@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 bomber and 2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 2 fighters and 1 submarine; Americans loiter and taunt with
                Japanese defend with 1 carrier and 1 transport
                ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Java
            1 bomber moved from 42 Sea Zone to Queensland
            1 armour and 1 infantry moved from New South Wales to Queensland
            1 carrier and 1 fighter moved from 7 Sea Zone to 9 Sea Zone
Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 3 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 2 fighters
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 flag, 1 submarine
    22 Sea Zone : 1 flag
    9 Sea Zone : 1 carrier and 1 fighter
    62 Sea Zone : 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            6 infantry moved from Finland to Norway
            2 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            3 bombers moved from Egypt to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 3 bombers and 1 fighter
                Americans defend with 2 destroyers
                Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 6 infantry
                British defend with 1 infantry and 1 mech_infantry
                Germans win, taking Norway from British with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            3 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Romania to Eastern Poland
            1 aaGun, 1 artillery and 8 infantry moved from Poland to Eastern Poland
            4 aaGuns moved from Germany to Western Germany
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Bessarabia
Place Units - Germans
            1 fighter placed in Western Germany
            8 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,2,2,6,3,1
            Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Russia has Kwangtung, U are doomed :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 mech_infantry moved from Kwangsi to Kwangtung
                  Russians take Kwangtung from Japanese
Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Russians attack with 1 submarine; Americans loiter and taunt with
                Germans defend with 1 fighter; Italians defend with 2 destroyers
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
            1 infantry moved from Korea to Amur
            1 mech_infantry moved from Chahar to Hunan
            1 aaGun moved from Hopei to Kweichow
            2 mech_infantrys moved from Yakut S.S.R. to Timguska
            2 mech_infantrys moved from Russia to Novosibirsk
            10 mech_infantrys moved from Ukraine to Bryansk
            7 infantry moved from Russia to Bryansk
            1 armour moved from Belarus to Vologda
            4 aaGuns, 27 artilleries and 22 infantry moved from Belarus to Bryansk
Place Units - Russians
            10 artilleries placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,2,1,1,2,6,1,6,3,3,4,6,1,3,3,3,2,2,2,3,4,5,1,2,5,4,3,2,5,3,3,3,5
            Russians collect 35 PUs (3 lost to blockades); end with 36 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
    Kweichow : 1 aaGun
    Hunan : 1 aaGun, 2 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
    Amur : 1 infantry
    Timguska : 2 mech_infantrys
    Bryansk : 4 aaGuns, 27 artilleries, 29 infantry and 10 mech_infantrys
    Russia : 1 airfield, 10 artilleries and 1 factory_major
    Ukraine : 1 factory_minor
    Novosibirsk : 2 mech_infantrys
    Vologda : 1 armour
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    113 Sea Zone : 1 cruiser and 1 submarine
    Finland : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            2 fighters moved from 6 Sea Zone to Kwangtung
            2 fighters moved from 6 Sea Zone to Jehol
            2 tactical_bombers moved from 6 Sea Zone to Jehol
            1 fighter moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 tactical_bomber moved from Japan to Korea
            1 fighter moved from Japan to Amur
            1 fighter moved from Buryatia to Amur
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Amur
            2 infantry moved from Manchuria to Korea
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
Combat - Japanese
            Battle in Ceylon
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 harbour and 1 mech_infantry
                Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                Japanese win, taking Korea from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                Japanese win, taking Amur from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Japanese
            2 fighters moved from Amur to 6 Sea Zone
            2 fighters moved from Korea to 6 Sea Zone
            2 tactical_bombers moved from Korea to 6 Sea Zone
            2 fighters moved from Jehol to 6 Sea Zone
            2 tactical_bombers moved from Jehol to 6 Sea Zone
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 fighters moved from Kwangtung to 20 Sea Zone
            1 mech_infantry moved from India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to India
            1 mech_infantry moved from India to Burma
            1 artillery moved from India to Burma
Place Units - Japanese
            1 destroyer placed in 39 Sea Zone
            2 infantry placed in India
            1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
            1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 infantry and 3 mech_infantrys moved from Venezuela to 89 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 65 Sea Zone
            3 infantry and 3 mech_infantrys moved from 65 Sea Zone to Chile
            1 mech_infantry moved from Venezuela to Bolivia
                  Americans take Bolivia from Neutral_True
Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 fighter; Italians defend with 1 destroyer
                2 submarines owned by the Americans Submerged
                Italians win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Chile
                Americans attack with 3 infantry and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                Americans win, taking Chile from Neutral_True with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
            4 artilleries and 2 infantry moved from Alaska to 1 Sea Zone
            4 artilleries, 2 infantry and 5 transports moved from 1 Sea Zone to 10 Sea Zone
            1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 4 artilleries, 5 infantry, 9 submarines and 5 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 4 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 1 Sea Zone to 26 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            2 aaGuns moved from Morocco to Algeria
            1 aaGun and 2 infantry moved from Tunisia to Libya
            2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
            2 armour, 6 infantry and 2 mech_infantrys placed in Central United States
            2 artilleries placed in Eastern United States
