Forgot to Blitz Alexandria so I did it during NCM.
13L G40 PGMatt (axis) vs Captain Walker (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 53
Russians : 29 / 32
Japanese : 62 / 70
Americans : 60 / 80
Chinese : 4 / 5
British : 38 / 45
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 armour moved from Norway to Sweden
Germans take Sweden from Russians
1 bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 artilleries moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
3 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Poland to Belarus -
scramble 111?
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Yes, scramble all three fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Russians
1 armour moved from Norway to Sweden
Germans take Sweden from Russians
1 bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
3 artilleries moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Belarus to Western Ukraine
3 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Poland to BelarusCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer, 3 fighters and 2 transports; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 2 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 3 fighters owned by the British , 1 destroyer owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
2 transports owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer, 3 fighters and 2 transports
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 artilleries and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 artilleries and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 artilleries and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 6 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 5 infantry
Germans roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Ukraine, round 2 : 1/11 hits
Russians roll dice for 1 aaGun and 5 infantry in Ukraine, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Ukraine, round 3 : 3/10 hits
Russians roll dice for 5 infantry in Ukraine, round 3 : 0/5 hits
3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Ukraine, round 4 : 1/10 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries, 5 infantry and 3 mech_infantrys in Ukraine, round 5 : 5/10 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 7 infantry in Western Ukraine, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
3 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 mech_infantrys moved from Southern France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Romania
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 aaGun, 2 fighters and 3 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 factory_minor and 3 infantry
Germany : 1 aaGun and 1 factory_major
Holland Belgium : 3 artilleries and 1 mech_infantry
Belarus : 1 flag, 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 2 armour and 7 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag, 3 mech_infantrys
Sweden : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 58 / 65
Russians : 19 / 32
Japanese : 62 / 70
Americans : 60 / 80
Chinese : 4 / 5
British : 35 / 45
UK_Pacific : 11 / 11
Italians : 13 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Iraq to Turkey
Russians take Turkey from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 1 artillery moved from Bryansk to Russia
2 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,4,1,6
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Russians :
Syria : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 infantry
Samara : 1 armour, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 infantry
Iraq : 1 flag, 2 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 65
Russians : 22 / 25
Japanese : 62 / 70
Americans : 60 / 80
Chinese : 4 / 5
British : 35 / 45
UK_Pacific : 11 / 11
Italians : 10 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Olgiy to Kansu
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to 44 Sea Zone
3 mech_infantrys moved from Kwangtung to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 battleship, 2 carriers, 5 destroyers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
2 bombers moved from Novgorod to Szechwan
2 infantry moved from Shensi to Szechwan
2 bombers moved from Japan to Szechwan
1 tactical_bomber moved from Kwangtung to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Olgiy to Kansu
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to 44 Sea Zone
3 mech_infantrys moved from Kwangtung to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 battleship, 2 carriers, 5 destroyers, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
2 bombers moved from Novgorod to Szechwan
2 infantry moved from Shensi to Szechwan
2 bombers moved from Japan to Szechwan
1 tactical_bomber moved from Kwangtung to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 4 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 4 infantry
Japanese roll dice for 4 bombers, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 5/7 hits
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits
4 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
4 bombers and 1 tactical_bomber moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 bomber, 2 infantry and 3 mech_infantrys placed in Japan
2 mech_infantrys placed in Kwangtung
1 transport placed in 20 Sea Zone
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Japanese collect 64 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 4 bombers and 1 tactical_bomber
Anhwe : 1 flag, 1 aaGun, 2 infantry and 3 mech_infantrys
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 artilleries and 2 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Dzavhan : 1 flag
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 4 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 58 / 65
Russians : 21 / 25
Japanese : 64 / 65
Americans : 60 / 80
Chinese : 3 / 5
British : 35 / 45
UK_Pacific : 11 / 11
Italians : 10 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 armour moved from Gibraltar to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 4 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 fighters and 3 mech_infantrys; Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/3 hits
Americans roll dice for 1 armour, 1 artillery, 4 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits
Italians roll dice for 1 aaGun, 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 1 mech_infantry owned by the Italians , 1 aaGun owned by the Germans , 1 tactical_bomber owned by the Americans , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 4 bombers and 1 fighter in Normandy Bordeaux, round 3 : 4/6 hits
Italians roll dice for 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 2 fighters and 3 mech_infantrys
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Americans
4 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Argentina to Brazil
2 transports moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States
