TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 49 / 56
Russians : 26 / 31
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 11 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 49 / 56
Russians : 26 / 31
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 11 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 bomber moved from Poland to Smolensk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Western Ukraine
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 armour moved from Romania to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
4 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Archangel to Belarus
1 bomber moved from Novgorod to Western Ukraine
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Belarus, round 1 : 5/16 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Western Ukraine, round 1 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to France
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Smolensk to Romania
1 bomber moved from Western Ukraine to Germany
3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 submarine moved from 105 Sea Zone to 103 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Romania to Western Germany
1 aaGun moved from Western Germany to Germany
5 infantry moved from Romania to Bessarabia
5 armour moved from Romania to Belarus
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Romania
2 infantry placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 mech_infantrys
Romania : 1 aaGun, 1 bomber, 1 factory_minor and 3 infantry
Germany : 1 aaGun, 1 bomber, 1 factory_major and 2 infantry
Belarus : 1 flag, 9 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour, 2 infantry and 2 mech_infantrys
Bessarabia : 5 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 mech_infantrys
Vologda : 1 flag, 1 artillery and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 3 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
104 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
102 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
103 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 65
Russians : 19 / 31
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 11 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.298
Median : 3.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47
Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30
Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I forgot to non-com 2 AAs from Novgorod to Belarus, would you mind editing it for me, bitte?
Vielen dank!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 1 : 2/10 hits
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 1 : 4/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Vologda
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 1 : 6/8 hits
Germans roll dice for 3 infantry in Smolensk, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
5 infantry moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Territory Summary for Russians :
Bryansk : 4 infantry
Rostov : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 15 infantry and 2 tactical_bombers
Tambov : 5 infantry
Vologda : 2 armour
Volgograd : 1 aaGun, 1 factory_minor and 1 infantry
Smolensk : 2 artilleries and 2 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 65
Russians : 21 / 22
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 7 / 6
British : 33 / 39
UK_Pacific : 11 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 mech_infantry
AA guns fire in Yunnan : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Hopei to Kweichow
2 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
3 carriers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
1 aaGun moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
2 fighters moved from 16 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to Philippines
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New Britain
1 fighter moved from Paulau Island to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry placed in Manchuria
1 transport placed in 19 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 infantry and 1 mech_infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 artillery and 2 infantry
Manchuria : 1 factory_minor, 1 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor, 4 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
49 Sea Zone : 1 destroyer
36 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
23 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 65
Russians : 19 / 22
Japanese : 57 / 57
Americans : 53 / 74
Chinese : 6 / 6
British : 33 / 39
UK_Pacific : 10 / 12
Italians : 14 / 19
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.235
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 34
Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25
ANZAC Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
5 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Morocco to 102 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 5 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 armour, 5 infantry and 1 mech_infantry in Algeria, round 1 : 1/7 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 1 : 2/2 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits
Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 3 : 0/4 hits
Italians roll dice for 1 armour in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 4 : 3/4 hits
Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 102 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 103 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 fighter
Battle in 49 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 49 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers
Battle in 54 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 54 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Eastern United States
1 bomber moved from 102 Sea Zone to Eastern United States
1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 1 bomber and 3 infantry placed in Eastern United States
1 armour, 2 artilleries and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 1 fighter
23 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers and 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Gibraltar : 2 bombers
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
102 Sea Zone : 1 destroyer
101 Sea Zone : 2 destroyers and 4 transports
Brazil : 1 flag
103 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.532
Median : 4.000
Variance : 0.295
Standard Deviation : 0.543
Total rolls : 62
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 infantry
Suiyuyan : 2 infantry
Kansu : 3 infantry
Szechwan : 2 infantry
Sikang : 3 infantry
Burma : 1 fighter
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.514
Median : 4.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 70
Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Tobruk to Libya
1 bomber moved from India to 36 Sea Zone
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Shan State
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Shan State, round 1 : 3/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Libya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Libya, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Libya
