13L G40 PGMatt (axis) vs alexgreat (allies +10)

  • 16

    @alexgreat:

    Regardless of the end result, I have seldom played a more swashbuckling one. Love it :)

    I’m surprised how much back and forth there has been, most games have tipped one way or another by now.

  • 17 16 15 12

    Its so close, risks have to be taken, die luck in small battles will inevitably have an impact. In this regard, how I would love to take Persia without loss of air now. Unlikely, in any case, but I think I have to try.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Russia to Turkmenistan
                1 bomber moved from Egypt to Turkmenistan
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Queensland to 44 Sea Zone
                1 mech_infantry moved from Archangel to Belarus
                1 bomber moved from Norway to Belarus

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Turkmenistan
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 bomber
                        Americans roll dice for 1 bomber and 1 fighter in Turkmenistan, round 2 :  1/2 hits
                        Germans roll dice for 1 bomber in Turkmenistan, round 2 :  0/1 hits
                        1 bomber owned by the Italians lost in Turkmenistan
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Belarus
                    Americans attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Americans win, taking Belarus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from Turkmenistan to Kazakhstan
                1 fighter moved from Turkmenistan to Kazakhstan
                1 bomber moved from 44 Sea Zone to Western Australia
                1 tactical_bomber moved from Queensland to Western Australia
                1 artillery moved from Queensland to South Australia
                1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 7 fighters and 18 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Norway to Novgorod
                1 fighter moved from Norway to Novgorod
                1 fighter moved from 112 Sea Zone to Novgorod
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 112 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 2 fighters placed in Norway
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from West India to Eastern Persia
                1 tactical_bomber moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Archangel to Novgorod
                1 fighter moved from Russia to Kazakhstan

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/2 hits
                        1 armour owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    British attack with 1 armour and 3 fighters
                    Germans defend with 2 armour and 1 factory_minor
                        British roll dice for 1 armour and 3 fighters in Persia, round 2 :  3/4 hits
                        Germans roll dice for 2 armour in Persia, round 2 :  1/2 hits
                        2 armour owned by the Germans and 1 fighter owned by the British lost in Persia
                    British win, taking Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from Persia to Iraq
                1 fighter moved from Persia to Iraq
                1 fighter moved from Eastern Persia to Iraq
                1 tactical_bomber moved from Eastern Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys moved from West India to India
                1 aaGun and 3 infantry moved from Karelia to Novgorod
                1 aaGun and 3 infantry moved from Finland to Karelia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 112 Sea Zone to 91 Sea Zone
                4 infantry moved from Norway to Finland

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,3,1,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total

  • 17 16 15 12

    Cant ask for much more. Back to you.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Northwest Persia to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 :  2/4 hits
                        British roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Western Germany to Germany
                1 artillery and 10 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Northern Italy to Germany
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 5 infantry
        Western Germany : 2 aaGuns, 1 artillery and 10 infantry
        Germany : 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
        Denmark : 5 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Baltic States : 1 flag, 1 armour and 3 mech_infantrys
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 17 / 27
        Japanese : 71 / 73
        Americans : 56 / 76
        Chinese : 0 / 4
        British : 31 / 38
        UK_Pacific : 5 / 4
        Italians : 20 / 28
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from 54 Sea Zone to Western Australia
                1 fighter moved from 54 Sea Zone to Western Australia
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                3 bombers moved from Northwest Persia to Kazakhstan
                2 artilleries and 3 infantry moved from Rostov to Volgograd

  • 16

    I got 2 opening hits in Kazakhstan, what do you want to lose?

  • 17 16 15 12

    US bomber, Russian mech.

    Next choice depends on your next hits, sry for making this take longer

  • 16

    you got 2 back, I took a mech and armour.  I then got one hit for you.

