13L G40 PGMatt (axis) vs Captain Walker (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
                3 infantry and 1 mech_infantry moved from Southern France to Spain
                4 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to Spain

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
                3 infantry and 1 mech_infantry moved from Southern France to Spain
                4 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to Spain

    Combat - Germans
                Battle in Spain
                    Germans attack with 2 artilleries, 4 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                    Americans defend with 2 armour, 3 artilleries and 5 infantry
                        Germans roll dice for 2 artilleries, 4 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Spain, round 2 :  6/16 hits
                        Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Spain, round 2 :  6/10 hits
                        1 artillery owned by the Americans , 5 infantry owned by the Germans , 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Spain
                        Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 3 tactical_bombers in Spain, round 3 :  6/10 hits
                        Americans roll dice for 2 armour and 2 artilleries in Spain, round 3 :  1/4 hits
                        2 artilleries owned by the Americans , 2 armour owned by the Americans and 1 artillery owned by the Germans lost in Spain
                    Germans win, taking Spain from Americans with 1 artillery, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 2 armour, 3 artilleries and 5 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Spain to France
                4 bombers moved from Spain to Western Germany
                1 aaGun and 3 infantry moved from Ukraine to Rostov
                3 infantry moved from Bulgaria to Greece
                1 armour moved from Vyborg to Belarus
                1 aaGun moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Romania to Ukraine
                6 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                Germans undo move 2.
                3 mech_infantrys placed in Romania
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in France
                2 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 tactical_bombers
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 6 infantry and 8 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 artillery
        Finland : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 64 / 70
        Russians : 20 / 31
        Japanese : 57 / 67
        Americans : 60 / 87
        Chinese : 6 / 9
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    dire days for the Axis powers.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Russians take Evenkiyskiy from Japanese
                      Russians take Yenisey from Japanese
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Samara to Volgograd
                2 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,1,3,6
                Russians collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Archangel : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 27 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 7 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 63 / 70
        Russians : 23 / 31
        Japanese : 55 / 67
        Americans : 60 / 87
        Chinese : 6 / 9
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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    Yes…the allies have finally stalled the axis offensives. Making Germany fight on two fronts has delayed their push for Moscow.
    This has been a good game…it’s been challenging for me to decide how best to handle your neutral crush.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kwangsi
                1 bomber and 1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 1 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                5 mech_infantrys moved from Hunan to Kwangsi
                1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys in Kwangsi, round 2 :  3/13 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 3 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to Japan
                2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Hunan to Kwangsi

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                2 armour, 2 infantry and 2 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Korea: 2 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Japan: 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 3 artilleries, 3 infantry and 6 mech_infantrys
        Korea : 2 infantry and 2 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 7 destroyers and 2 transports
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Southern Italy : 4 bombers
        Nenetsia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 70
        Russians : 23 / 31
        Japanese : 56 / 61
        Americans : 60 / 87
        Chinese : 5 / 9
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    @captain:

    Yes…the allies have finally stalled the axis offensives. Making Germany fight on two fronts has delayed their push for Moscow.
    This has been a good game…it’s been challenging for me to decide how best to handle your neutral crush.

    Yeah, I suspect that the overall strategy is going to get filed as “gambit”, though I have won one game with it so far.  You exploited the available free guys much better than the other fellow did.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                4 fighters moved from 91 Sea Zone to Spain
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                2 infantry moved from Soviet Far East to Siberia
                2 submarines moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in Normandy Bordeaux
                Battle in Borneo
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 4 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Spain, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Spain
                    Americans win, taking Spain from Germans with 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                4 fighters moved from Spain to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers and 2 transports moved from 3 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 3 artilleries and 5 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Sakha : 1 armour and 1 mech_infantry
        Siberia : 2 infantry
        42 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        1 Sea Zone : 2 destroyers and 2 transports
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 mech_infantry
        United Kingdom : 4 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Chile : 1 flag
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 destroyer and 1 transport
        Argentina : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
        Brazil : 1 flag, 1 infantry
        Venezuela : 1 flag
        Spain : 1 flag, 1 aaGun, 4 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 3 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 25 / 31
        Japanese : 50 / 61
        Americans : 67 / 92
        Chinese : 5 / 9
        British : 35 / 40
        UK_Pacific : 15 / 11
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Hunan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 25 / 31
        Japanese : 48 / 61
        Americans : 67 / 92
        Chinese : 7 / 13
        British : 35 / 40
        UK_Pacific : 15 / 11
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from Caucasus to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
                        AA fire in Rostov :  1/2 hits
                        1 fighter owned by the British lost in Rostov
                        British roll dice for 3 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Rostov, round 2 :  1/14 hits
                        Germans roll dice for 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 :  9/14 hits
                        6 infantry owned by the British , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 1 aaGun owned by the Germans lost in Rostov
                    3 armour owned by the British and 1 artillery owned by the British retreated to Caucasus
                    Germans win with 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 aaGun
                    Casualties for British: 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Rostov to Northwest Persia
                1 fighter moved from Northwest Persia to Persia
                2 mech_infantrys moved from Persia to Caucasus
                1 artillery and 4 infantry moved from Persia to Iraq
                2 transports moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from Yunnan to French Indo China
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from Burma to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 fighter and 1 infantry placed in Persia
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 2 artilleries, 12 infantry and 2 mech_infantrys
        Suiyuyan : 1 armour
        Hopei : 1 artillery
        Burma : 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour and 4 infantry
        French Indo China : 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Cyprus : 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Caucasus : 3 armour, 1 artillery and 2 mech_infantrys
        Portugal : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        Angola : 1 flag
        Iraq : 1 artillery and 4 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 25 / 31
        Japanese : 45 / 61
        Americans : 67 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 10
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    Damn! That was a disaster in Rostov for the UK!!

