13L G40 PGMatt (axis) vs alexgreat (allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 14 damage on 1 airfield and 13 factory_majors; Remaining resources: 9 PUs;
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Finland
                    Russians attack with 3 armour and 5 mech_infantrys
                    Germans defend with 6 infantry
                        Russians roll dice for 3 armour and 5 mech_infantrys in Finland, round 2 :  3/8 hits
                        Germans roll dice for 6 infantry in Finland, round 2 :  2/6 hits
                        3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
                        Russians roll dice for 3 armour and 3 mech_infantrys in Finland, round 3 :  1/6 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  2/3 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
                        Russians roll dice for 3 armour and 1 mech_infantry in Finland, round 4 :  3/4 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 3 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 mech_infantrys
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 2 artilleries and 5 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Bryansk, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 :  6/8 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 3 :  3/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Turning off Edit Mode
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 armour moved from Russia to Tambov
                1 armour moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

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    Edit, want to move one AA differently, and forgot a Moscow blitz out move as well.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java

  • 16

    Intercept India?

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    no

  • 16

    First 2 AA will be bombers, then tac on air field, then tac on harbor

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  2/4 hits
                    1 bomber and 1 tactical_bomber killed by AA
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in India causes 12 damage total.  Damaged units is as follows: factory_major = 8, harbour = 4
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 :  4/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 bomber and 1 tactical_bomber moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 armour, 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 6 fighters, 4 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 3 submarines
        Central Mongolia : 1 flag
        6 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Ukraine : 3 bombers

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 18 / 24
        Japanese : 70 / 75
        Americans : 53 / 78
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                6 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Russia to 125 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                Battle in 33 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans winAmericans win, taking Norway from Germans, taking 125 Sea Zone from Neutral with 2 bombers and 1 submarine remaining with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to Finland
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 123 Sea Zone
                1 fighter moved from 123 Sea Zone to Iceland
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 mech_infantry
                EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun and 1 mech_infantry
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Finland: 1 bomber
                EDIT: Adding units owned by Americans to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Novgorod to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 fighter moved from Novgorod to Finland
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 armour moved from Persia to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 1 tactical_bomber placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5,6,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 17 16 15 12

    messed up with TT capacity calc, edited to be correct. Also attacked a sub with out a DD, but realized only after clicking done for combat moves and edited the units back in non-combat. I repeat the sub without DD attack mistake every two weeks, its embarassing…

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                2 artilleries and 10 infantry moved from France to Western Germany
                5 infantry moved from Southern France to France
                5 infantry moved from Northern Italy to Western Germany
                1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 5 infantry
        Western Germany : 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Ukraine : 2 armour and 6 mech_infantrys
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 18 / 24
        Japanese : 68 / 75
        Americans : 56 / 75
        Chinese : 4 / 4
        British : 33 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 infantry moved from South Australia to Western Australia

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 mech_infantrys placed in Queensland
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from West India to India

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    F fig to Moscow

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 3 tactical_bombers moved from Ukraine to Russia
                1 bomber moved from Ukraine to Tsinghai
                2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd

  • 16

    Intercept Moscow?  I’m attacking with 3 bombers and 3 tacs; I think you 2 USSR, 1 Fr, and 1 US fighter.

  • 17 16 15 12

    none, thx.

  • 16

    dice 1 and 2 will be tac bombers.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 3 tactical_bombers moved from Ukraine to Russia
                1 bomber moved from Ukraine to Tsinghai
                2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/6 hits
                    Bombing raid in Russia rolls: 8,8,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia rolls: 6,5,2 and causes: 4 damage to unit: airfield
                    Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: factory_major = 13, airfield = 4
                Battle in Tsinghai
                    Germans attack with 4 armour, 1 bomber and 4 mech_infantrys
                    Chinese defend with 1 fighter and 4 infantry
                        Germans roll dice for 4 armour, 1 bomber and 4 mech_infantrys in Tsinghai, round 2 :  6/9 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 :  1/5 hits
                        1 fighter owned by the Chinese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans win, taking 125 Sea Zone from Americans, taking Tsinghai from Chinese with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 4 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Tsinghai to Volgograd
                3 bombers and 3 tactical_bombers moved from Russia to Volgograd
                1 aaGun, 5 infantry and 2 mech_infantrys moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 artillery and 5 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 armour moved from Yugoslavia to Bessarabia
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 aaGun, 3 artilleries and 2 infantry moved from Poland to Eastern Poland

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                10 infantry placed in Germany
                1 artillery and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 4 armour and 3 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Germany : 1 factory_major and 10 infantry
        Denmark : 1 aaGun, 5 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Baltic States : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
        Bessarabia : 1 flag, 1 armour
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Volgograd : 1 flag, 5 armour, 2 artilleries, 4 bombers, 1 factory_minor, 2 infantry and 3 tactical_bombers
        Caucasus : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 15 / 24
        Japanese : 65 / 75
        Americans : 56 / 75
        Chinese : 3 / 4
        British : 33 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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