The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
G40 Ziggurat (Axis) vs. Commando Brado (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Russia
1 bomber moved from Western Germany to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 3 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Nenetsia to Belarus
1 bomber moved from Smolensk to Novgorod
2 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Caucasus to Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Yugoslavia
3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
3 aaGuns and 5 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 fighter placed in Novgorod
1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Northern Italy : 3 aaGuns and 7 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 14 armour, 4 artilleries, 8 infantry and 6 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 aaGun, 3 bombers, 2 fighters and 1 tactical_bomber
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 artillery
Smolensk : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 3 artilleries and 7 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 73
Russians : 13 / 20
Japanese : 68 / 79
Americans : 58 / 79
Chinese : 3 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 7 infantry
Japanese defend with 1 armour
Russians roll dice for 7 infantry in Kazakhstan, round 2 : 1/7 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Chahar : 1 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Kazakhstan : 2 aaGuns and 6 infantry
Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 28 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 73
Russians : 14 / 14
Japanese : 65 / 79
Americans : 58 / 79
Chinese : 5 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 6 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 bomber moved from India to Sikang
1 bomber moved from India to Tsinghai
1 bomber moved from Jehol to Chahar
1 bomber moved from Hopei to Kansu
1 bomber moved from Japan to Chahar
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 bomber moved from India to Tsinghai
1 bomber moved from India to Sikang
1 tactical_bomber moved from India to 35 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Szechwan
2 bombers moved from Tsinghai to Szechwan
1 bomber moved from Kansu to Szechwan
1 fighter moved from Amur to Japan
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 bombers moved from Chahar to Szechwan
1 aaGun moved from Hopei to Shensi
1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 39 Sea Zone
2 destroyers placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 2 mech_infantrys
Shensi : 1 flag, 1 aaGun
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 7 bombers
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 destroyers
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 10 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 destroyer, 2 submarines and 2 transports
20 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 56 / 73
Russians : 11 / 14
Japanese : 73 / 88
Americans : 58 / 79
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 02:42:08
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 factory_minor, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Iraq to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 fighter moved from 99 Sea Zone to Caucasus
1 infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Battle in Caucasus
Americans attack with 1 armour and 3 fighters
Germans defend with 1 artillery
Americans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Americans win, taking Iwo Jima from Japanese, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from 32 Sea Zone to Queensland
1 fighter moved from 32 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier moved from 32 Sea Zone to 50 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 infantry moved from 50 Sea Zone to Fiji
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 aaGun moved from 50 Sea Zone to Fiji
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Iraq
1 factory_minor placed in Greece
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag
Fiji : 1 aaGun and 3 infantry
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
45 Sea Zone : 1 destroyer
50 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 destroyers and 3 submarines
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
17 Sea Zone : 1 transport
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 11 submarines
Central United States : 3 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Southeast Mexico : 1 harbour, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Morocco : 1 infantry and 1 mech_infantry
French Central Africa : 2 infantry
French West Africa : 1 infantry
Tunisia : 1 artillery and 1 infantry
Tobruk : 1 flag
Caucasus : 1 armour
87 Sea Zone : 1 transport
89 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor, 3 fighters and 3 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 2 transports
Brazil : 1 flag
Northwest Persia : 1 artillery, 4 infantry and 2 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 54 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Italians
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 infantry moved from Tunisia to Libya
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Kenya to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Kenya to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Egypt
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 mech_infantry placed in Union of South Africa
2 submarines placed in 71 Sea Zone
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 flag, 1 armour
Albania : 1 flag, 1 infantry
Libya : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 2 artilleries and 2 infantry
97 Sea Zone : 1 flag, 2 submarines
Iraq : 4 fighters
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 artillery, 1 infantry and 2 submarines
81 Sea Zone : 2 destroyers, 4 submarines and 3 transports
Northwest Persia : 1 flag
Persia : 1 aaGun, 1 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 50 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from Yugoslavia to Romania
