13L G40 PGMatt (axis) vs alexgreat (allies +10)

  • 16

    I’ll need intercept for Moscow and London please.

  • 17 16 15 12

    sigh. If I have three in London, cant remember, then send them up, pls. None for Moscow.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 60 PUs;
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                3 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Rostov to Caucasus
                1 artillery moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                5 bombers and 1 tactical_bomber moved from Ukraine to Russia
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 armour moved from Rostov to Bryansk
                7 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 tactical_bomber moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Bryansk
                1 armour moved from Greece to Albania
                      Italians take Albania from Americans
                1 armour moved from Albania to Yugoslavia
                1 armour and 1 mech_infantry moved from Greece to Romania

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/5 hits
                        Defenders Fire,  :  0/3 hits
                    1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  3/4 hits
                    2 bombers and 1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/6 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,5,5,8 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Russia causes 22 damage total.  Damaged units is as follows: factory_major = 19, airfield = 3
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/9 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  1/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                4 bombers and 1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun, 1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 aaGun, 4 artilleries and 4 infantry moved from Germany to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                2 mech_infantrys placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in France
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Romania : 1 armour and 1 mech_infantry
        Poland : 1 aaGun, 4 artilleries and 4 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 2 artilleries and 5 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 artillery, 4 bombers, 1 factory_minor, 2 infantry and 3 tactical_bombers
        Volgograd : 1 flag, 7 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 flag, 2 armour and 2 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 55 / 70
        Russians : 14 / 23
        Japanese : 65 / 66
        Americans : 57 / 78
        Chinese : 3 / 3
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 14 damage on 1 airfield and 13 factory_majors; Remaining resources: 9 PUs;
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Finland
                    Russians attack with 3 armour and 5 mech_infantrys
                    Germans defend with 6 infantry
                        Russians roll dice for 3 armour and 5 mech_infantrys in Finland, round 2 :  3/8 hits
                        Germans roll dice for 6 infantry in Finland, round 2 :  2/6 hits
                        3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
                        Russians roll dice for 3 armour and 3 mech_infantrys in Finland, round 3 :  1/6 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  2/3 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
                        Russians roll dice for 3 armour and 1 mech_infantry in Finland, round 4 :  3/4 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 3 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 mech_infantrys
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 2 artilleries and 5 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Bryansk, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 :  6/8 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 3 :  3/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Tambov from Germans to Russians
                EDIT: Turning off Edit Mode
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 armour moved from Russia to Tambov
                1 armour moved from Tambov to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

  • 17 16 15 12

    Edit, want to move one AA differently, and forgot a Moscow blitz out move as well.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java

  • 16

    Intercept India?

  • 17 16 15 12

    no

  • 16

    First 2 AA will be bombers, then tac on air field, then tac on harbor

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to 42 Sea Zone
                2 bombers and 2 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Java

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  2/4 hits
                    1 bomber and 1 tactical_bomber killed by AA
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in India causes 12 damage total.  Damaged units is as follows: factory_major = 8, harbour = 4
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 :  4/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 bomber and 1 tactical_bomber moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 4 destroyers placed in 6 Sea Zone
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 armour, 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 6 fighters, 4 tactical_bombers and 2 transports
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        39 Sea Zone : 3 submarines
        Central Mongolia : 1 flag
        6 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Ukraine : 3 bombers

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 18 / 24
        Japanese : 70 / 75
        Americans : 53 / 78
        Chinese : 2 / 3
        British : 33 / 38
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                6 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Russia to 125 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                Battle in 33 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans winAmericans win, taking Norway from Germans, taking 125 Sea Zone from Neutral with 2 bombers and 1 submarine remaining with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 bomber moved from 125 Sea Zone to Finland
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 123 Sea Zone
                1 fighter moved from 123 Sea Zone to Iceland
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 mech_infantry
                EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun and 1 mech_infantry
                EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Finland: 1 bomber
                EDIT: Adding units owned by Americans to Russia: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine placed in 101 Sea Zone
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Novgorod to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 fighter moved from Novgorod to Finland
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 armour moved from Persia to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 1 tactical_bomber placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5,6,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 17 16 15 12

    messed up with TT capacity calc, edited to be correct. Also attacked a sub with out a DD, but realized only after clicking done for combat moves and edited the units back in non-combat. I repeat the sub without DD attack mistake every two weeks, its embarassing…

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                2 artilleries and 10 infantry moved from France to Western Germany
                5 infantry moved from Southern France to France
                5 infantry moved from Northern Italy to Western Germany
                1 armour and 3 mech_infantrys moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 5 infantry
        Western Germany : 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Ukraine : 2 armour and 6 mech_infantrys
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 18 / 24
        Japanese : 68 / 75
        Americans : 56 / 75
        Chinese : 4 / 4
        British : 33 / 39
        UK_Pacific : 6 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 infantry moved from South Australia to Western Australia

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 mech_infantrys placed in Queensland
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Adding units owned by ANZAC to Western Australia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from West India to India

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    F fig to Moscow

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Germans buy 3 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 3 tactical_bombers moved from Ukraine to Russia
                1 bomber moved from Ukraine to Tsinghai
                2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd

  • 16

    Intercept Moscow?  I’m attacking with 3 bombers and 3 tacs; I think you 2 USSR, 1 Fr, and 1 US fighter.

Suggested Topics

  • 15
  • 22
  • 27
  • 85
  • 84
  • 116
  • 55
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.7k

Topics

1.8m

Posts