13L G40 PGMatt (axis) vs alexgreat (allies +10)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Vologda to Novgorod
                1 armour moved from Novgorod to Nenetsia
                      Russians take Nenetsia from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Kazakhstan to Russia
                3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry moved from Russia to Tambov

    Place Units - Russians
                1 mech_infantry placed in Russia
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from French Indo China to India
                2 infantry moved from Burma to India
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                2 submarines moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Japanese win, taking 42 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 4 bombers and 2 infantry
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 4 bombers and 2 infantry in India, round 2 :  5/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                4 bombers moved from India to French Indo China
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                10 fighters and 6 tactical_bombers moved from French Indo China to 6 Sea Zone
                2 battleships, 8 carriers, 2 cruisers and 14 destroyers moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                2 destroyers and 2 transports placed in 6 Sea Zone
                3 armour placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 1 artillery and 2 infantry
        Burma : 1 flag, 10 armour, 3 artilleries and 4 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 armour, 4 bombers and 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 submarines
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 20 destroyers, 10 fighters, 6 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        79 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 18 / 27
        Japanese : 74 / 86
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 33 / 39
        UK_Pacific : 2 / 0
        Italians : 19 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    Scramble orders for sz 97, pls.

  • 16

    @alexgreat:

    Scramble orders for sz 97, pls.

    Nope, put it on the bottom :(  I seen the Greece moving coming at least, just didn’t see a way to stop it.

  • 17 16 15 12

    Hm, again I feel I am where you want me to be.  :-)
    You could have delayed me with Italian DDs.

    But whatever, I still feel as having no coherent plan, just trying to annoy Axis.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 armour, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 infantry moved from Gibraltar to 92 Sea Zone
                8 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Norway to 97 Sea Zone
                1 bomber moved from Norway to 97 Sea Zone
                7 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Vologda to Belarus
                3 fighters moved from Novgorod to Belarus
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Western United States to Siberia
                1 fighter moved from 17 Sea Zone to Siberia
                1 bomber moved from West India to India

    Combat - Americans
                Battle in Manchuria
                Battle in Kiangsu
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking 97 Sea Zone from Italians with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Greece
                Battle in Siberia
                    Americans attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Siberia, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siberia
                        Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Siberia, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Siberia, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Siberia
                    Americans win, taking Greece from Germans, taking Siberia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Americans attack with 4 fighters
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters in Belarus, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Americans win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in India
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber in India, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in India, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                4 fighters moved from Belarus to Novgorod
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Norway to Gibraltar
                1 fighter moved from Norway to 92 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber and 1 fighter moved from Siberia to Soviet Far East
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters and 22 submarines moved from 17 Sea Zone to 34 Sea Zone
                1 artillery moved from Norway to Finland
                1 transport moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Americans
                2 armour and 1 fighter placed in Norway
                1 aaGun and 1 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 airfield, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 tactical_bomber moved from West India to Northwest Persia
                1 infantry moved from West India to India
                1 infantry moved from West India to India
                1 fighter moved from West India to India
                1 fighter moved from West India to India
                1 fighter moved from West India to India
                1 fighter moved from West India to India
                1 fighter moved from Eastern Persia to India

    Combat - British
                Battle in India
                    British attack with 5 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 5 fighters and 2 infantry in India, round 2 :  3/7 hits
                        Japanese roll dice for 1 infantry in India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 2 armour, 1 bomber and 1 tactical_bomber
                    Italians defend with 1 armour and 2 mech_infantrys
                        British roll dice for 2 armour, 1 bomber and 1 tactical_bomber in Northwest Persia, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        1 armour owned by the British and 2 mech_infantrys owned by the Italians lost in Northwest Persia
                        British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Northwest Persia, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Northwest Persia, round 4 :  2/3 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                3 aaGuns, 2 armour, 14 infantry and 3 mech_infantrys moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                5 fighters moved from India to West India
                1 bomber moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Tobruk
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                4 infantry moved from Karelia to Novgorod
                1 carrier and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Greece

    Place Units - British
                1 airfield placed in Persia
                1 infantry placed in Persia
                1 submarine and 1 transport placed in 80 Sea Zone
                2 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 bomber and 1 tactical_bomber
                EDIT: Adding units owned by British to Persia: 1 bomber and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • 17 16 15 12

    @alexgreat:

    Hm, again I feel I am where you want me to be.  :-)
    You could have delayed me with Italian DDs.