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
3 infantry moved from India to Burma
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to West India
2 armour and 3 mech_infantrys moved from Egypt to Iraq
2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Shan State to India
1 bomber moved from 36 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 98 Sea Zone
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 1 mech_infantry
Hunan : 1 mech_infantry
Burma : 1 bomber and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 2 destroyers and 2 transports
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.333
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 96
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.083
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Germans Combat
3 was rolled 4 times
4 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.667
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Americans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.524
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
Scramble Egypt?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 bomber moved from Germany to 104 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 104 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians roll dice for 2 submarines in 98 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 3/4 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 fighter and 2 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun
Ukraine : 1 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
104 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 2 fighters
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 54 / 65
Russians : 19 / 22
Japanese : 54 / 57
Americans : 54 / 74
Chinese : 9 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 cruiser moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 49 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 fighter in 49 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
2 artilleries and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 49 Sea Zone to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser
54 Sea Zone : 1 flag
62 Sea Zone : 2 submarines
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
4 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 bomber moved from Romania to Bryansk
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Germany to Rostov
1 artillery moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bryansk, round 1 : 1/7 hits
Russians roll dice for 4 infantry in Bryansk, round 1 : 4/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Rostov, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Rostov to Ukraine
1 bomber moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
7 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
5 infantry moved from Bessarabia to Ukraine
2 armour moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
2 infantry moved from Germany to Poland
3 artilleries moved from France to Normandy Bordeaux
2 bombers moved from France to Southern Italy
1 bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 mech_infantrys placed in Romania
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Western Germany
2 submarines placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 infantry
EDIT: Adding units owned by Germans to Bessarabia: 3 infantry
EDIT: Turning on Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
Romania : 1 aaGun, 1 factory_minor and 2 mech_infantrys
Poland : 2 infantry
Germany : 1 aaGun and 1 factory_major
Norway : 1 infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 aaGun and 2 infantry
Bessarabia : 3 infantry
Ukraine : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 10 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 22
Japanese : 54 / 57
Americans : 54 / 74
Chinese : 9 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.258
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.900
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
Russians Combat
1 was rolled 5 times
2 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.091
Median : 2.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11
I swear to god your guys NEVER miss in Europe this game!!! Damn dice :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Rostov
2 fighters moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 1 : 5/10 hits
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Rostov to Russia
2 infantry moved from Tambov to Volgograd
2 artilleries moved from Smolensk to Russia
2 armour moved from Vologda to Russia
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Bryansk : 2 infantry
Rostov : 4 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 4 fighters, 11 infantry and 2 tactical_bombers
Tambov : 3 infantry
Vologda : 2 infantry
Volgograd : 1 aaGun, 1 factory_minor and 5 infantry
Smolensk : 2 infantry
Samara : 2 infantry
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.583
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 2.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Scramble India on industrial run?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 fighter moved from New Britain to 49 Sea Zone
1 tactical_bomber moved from New Britain to 49 Sea Zone
1 bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to Szechwan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Java, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 1/1 hits
1 bomber killed by AA guns
Bombing raid in India causes 0 damage total.
Battle in Shensi
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 1 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Szechwan, round 1 : 3/8 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Hopei
1 tactical_bomber moved from Shensi to Hopei
2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 fighter moved from Szechwan to French Indo China
1 aaGun moved from Kweichow to Szechwan
2 fighters moved from Yunnan to French Indo China
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 49 Sea Zone to New Britain
1 tactical_bomber moved from 49 Sea Zone to New Britain
2 battleships moved from 35 Sea Zone to 36 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 artillery, 1 infantry and 1 mech_infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 infantry and 2 tactical_bombers
Celebes : 1 flag
42 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
49 Sea Zone : 1 submarine
37 Sea Zone : 1 cruiser
36 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 54 / 66
Russians : 18 / 19
Japanese : 60 / 60
Americans : 54 / 74
Chinese : 4 / 13
British : 34 / 36
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.471
Median : 3.000
Variance : 0.100
Standard Deviation : 0.316
Total rolls : 51
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.692
Median : 4.000
Variance : 0.184
Standard Deviation : 0.429
Total rolls : 39
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I believe I left my TripleA flash drive back in the office - and I’m out in Toksook Bay and Nunapitchuk until mid-day Friday. So either Friday late (before poker) or Sunday afternoon I’ll take my turn. Saturday is saved for those silvers in Seward.