            4 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Kiangsi : 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 4 artilleries, 1 harbour and 5 infantry
    Midway : 1 airfield
    26 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 16 submarines, 1 tactical_bomber and 5 transports
    54 Sea Zone : 1 submarine
    Central United States : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
    Algeria : 2 aaGuns
    Tobruk : 1 armour
    Libya : 1 aaGun and 2 infantry
    Chile : 1 flag, 3 infantry and 3 mech_infantrys
    65 Sea Zone : 3 transports
    97 Sea Zone : 2 submarines
    101 Sea Zone : 6 transports
    Brazil : 1 flag
    Venezuela : 1 flag
    Bolivia : 1 flag, 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Chahar to Jehol
            19 infantry moved from Shantung to Jehol
Combat - Chinese
            Battle in Jehol
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Jehol from Japanese with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            4 artilleries moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
Place Units - Chinese
            4 infantry placed in Anhwe
            3 infantry placed in Hunan
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,4,3,3,6,2,6,5,6,2
            Chinese collect 19 PUs (1 lost to blockades); end with 20 PUs total
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 20 to 21
            EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Jehol : 20 infantry
    Hunan : 5 infantry
    Anhwe : 4 artilleries and 4 infantry
as for edit
i accidentally pressed harbour instead of airfield
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
            British buy 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 artillery moved from Spain to Southern France
                  British take Southern France from Italians
            1 transport moved from 105 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
Non Combat Move - British
            1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 1 infantry moved from Spain to 92 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from 96 Sea Zone to Tobruk
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 aaGun moved from French Central Africa to French Equatorial Africa
            1 cruiser moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to Malta
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from Union of South Africa to Belgian Congo
            1 bomber moved from United Kingdom to Malta
            1 battleship moved from 1 Sea Zone to 64 Sea Zone
Place Units - British
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 harbour placed in Malta
Turn Complete - British
            British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 harbour
            EDIT: Adding units owned by British to Malta: 1 airfield
            EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Celebes : 1 flag, 1 infantry
    Belgian Congo : 1 armour, 1 bomber and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Anglo Egyptian Sudan : 2 artilleries and 2 infantry
    French Equatorial Africa : 1 aaGun
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 2 artilleries and 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 1 submarine
    96 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 transports
    106 Sea Zone : 1 flag
    64 Sea Zone : 1 battleship
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag
    Persia : 1 flag
    Spain : 1 flag
    110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 aaGun and 2 armour; Remaining resources: 1 PUs;
Combat Move - Italians
            1 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
Non Combat Move - Italians
            3 infantry moved from Switzerland to France
            2 artilleries moved from Northern Italy to France
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            2 armour and 1 mech_infantry moved from Bulgaria to Turkey
                  Italians take Turkey from Neutral_True
            1 artillery moved from Trans-Jordan to Egypt
Place Units - Italians
            1 aaGun and 2 armour placed in Egypt
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5
            Italians collect 23 PUs; end with 24 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 carrier and 1 fighter moved from 9 Sea Zone to 26 Sea Zone
Place Units - ANZAC
            1 infantry placed in New South Wales
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 1 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag
    26 Sea Zone : 1 carrier and 1 fighter
    22 Sea Zone : 1 flag
    54 Sea Zone : 3 submarines and 1 transport
    62 Sea Zone : 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
    Tobruk : 1 flag
    Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
            Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            5 infantry moved from Norway to Finland
            7 infantry moved from Sweden to Finland
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 fighter moved from Western Germany to Tobruk
            3 bombers and 1 fighter moved from Southern Italy to Tobruk
            2 tactical_bombers moved from Egypt to Tobruk
Combat - Germans
            Battle in Finland
                Germans attack with 12 infantry
                Russians defend with 1 infantry
                Germans win, taking Finland from Russians with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tobruk
                Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
                British defend with 2 artilleries and 1 infantry; Americans defend with 1 armour
                Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 2 artilleries and 1 infantry
                Casualties for Americans: 1 armour
Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            3 bombers moved from Tobruk to Egypt
            2 aaGuns, 9 armour, 5 artilleries, 55 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
            8 artilleries moved from Germany to Poland
            1 infantry moved from Germany to Western Germany
Place Units - Germans
            4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4
            Germans collect 42 PUs (6 lost to blockades); end with 43 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
            Russians buy 6 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Vologda to Belarus
            1 mech_infantry moved from Hunan to French Indo China
                  Russians take French Indo China from Japanese
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            26 artilleries, 28 infantry and 10 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                Russians win, taking Belarus from Germans with 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Russia
            2 mech_infantrys moved from Novosibirsk to Russia
            1 aaGun and 2 infantry moved from Hunan to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 mech_infantry moved from Timguska to Yakut S.S.R.