    But whatever, I still feel as having no coherent plan, just trying to annoy Axis.

    Admittedly, you could not have prevented the UK from landing, just the US. In this sense you are absolutely right, sorry.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries, 5 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
                5 infantry moved from Germany to Poland
                1 artillery and 10 infantry moved from Western Germany to Germany
                10 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 artillery and 5 infantry moved from France to Western Germany
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 2 aaGuns, 1 artillery and 5 infantry
        Poland : 5 infantry
        Germany : 1 artillery, 1 fighter and 10 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Baltic States : 1 flag
        Eastern Poland : 2 artilleries and 5 infantry
        Western Ukraine : 1 flag, 1 armour and 4 mech_infantrys
        Caucasus : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 mech_infantry
        Yugoslavia : 10 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 20 / 27
        Japanese : 64 / 86
        Americans : 59 / 79
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 18 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @alexgreat:

    @alexgreat:

    Hm, again I feel I am where you want me to be.  :-)
    You could have delayed me with Italian DDs.

    But whatever, I still feel as having no coherent plan, just trying to annoy Axis.

    Admittedly, you could not have prevented the UK from landing, just the US. In this sense you are absolutely right, sorry.

    I still don’t know which way this game is going to go either.  The Pacific is a stack race and the German advance is completely stalled into Russia.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Sumatra

    Non Combat Move - ANZAC
                4 fighters moved from Western Australia to India
                1 fighter moved from New South Wales to Western Australia
                1 mech_infantry moved from New South Wales to Queensland
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from West India to India
                1 infantry moved from Iraq to Persia
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone

    Non Combat Move - French
                1 infantry moved from 99 Sea Zone to Greece

    Turn Complete - French

  • 17 16 15 12

    Take this file, pls

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Ukraine
                5 artilleries and 3 infantry moved from Rostov to Volgograd
                3 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Baltic States to Western Ukraine
                1 aaGun moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                9 infantry moved from Poland to Eastern Poland
                3 artilleries and 11 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from France to Northern Italy
                1 bomber moved from Southern France to Ukraine

    Place Units - Germans
                1 aaGun and 2 infantry placed in Volgograd
                2 armour and 1 artillery placed in Ukraine
                8 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 4.
                1 submarine placed in 112 Sea Zone
                Germans undo move 4.
                1 submarine placed in 105 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 3 fighters
                EDIT: Removing units owned by Germans from Western Germany: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 8 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 3 artilleries and 11 infantry
        Germany : 1 factory_major and 8 infantry
        Northern Italy : 1 artillery, 1 fighter and 3 infantry
        Baltic States : 1 aaGun, 1 artillery and 24 infantry
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag, 9 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 bombers, 1 factory_minor and 3 fighters
        Western Ukraine : 2 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 13 infantry
        Turkmenistan : 1 flag
        113 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 19 / 27
        Japanese : 60 / 86
        Americans : 59 / 79
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 5 / 5
        Italians : 18 / 17
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    oh well, I fervently hope this one goes at least roughly according to statistics, and lets hope no AA hits….have to attack (I think).

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Germans
                1 artillery, 25 infantry and 1 mech_infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 7 artilleries, 1 factory_minor and 13 infantry
                        AA fire in Volgograd :  1/3 hits
                        1 fighter owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  7/30 hits
                        Germans roll dice for 1 aaGun, 7 artilleries and 13 infantry in Volgograd, round 2 :  4/20 hits
                        4 infantry owned by the Russians , 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 :  6/26 hits
                        Germans roll dice for 7 artilleries and 7 infantry in Volgograd, round 3 :  3/14 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 :  3/23 hits
                        Germans roll dice for 7 artilleries and 1 infantry in Volgograd, round 4 :  0/8 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 :  5/23 hits
                        Germans roll dice for 5 artilleries in Volgograd, round 5 :  4/5 hits
                        4 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 aaGun, 7 artilleries and 13 infantry
                    Casualties for Russians: 1 fighter and 11 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Russia
                1 aaGun moved from Tambov to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour placed in Russia
                3 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

  • 17 16 15 12

    went well, phew.

  • 17 16 15 12

    Matt, I’d like to move one of the two AAs I moved to Moscow to Volgo, instead.

  • 16

    @alexgreat:

    oh well, I fervently hope this one goes at least roughly according to statistics, and lets hope no AA hits….have to attack (I think).

    I walked in there knowing it was close, just didn’t know if you would go for it or not.  Personally, I think it was the right move, for whatever that’s worth.

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