@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 PGMatt (axis) vs alexgreat (allies +10)
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dice 1 and 2 will be tac bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 3 tactical_bombers moved from Ukraine to Russia
1 bomber moved from Ukraine to Tsinghai
2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/6 hits
Bombing raid in Russia rolls: 8,8,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia rolls: 6,5,2 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: factory_major = 13, airfield = 4
Battle in Tsinghai
Germans attack with 4 armour, 1 bomber and 4 mech_infantrys
Chinese defend with 1 fighter and 4 infantry
Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Tsinghai, round 2 : 6/9 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits
1 fighter owned by the Chinese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking 125 Sea Zone from Americans, taking Tsinghai from Chinese with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 4 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Tsinghai to Volgograd
3 bombers and 3 tactical_bombers moved from Russia to Volgograd
1 aaGun, 5 infantry and 2 mech_infantrys moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Poland to Baltic States
1 aaGun, 3 artilleries and 2 infantry moved from Poland to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Germany
1 artillery and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 4 armour and 3 mech_infantrys
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major and 10 infantry
Denmark : 1 aaGun, 5 infantry and 2 mech_infantrys
Belarus : 1 flag
Baltic States : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
Bessarabia : 1 flag, 1 armour
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Volgograd : 1 flag, 5 armour, 2 artilleries, 4 bombers, 1 factory_minor, 2 infantry and 3 tactical_bombers
Caucasus : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 15 / 24
Japanese : 65 / 75
Americans : 56 / 75
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
those bombers meant business.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 13 damage on 13 factory_majors; Remaining resources: 11 PUs;
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Finland to Novgorod
1 artillery moved from Archangel to Novgorod
4 mech_infantrys moved from Archangel to Vologda
4 mech_infantrys moved from Vologda to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Archangel to Vologda
1 mech_infantry moved from Russia to VologdaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs -
@alexgreat:
those bombers meant business.
keep the pressure on!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 1/2 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 11 destroyers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 11 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
3 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from Kansu to Yunnan
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Japan to 6 Sea Zone
3 carriers, 4 destroyers, 4 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 factory_minor placed in Malaya
3 armour, 3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 3 armour, 3 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 3 armour, 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 6 fighters, 4 tactical_bombers and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
39 Sea Zone : 3 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Ukraine : 3 bombersProduction/PUs Summary :
Germans : 49 / 62
Russians : 18 / 24
Japanese : 71 / 76
Americans : 56 / 75
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 15 / 20
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Queensland
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Norway to KareliaCombat - Americans
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Battle in MalayaNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Norway
1 bomber moved from 125 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from Iceland to Norway
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Russia to IndiaPlace Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Shan State to India
1 armour moved from Eastern Persia to India
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Finland to Novgorod
1 fighter moved from 112 Sea Zone to Gibraltar
1 fighter moved from 112 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to NorwayPlace Units - British
3 armour placed in Persia
1 armour placed in Egypt
1 destroyer and 1 transport placed in 81 Sea Zone
British undo move 1.
3 armour placed in Persia
British undo move 3.
British undo move 2.
British undo move 1.
2 armour placed in Egypt
British undo move 1.
1 destroyer and 1 transport placed in 81 Sea Zone
1 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,6,2,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
Pls take this, unloaded my TT off Queensland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Battle in Caucasus
Italians attack with 2 armour and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 6 mech_infantrys in Caucasus, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Malta from British, taking Caucasus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery and 15 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Malta : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 5 infantry
Poland : 1 armour and 3 mech_infantrys
Denmark : 1 artillery and 15 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 armour and 6 mech_infantrys
96 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 18 / 24
Japanese : 66 / 76
Americans : 58 / 83
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 9 / 6
Italians : 17 / 23
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oh dear, just realized from a thread was following, for the first time, that one can intercept with more than three fighters…this is why you named all 4 I had in Moscow, lately, and asked about intercept. In the future, I might intercept more often :-)
Rules, everything in plain sight and still mistakes in my understanding…
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What is worse…I think I even knew once, and forgot ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Western Australia to Queensland
1 mech_infantry moved from Queensland to Western AustraliaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 fighter moved from Russia to NovgorodNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Volgograd to Northwest Persia
4 armour and 3 mech_infantrys moved from Tsinghai to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Samara
4 bombers moved from Volgograd to Russia
3 tactical_bombers moved from Volgograd to Samara -
@alexgreat:
oh dear, just realized from a thread was following, for the first time, that one can intercept with more than three fighters…this is why you named all 4 I had in Moscow, lately, and asked about intercept. In the future, I might intercept more often :-)
Rules, everything in plain sight and still mistakes in my understanding…
Yeah, strategic bombing is a real interesting part of the game IMO. Â Fighters @ 10 can be traded for bombers @ 12, but it’s almost a crap shoot.
Looks like I made a mistake too; build armour in Japan instead of FIC.
I’ll need intercept for Moscow…you have 4 fighters vs 4 bombers :)
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send them up. ALL of them. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Volgograd to Northwest Persia
4 armour and 3 mech_infantrys moved from Tsinghai to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Volgograd to Samara
4 bombers moved from Volgograd to Russia
3 tactical_bombers moved from Volgograd to SamaraCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 2/4 hits
Defenders Fire, : 1/4 hits
1 bomber owned by the Germans lost in Russia
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,7,3 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Northwest Persia
Germans attack with 5 armour
British defend with 1 infantry
Germans roll dice for 5 armour in Northwest Persia, round 2 : 3/5 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Samara, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Samara to Ukraine
3 bombers moved from Russia to Ukraine
5 infantry and 2 mech_infantrys moved from Denmark to Western Germany
1 armour moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
10 infantry moved from Germany to PolandPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Poland : 10 infantry
Germany : 1 factory_major and 7 infantry
Denmark : 1 aaGun
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries and 4 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 armour, 2 artilleries, 3 bombers, 1 factory_minor, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag, 4 armour and 3 mech_infantrys
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 destroyer
Greece : 1 flag
Northwest Persia : 1 flag, 4 armour
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 15 / 24
Japanese : 62 / 76
Americans : 58 / 83
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 9 / 6
Italians : 17 / 23
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
depressing outcome.