  • 16

    @captain:

    Damn! That was a disaster in Rostov for the UK!!

    That was one of those horrible battles where the fight is pretty even…but then the dice all land on one side of the board.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 8 infantry moved from Turkey to Caucasus
                1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to Caucasus

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 8 infantry moved from Turkey to Caucasus
                1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 2 transports
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 97 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caucasus
                    Italians attack with 2 artilleries, 1 bomber and 8 infantry
                    British defend with 3 armour, 1 artillery and 2 mech_infantrys
                        Italians roll dice for 2 artilleries, 1 bomber and 8 infantry in Caucasus, round 2 :  4/11 hits
                        Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        1 armour owned by the British , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 2 artilleries, 1 bomber and 6 infantry in Caucasus, round 3 :  3/9 hits
                        Russians roll dice for 2 armour in Caucasus, round 3 :  2/2 hits
                        2 armour owned by the British and 2 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 3 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 6 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Rostov : 1 bomber
        Caucasus : 1 flag, 2 artilleries and 4 infantry
        Turkey : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 31
        Japanese : 45 / 61
        Americans : 67 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 12 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from French Indo China to 36 Sea Zone
                3 fighters moved from Philippines to 36 Sea Zone
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber and 5 fighters
                    Japanese defend with 7 destroyers and 2 transports
                        ANZAC roll dice for 1 bomber and 5 fighters in 36 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 7 destroyers and 2 transports in 36 Sea Zone, round 2 :  3/7 hits
                        3 destroyers owned by the Japanese and 3 fighters owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber and 2 fighters in 36 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 4 destroyers and 2 transports in 36 Sea Zone, round 3 :  1/4 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber and 1 fighter in 36 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 3 destroyers and 2 transports in 36 Sea Zone, round 4 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber in 36 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 36 Sea Zone, round 5 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        ANZAC roll dice for 1 bomber in 36 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 6 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Japanese win, taking Celebes from Japanese with 2 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 7 destroyers
                    Casualties for ANZAC: 1 bomber and 5 fighters

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 31
        Japanese : 38 / 61
        Americans : 67 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 31
        Japanese : 38 / 61
        Americans : 67 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Southern France
                2 bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to Volgograd

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Southern France
                2 bombers moved from Western Germany to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour and 8 mech_infantrys moved from Ukraine to Volgograd
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Rostov to Volgograd

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer; Americans defend with 1 transport
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                        1 transport owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 7 infantry
                        Germans roll dice for 3 armour, 1 artillery, 7 infantry and 11 mech_infantrys in Volgograd, round 2 :  4/22 hits
                        Russians roll dice for 1 artillery and 7 infantry in Volgograd, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 11 mech_infantrys in Volgograd, round 3 :  6/18 hits
                        Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 artillery, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 7 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from France to Novgorod
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Southern France to France
                2 bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from 125 Sea Zone to Novgorod
                1 aaGun and 6 infantry moved from Ukraine to Rostov
                1 aaGun moved from Belarus to Novgorod
                1 armour and 7 mech_infantrys moved from Belarus to Rostov
                3 mech_infantrys moved from Romania to Greece
                2 artilleries moved from Western Germany to France
                5 infantry moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Romania
                1 bomber and 9 infantry placed in Western Germany
                2 infantry placed in Ukraine
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Germans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 5 infantry and 2 tactical_bombers
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 flag, 1 aaGun, 1 armour, 6 infantry and 7 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 11 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 3 infantry and 3 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 factory_minor
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 19 / 31
        Japanese : 38 / 61
        Americans : 62 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 12 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                4 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Iraq to Turkey
                      Russians take Turkey from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs

    Territory Summary for Russians :

    Timguska : 1 mech_infantry
        Buryatia : 1 armour
        Anglo Egyptian Sudan : 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 31 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Turkey : 1 flag, 1 infantry
        Iraq : 1 flag, 1 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 25 / 34
        Japanese : 35 / 61
        Americans : 62 / 92
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 15 / 15
        Italians : 10 / 12
        ANZAC : 19 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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