1 bomber moved from Ukraine to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the British lost in Romania
Italians win, taking Romania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Albania
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Albania to Southern Italy
1 fighter moved from Romania to Southern Italy
1 bomber moved from Romania to Ukraine
4 artilleries and 6 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,3,3,2,2,3,4,4,6,3
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Italians :
Romania : 1 infantry
Albania : 1 infantry
Northern Italy : 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
Ukraine : 1 flag, 1 bomber, 1 factory_minor and 4 infantry
Bulgaria : 1 flag, 4 artilleries and 7 infantry
Yugoslavia : 1 flag, 2 aaGuns, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 10
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter and 1 harbour
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 2 aaGuns, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 2 submarines
46 Sea Zone : 1 cruiser
45 Sea Zone : 1 transport
54 Sea Zone : 1 fighter
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 factory_minor and 1 harbour
Libya : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 13 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Tambov
2 mech_infantrys moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Samara
1 fighter moved from Ukraine to Tambov
1 armour moved from Evenkiyskiy to YeniseyCombat - Germans
Battle in Yenisey
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
2 bombers moved from Samara to Ukraine
1 fighter moved from Vologda to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Vologda to UkrainePlace Units - Germans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 4 mech_infantrys
Northern Italy : 3 aaGuns and 5 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 20 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 armour and 5 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 aaGun, 4 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
Bulgaria : 3 artilleries and 7 infantry
Yugoslavia : 5 infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 59 / 77
Russians : 7 / 14
Japanese : 72 / 88
Americans : 59 / 80
Chinese : 2 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, the Russians sucked on their counterattack roles! I didn’t get even one hit! LOL! :-( :-o :? :lol: :x :-P :oops: :cry: :roll: :|
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Also, I see you’re playing around w/me! LOL! :-D You could have easily taken Moscow on the last turn… :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Volgograd
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 6 infantry in Volgograd, round 3 : 4/8 hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 aaGun moved from Kazakhstan to Volgograd
1 aaGun moved from Kazakhstan to VolgogradPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters and 30 infantry
Volgograd : 2 aaGuns, 1 factory_minor and 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 77
Russians : 9 / 9
Japanese : 71 / 88
Americans : 59 / 80
Chinese : 3 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.692
Median : 4.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 harbour, 2 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
3 bombers moved from Szechwan to Sikang
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 bombers moved from Szechwan to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 bomber moved from Szechwan to Eastern PersiaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Sikang, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 2/6 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Eastern Persia
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
ANZAC defend with 2 submarines
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 3 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 infantry moved from Sakha to Siberia
1 artillery moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Shensi to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Persia to India
3 bombers moved from Sikang to India
3 bombers moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Chahar
2 destroyers moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 harbour placed in Hainan
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 74 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 3 mech_infantrys
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Sakha : 1 flag
Yenisey : 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour and 2 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 3 bombers
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine
37 Sea Zone : 4 destroyers, 2 submarines and 2 transports
36 Sea Zone : 1 destroyer and 2 submarines
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 destroyer and 2 submarines
55 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 8 / 9
Japanese : 74 / 87
Americans : 59 / 80
Chinese : 1 / 4
British : 29 / 40
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 15
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Also, I see you’re playing around w/me! LOL! :-D You could have easily taken Moscow on the last turn… :lol:
Heh, I’m not trying to stall. I wasn’t comfortable with the losses I’d have taken in Moscow last turn. Those tanks are expensive :P.
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You can easily afford to replace those tanks w/Germany… :-P
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I see my units had another great round of counterattacks! :-( :-o :? :lol: :x :-P :oops: :cry: :roll: :|
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Test summary from TripleA, engine version: 1.7.0.3, time: 01:39:49
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I would like to change my US builds slightly. Instead of building the 2 Inf in W. US. I’ll exchange them for 6 IPC’s, plus the 2 IPC’s I save and build 1 US DD in SZ10. Thanks!





