@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
can u please move one usa inf from hunan to yunnan
i forgot
thank u :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Syria
Italians take Syria from French
1 armour moved from Turkey to Persia
Italians take Northwest Persia from Neutral_Allies
Italians take Persia from British
1 armour and 8 infantry moved from Turkey to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 8 infantry
Russians defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Turkey to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,3
Italians collect 24 PUs (8 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Hunan to Yunnan
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 bomber and 2 fighters moved from Queensland to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Iwo Jima
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Iwo Jima : 1 bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine and 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 carrier and 3 fighters
63 Sea Zone : 2 destroyers and 2 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
9 armour, 1 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 9 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 9 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 6 artilleries and 54 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
12 infantry moved from Finland to Karelia
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
Place Units - Germans
1 fighter placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,5
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
rus 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 fighters, 3 infantry and 1 tactical_bomber moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Buryatia to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 3 artilleries, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking French Indo China from Russians with 3 artilleries and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from India to Burma
1 aaGun moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from India to Shan State
2 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Amur to Siberia
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
2 carriers and 3 destroyers placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 factory_minors, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Non Combat Move - Americans
1 aaGun moved from Tobruk to Alexandria
2 aaGuns moved from Tunisia to Libya
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Spain to 91 Sea Zone
2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
3 mech_infantrys moved from Argentina to 85 Sea Zone
1 infantry moved from Argentina to 85 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 85 Sea Zone to 87 Sea Zone
1 infantry and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Argentina to British Guiana
2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 51 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 17 Sea Zone to 33 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 15 submarines and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 infantry placed in Venezuela
3 artilleries placed in Brazil
1 factory_minor placed in Chile
1 factory_minor placed in Argentina
2 tactical_bombers placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 5 infantry
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers
Alaska : 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
51 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
33 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 16 submarines, 1 tactical_bomber and 5 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alexandria : 1 aaGun and 2 infantry
British Guiana : 1 mech_infantry
French West Africa : 1 infantry and 3 mech_infantrys
Tobruk : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Libya : 2 aaGuns
Chile : 1 flag, 1 factory_minor
96 Sea Zone : 6 transports
87 Sea Zone : 3 transports
Argentina : 1 flag, 1 factory_minor
97 Sea Zone : 2 submarines
Brazil : 1 flag, 3 artilleries and 1 factory_minor
Venezuela : 1 flag, 1 factory_minor and 3 infantry
Bolivia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries and 3 infantry moved from Hunan to Yunnan
10 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries and 13 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Anhwe to Hunan
10 infantry moved from Anhwe to Kweichow
5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Szechwan
1 infantry placed in Shensi
4 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,3,1
Chinese collect 20 PUs (1 lost to blockades); end with 22 PUs total
Territory Summary for Chinese :
Kiangsi : 1 artillery
Jehol : 1 infantry
Shensi : 1 infantry
Yunnan : 2 artilleries and 12 infantry
Kweichow : 10 infantry
Hunan : 2 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery and 10 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 22 to 23
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns and 2 infantry moved from Spain to 92 Sea Zone
3 aaGuns, 2 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 aaGuns and 2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from United Kingdom to Gibraltar
3 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 64 Sea Zone to 88 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
2 bombers moved from Tunisia to Alexandria
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Spain
1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 aaGuns, 2 bombers and 2 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 airfield, 2 fighters and 1 tactical_bomber
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 3 destroyers
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Spain : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
88 Sea Zone : 1 battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 aaGun, 1 armour and 1 artillery
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Syria to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
8 infantry moved from Caucasus to Turkey
1 fighter moved from Southern Italy to Egypt
6 artilleries and 8 infantry moved from France to Southern France
Place Units - Italians
1 aaGun, 1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Italians undo move 3.
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,6
Italians collect 28 PUs (7 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Iwo Jima to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 armour and 1 infantry
Queensland : 1 airfield, 1 bomber and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 2 destroyers, 4 fighters, 3 submarines and 1 transport
22 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Eastern Poland to Russia
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
1 aaGun, 4 armour, 14 artilleries, 53 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 aaGun, 7 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery and 12 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
2 aaGuns and 11 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
Russians buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 armour and 8 mech_infantrys moved from Archangel to Russia
4 aaGuns, 40 artilleries and 28 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Yakut S.S.R. to Timguska
Place Units - Russians
2 armour and 4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Russians :
Kwangsi : 2 aaGuns
Timguska : 1 mech_infantry
Buryatia : 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 44 artilleries, 1 factory_major, 35 infantry and 12 mech_infantrys
Tambov : 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Attacking your fleet! Not going so well thus far. I scrambled your fighter, if that was a mistake let me know and we’ll figure something out. Looking for 1st round OOL. Map attached.
it is ok U scrambled my fighter.
Take one shot on each undamaged battleship and AC.
Then take shots on subs.
For later we will see… Contact me :)
I took your destroyers off after the subs. Your still far ahead with all capital ships and air remaining. Map attached.
U didn`t remove my ANZAC sub.
Ok,
OOL for now is
-undamaged bats and ACs
-subs
-destroyers
-cruisers
-fighters
-tac.fighters
-acs
-bats
anzac and usa together so remove them side by side, usa cruisers and anzac cruisers, anzac first then usa
I apologise u removed anzac sub. there is a null beside its picture.sorry the picture confused me.