy Bordeaux
French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 3 : 0/4 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 4 : 2/4 hits
1 infantry owned by the French lost in Normandy Bordeaux
Italians win with 1 aaGun and 4 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 67 / 85
Russians : 14 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 10 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Suck! I was hoping to take out at least one guy!
Well the French do not have a great history on the battlefront :-D
Unless they are lead by Napoleon!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 5 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 artilleries and 1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Poland to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 1 infantry moved from 56 Sea Zone to Western Australia
Need scramble orders for 110 and OOL sir
Scramble both fighters. Hit to bb then sink the UK Destroyer then the American CA then the USA DD then the Fgters then the BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 5 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 artilleries and 1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Poland to 110 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 1 infantry moved from 56 Sea Zone to Western Australia
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Volgograd
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Volgograd
2 artilleries owned by the Germans retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Bryansk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Germans attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Western Australia, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Western Australia
Germans win, taking Western Australia from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports; Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Americans
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 5/6 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 2 fighters owned by the Germans , 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 2 fighters and 4 transports in 110 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship and 4 transports in 110 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 110 Sea Zone
3 transports owned by the British , 1 mech_infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 3 fighters, 3 submarines and 1 tactical_bomber
Casualties for British: 1 destroyer, 2 fighters, 1 mech_infantry and 3 transports
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from France to Western Germany
1 tactical_bomber moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Belarus to Rostov
2 armour moved from Belarus to Rostov
1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Karelia to Novgorod
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
Place Units - Germans
3 submarines placed in 113 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Territory Summary for Germans :
Western Australia : 1 flag, 2 artilleries
56 Sea Zone : 2 transports
Belgian Congo : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 8 infantry and 2 tactical_bombers
Poland : 1 artillery and 1 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 1 infantry and 5 mech_infantrys
Belarus : 1 flag, 2 aaGuns, 10 armour, 4 artilleries, 3 infantry and 10 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 1 mech_infantry
Rostov : 1 flag, 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 artillery and 2 mech_infantrys
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 transport
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 73 / 93
Russians : 9 / 15
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 9 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/6 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Smolensk, round 5 : 0/4 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Smolensk, round 6 : 3/4 hits
Germans roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 artillery moved from Tambov to Russia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Territory Summary for Russians :
Bryansk : 1 artillery and 2 infantry
Russia : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 28 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 4 infantry
Caucasus : 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 68 / 93
Russians : 14 / 14
Japanese : 80 / 90
Americans : 52 / 73
Chinese : 0 / 1
British : 15 / 16
UK_Pacific : 0 / 0
Italians : 27 / 47
ANZAC : 9 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Nice I just noticed you landed Germans in Australia! This game is very close to done. There really isn’t any way I can win, been that way for a few turns, but I want to wait until you have officially won if you don’t mind.