Place Units - Russians
            2 mech_infantrys placed in Volgograd
            6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Russians :
Yunnan : 2 aaGuns and 2 infantry
    Yakut S.S.R. : 2 mech_infantrys
    French Indo China : 1 flag, 1 mech_infantry
    Belarus : 1 armour, 26 artilleries, 28 infantry and 10 mech_infantrys
    Russia : 4 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
    Ukraine : 1 artillery, 1 factory_minor and 1 infantry
    Volgograd : 1 factory_minor and 2 mech_infantrys
    113 Sea Zone : 1 cruiser and 1 submarine
one correction to my ncm mech from belarus to caucasus
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            4 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 mech_infantry moved from Burma to French Indo China
            2 bombers moved from India to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from 20 Sea Zone to Celebes
            1 fighter moved from 20 Sea Zone to Celebes
Combat - Japanese
            Battle in Shantung
            Battle in Kiangsu
            Battle in French Indo China
                Japanese attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 mech_infantry
                Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking French Indo China from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
Non Combat Move - Japanese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 44 Sea Zone
            1 cruiser moved from 20 Sea Zone to 42 Sea Zone
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 artillery moved from West India to India
            2 bombers moved from French Indo China to Philippines
            2 fighters moved from Japan to Amur
            1 tactical_bomber moved from Japan to Amur
            2 infantry moved from Korea to Amur
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from India to 42 Sea Zone
            1 fighter moved from 20 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Bolivia to Chile
            3 infantry and 4 mech_infantrys moved from Chile to Argentina
Combat - Americans
            Battle in Iwo Jima
            Battle in 16 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win, taking Iwo Jima from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Argentina
                Americans attack with 3 infantry and 4 mech_infantrys
                Neutral_True defend with 4 infantry
                Americans win, taking Argentina from Neutral_True with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 4 infantry
                Casualties for Americans: 2 infantry
Non Combat Move - Americans
            1 aaGun, 3 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 3 artilleries, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 4 infantry, 15 submarines and 4 transports moved from 26 Sea Zone to 17 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 17 Sea Zone to Iwo Jima
            6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 armour, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
            2 aaGuns moved from Algeria to Tunisia
            1 aaGun and 2 infantry moved from Libya to Tobruk
            3 transports moved from 65 Sea Zone to 85 Sea Zone
Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
            1 factory_minor placed in Venezuela
            1 factory_minor placed in Brazil
Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Iwo Jima : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
    Hunan : 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 harbour
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    26 Sea Zone : 1 submarine
    17 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 15 submarines, 1 tactical_bomber and 5 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Tunisia : 2 aaGuns
    Tobruk : 1 aaGun and 2 infantry
    Chile : 1 flag
    85 Sea Zone : 3 transports
    Argentina : 1 flag, 1 infantry and 4 mech_infantrys
    97 Sea Zone : 2 submarines
    101 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
    Brazil : 1 flag, 1 factory_minor
    Venezuela : 1 flag, 1 factory_minor
    Spain : 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
    Bolivia : 1 flag
    91 Sea Zone : 6 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
            1 artillery moved from Anhwe to Shantung
            5 infantry moved from Hunan to Kwangsi
Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            2 artilleries and 3 infantry moved from Anhwe to Hunan
            12 infantry moved from Jehol to Anhwe
Place Units - Chinese
            7 infantry placed in Kwangsi
Turn Complete - Chinese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,2
            Chinese collect 19 PUs (4 lost to blockades); end with 19 PUs total
Territory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
    Kwangsi : 11 infantry
    Kiangsu : 1 artillery and 1 infantry
    Jehol : 6 infantry
    Manchuria : 1 infantry
    Hunan : 2 artilleries and 3 infantry
    Anhwe : 12 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
            Turning on Edit Mode
            EDIT: Changing PUs for Chinese from 19 to 23
            EDIT: Turning off Edit Mode
            British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 bomber and 2 fighters moved from Malta to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
Combat - British
            Battle in Egypt
                British attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber; Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                1 armour and 1 artillery retreated to Anglo Egyptian Sudan
                Italians win with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 2 bombers
                Casualties for British: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun
Non Combat Move - British
            2 bombers moved from Egypt to Tunisia
            1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 aaGuns and 2 infantry moved from 92 Sea Zone to Spain
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Spain
            3 destroyers moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
            1 fighter placed in United Kingdom
            1 factory_minor placed in Spain
            3 armour placed in Union of South Africa
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 artillery
    Tunisia : 2 bombers
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    125 Sea Zone : 1 flag, 1 submarine
    106 Sea Zone : 1 flag
    64 Sea Zone : 1 battleship
    99 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    92 Sea Zone : 2 cruisers, 1 destroyer and 3 transports
    Eastern Persia : 1 flag
    Persia : 1 flag
    Spain : 1 flag, 3 aaGuns, 1 factory_minor and 2 infantry
    98 Sea Zone : 1 battleship, 3 destroyers and 1 transport