40.2L Mallery29(Allies10) v. tcnance (Axis) no tech

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 4 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from United Kingdom to France
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

  • 2007 AAR League

    none


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 4 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from United Kingdom to France
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from France to United Kingdom
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 bomber and 2 infantry placed in Eastern United States
                2 infantry placed in Western United States
                4 submarines placed in 101 Sea Zone
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 airfield, 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 bomber moved from Egypt to Alexandria

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 4 fighters moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from 41 Sea Zone to India
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 airfield, 1 armour and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 artillery moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Tobruk to Alexandria
                2 fighters moved from Tobruk to Alexandria

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 artillery moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                2 infantry moved from Tobruk to Alexandria
                2 fighters moved from Tobruk to Alexandria

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                British scrambles to create a battle in territory 98 Sea Zone
                Battle in Morocco
                Battle in 98 Sea Zone
                    Italians attack with 1 transport
                    British defend with 3 fighters
                        British roll dice for 3 fighters in 98 Sea Zone, round 1 :  1/3 hits
                        1 transport owned by the Italians lost in 98 Sea Zone
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Morocco from French with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 transport
                Battle in Alexandria
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber in Trans-Jordan, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Bessarabia to Bryansk
                2 infantry moved from Bulgaria to Romania
                2 fighters moved from Alexandria to Libya
                2 infantry moved from 96 Sea Zone to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 bomber moved from Trans-Jordan to Libya
                1 artillery moved from Tobruk to Libya
                1 armour moved from Tobruk to Libya
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                2 submarines moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 submarine and 1 transport placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Kenya : 1 flag, 1 artillery
        Morocco : 1 flag, 1 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tunisia : 1 flag
        Romania : 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Bryansk : 1 armour
        96 Sea Zone : 1 battleship, 1 destroyer, 3 submarines and 1 transport
        95 Sea Zone : 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 26 / 30
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 9 / 9
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Queensland to South Australia
                3 fighters moved from Queensland to South Australia

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 cruiser
                    ANZAC win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Smolensk to Vologda
                2 fighters moved from Belarus to Vologda
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Belarus to Tambov
                1 bomber moved from Tobruk to Tambov
                1 bomber moved from Southern France to Rostov
                3 infantry moved from Ukraine to Rostov
                4 armour moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Smolensk to Vologda
                2 fighters moved from Belarus to Vologda
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Belarus to Tambov
                1 bomber moved from Tobruk to Tambov
                1 bomber moved from Southern France to Rostov
                3 infantry moved from Ukraine to Rostov
                4 armour moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov

    Airborne Attack Move - Germans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Smolensk to Vologda
                2 fighters moved from Belarus to Vologda
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Belarus to Tambov
                1 bomber moved from Tobruk to Tambov
                1 bomber moved from Southern France to Rostov
                3 infantry moved from Ukraine to Rostov
                4 armour moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov

    Airborne Attack Move - Germans

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tambov, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Vologda, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys in Rostov, round 1 :  5/16 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Tobruk to Southern France
                1 bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                2 fighters moved from Vologda to Bryansk
                5 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Vyborg to Finland
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Tobruk to Southern Italy
                1 tactical_bomber moved from Belarus to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 bomber moved from Rostov to Bryansk
                5 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                5 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                5 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern France to France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 submarine placed in 110 Sea Zone
                6 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Poland : 5 infantry
        Germany : 1 aaGun and 1 factory_major
        Northern Italy : 4 infantry
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 6 armour, 2 artilleries, 2 bombers, 4 fighters, 7 infantry, 6 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag, 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 5 infantry
        Eastern Poland : 1 flag, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 2 infantry
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 5 infantry
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 destroyer and 1 submarine
        Finland : 1 flag, 3 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 22 / 30
        Japanese : 57 / 59
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 9 / 9
        Italians : 21 / 31
        ANZAC : 14 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.946
            Median : 4.000
            Variance : 0.806
            Standard Deviation : 0.898
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Timguska to Kansu
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                5 infantry moved from Novosibirsk to Samara
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

    Place Units - Russians
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                3 fighters moved from Yunnan to Shensi
                2 tactical_bombers moved from Yunnan to Shensi
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Java
                4 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 bomber moved from Manchuria to Amur
                1 bomber moved from Kiangsu to Amur
                1 infantry moved from Yunnan to Burma
                2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Kwangtung to Burma

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                3 fighters moved from Yunnan to Shensi
                2 tactical_bombers moved from Yunnan to Shensi
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Java
                4 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 bomber moved from Manchuria to Amur
                1 bomber moved from Kiangsu to Amur
                1 infantry moved from Yunnan to Burma
                2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Kwangtung to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in Java
                    Japanese attack with 4 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 1 :  1/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 4 infantry and 1 tactical_bomber in Java, round 2 :  1/5 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 1 :  4/10 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 1 :  0/4 hits
                        1 artillery owned by the Chinese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  1/8 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Amur
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 aaGun moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                2 armour moved from Kiangsu to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Kwangtung to Japan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                3 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from Amur to Kweichow
                1 bomber moved from Amur to Japan
                2 tactical_bombers moved from Shensi to Kweichow
                3 fighters moved from Shensi to Yunnan
                1 tactical_bomber moved from Hopei to Anhwe
                1 bomber moved from Kweichow to Anhwe
                2 tactical_bombers moved from Kweichow to Anhwe
                2 fighters moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 artillery moved from Jehol to Chahar
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 3 infantry
        Yunnan : 1 flag, 2 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 3 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery
        Sikang : 1 flag
        Anhwe : 1 flag, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag, 4 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 22 / 27
        Japanese : 63 / 64
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 8 / 9
        Italians : 21 / 31
        ANZAC : 10 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 17 times
            Average roll : 3.820
            Median : 4.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 61

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.978
            Median : 4.000
            Variance : 1.023
            Standard Deviation : 1.011
            Total rolls : 45

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.250
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • 2007 AAR League

    bump

  • 2007 AAR League

    bump


  • German and Italy Subs fighting?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone

  • 2007 AAR League

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