  • 17 16 15 12

    Russian tank, pls

  • 16

    @alexgreat:

    Russian tank, pls

    You went 3 for 3 and I"ll withdraw.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                3 bombers moved from Northwest Persia to Kazakhstan
                2 artilleries and 3 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 :  2/5 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 2 armour, 3 bombers and 1 mech_infantry
                    British defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; Americans defend with 1 bomber and 1 fighter
                        Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Kazakhstan, round 2 :  2/6 hits
                        Russians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 :  2/5 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the Russians , 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 3 :  1/4 hits
                        Russians roll dice for 1 armour and 2 fighters in Kazakhstan, round 3 :  3/3 hits
                        1 armour owned by the Russians , 2 bombers owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan
                    retreated to Kazakhstan
                    Russians win with 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 armour, 2 bombers and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 bomber moved from Kazakhstan to Ukraine
                3 infantry moved from Ukraine to Rostov
                1 aaGun, 4 artilleries and 3 infantry moved from Western Ukraine to Ukraine
                9 infantry moved from Germany to Poland
                5 infantry moved from France to Southern France
                1 infantry moved from Poland to Eastern Poland
                6 infantry and 2 mech_infantrys moved from Poland to Baltic States
                1 aaGun moved from Denmark to Western Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 9 infantry placed in Germany
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 46 PUs; end with 46 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 5 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Poland : 1 aaGun and 9 infantry
        Germany : 1 artillery, 1 factory_major and 9 infantry
        Baltic States : 16 infantry and 2 mech_infantrys
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 5 artilleries, 1 bomber, 1 factory_minor and 5 infantry
        Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Turkmenistan : 1 flag
        113 Sea Zone : 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 15 / 27
        Japanese : 67 / 73
        Americans : 56 / 76
        Chinese : 0 / 4
        British : 31 / 38
        UK_Pacific : 5 / 4
        Italians : 20 / 28
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    lucky again

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 4 damage on 4 airfields; Remaining resources: 23 PUs;
                Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 mech_infantry placed in Russia
                2 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs

  • 16

    @alexgreat:

    lucky again

    It wasn’t a great fight for me, about 85% according to the internal calc, I was hoping for mutual destruction.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 infantry moved from Novosibirsk to Timguska

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  1/2 hits
                        ANZAC roll dice for 1 mech_infantry in Sumatra, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                3 armour moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                1 bomber moved from Marshall Islands to French Indo China
                2 bombers moved from Japan to French Indo China
                2 battleships, 8 carriers, 2 cruisers, 14 destroyers, 10 fighters and 6 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                10 fighters and 6 tactical_bombers moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 airfield, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 10 armour, 3 artilleries and 6 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 10 fighters, 1 infantry and 6 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
        36 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 14 destroyers and 1 transport
        39 Sea Zone : 3 submarines
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Nenetsia : 1 flag, 1 mech_infantry
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 16 / 25
        Japanese : 75 / 80
        Americans : 56 / 76
        Chinese : 0 / 4
        British : 31 / 38
        UK_Pacific : 5 / 4
        Italians : 20 / 28
        ANZAC : 10 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western Australia to 41 Sea Zone
                1 tactical_bomber moved from Western Australia to 41 Sea Zone
                1 mech_infantry moved from Belarus to Nenetsia
                1 bomber moved from Novgorod to Nenetsia
                1 fighter moved from Novgorod to Nenetsia
                1 fighter moved from Novgorod to Nenetsia
                1 fighter moved from Novgorod to Nenetsia
                1 fighter moved from Kazakhstan to Timguska
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                7 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 3 Sea Zone to Soviet Far East
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters in 16 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                Battle in Nenetsia
                    Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Nenetsia, round 2 :  4/5 hits
                        Japanese roll dice for 1 mech_infantry in Nenetsia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Nenetsia
                    Americans win, taking Soviet Far East from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Timguska
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Timguska, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Timguska
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to West India
                1 fighter moved from Timguska to Vologda
                1 bomber moved from Nenetsia to Norway
                3 fighters moved from Nenetsia to Novgorod
                1 carrier, 1 destroyer, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Norway to 92 Sea Zone
                1 fighter moved from Norway to 92 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 10 destroyers and 22 submarines moved from 26 Sea Zone to 17 Sea Zone
                7 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Norway
                2 transports placed in 10 Sea Zone
                2 armour, 1 bomber and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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