1 armour and 1 fighter placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 3 bombers and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 1 harbour and 1 infantry
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Gibraltar : 2 infantry and 1 mech_infantry
United Kingdom : 4 bombers
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Chile : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Argentina : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
Brazil : 1 flag, 3 infantry
Venezuela : 1 flag
Spain : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
110 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 58 / 65
Russians : 21 / 25
Japanese : 64 / 65
Americans : 62 / 82
Chinese : 3 / 5
British : 35 / 45
UK_Pacific : 11 / 11
Italians : 8 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 58 / 65
Russians : 21 / 25
Japanese : 63 / 65
Americans : 62 / 82
Chinese : 4 / 6
British : 35 / 45
UK_Pacific : 11 / 11
Italians : 8 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 artillery and 2 infantry moved from Yunnan to SzechwanCombat - British
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kazakhstan to Samara
2 infantry moved from Persia to Northwest Persia
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 armour and 1 fighter placed in Persia
1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun and 9 infantry
Hunan : 1 infantry
Szechwan : 1 artillery and 1 infantry
Burma : 1 artillery and 6 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Malaya : 1 harbour and 4 infantry
Kazakhstan : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Caucasus : 1 armour and 1 mech_infantry
Samara : 1 fighter
Portugal : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
94 Sea Zone : 1 submarine
Eire : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Northwest Persia : 3 artilleries and 6 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 fighter
Spain : 1 infantryProduction/PUs Summary :
Germans : 58 / 65
Russians : 22 / 25
Japanese : 61 / 65
Americans : 62 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 18
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 3 destroyers moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 3 destroyers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 3/7 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to France
1 bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 mech_infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
France : 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 4 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Greece : 6 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 3 destroyers and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 58 / 65
Russians : 22 / 25
Japanese : 61 / 65
Americans : 62 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to India
1 fighter moved from Dutch New Guinea to Malaya
1 fighter moved from Dutch New Guinea to Queensland
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
43 Sea Zone : 1 flag
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 65
Russians : 22 / 25
Japanese : 59 / 65
Americans : 62 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
French creates battle in territory 98 Sea ZoneNon Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 58 / 65
Russians : 22 / 25
Japanese : 59 / 65
Americans : 62 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Spain
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Sweden to Vyborg
Germans take Vyborg from Russians
2 artilleries and 4 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Greece to Romania
3 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Holland Belgium to Southern France
2 artilleries moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Spain
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Spain
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Sweden to Vyborg
Germans take Vyborg from Russians
2 artilleries and 4 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Greece to Romania
3 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Holland Belgium to Southern France
2 artilleries moved from Holland Belgium to FranceCombat - Germans
Battle in Spain
Germans attack with 1 artillery, 3 bombers and 2 infantry
British defend with 1 infantry; Americans defend with 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Spain, round 2 : 2/6 hits
Americans roll dice for 3 infantry in Spain, round 2 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Germans roll dice for 1 artillery and 3 bombers in Spain, round 3 : 3/4 hits
Americans roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 5/11 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
3 bombers moved from Spain to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Southern France
1 bomber and 1 fighter placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Southern France
2 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in Romania
3 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 tactical_bombers
EDIT: Removing units owned by Germans from Novgorod: 3 tactical_bombers
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Belarus: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 factory_minor and 6 mech_infantrys
Germany : 1 aaGun and 1 factory_major
Belarus : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 7 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Vyborg : 1 flag, 1 armour
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun and 7 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 submarine
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 1 artillery
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 64 / 72
Russians : 20 / 25
Japanese : 59 / 65
Americans : 58 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Vologda to UralsCombat - Russians
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Volgograd to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
2 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUsTerritory Summary for Russians :
Syria : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 1 infantry
Urals : 1 armour and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Samara : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Turkey : 1 flag, 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 64 / 72
Russians : 22 / 31
Japanese : 57 / 65
Americans : 58 / 82
Chinese : 5 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 15 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 battleship, 2 carriers and 5 destroyers moved from 35 Sea Zone to 44 Sea Zone
4 bombers moved from Sikang to Southern Italy
2 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 tactical_bomber moved from Sikang to Kwangtung
2 mech_infantrys moved from Kwangtung to Hunan
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to Philippines
4 destroyers moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/8 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Celebes
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - Japanese
5 destroyers and 2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 destroyers
EDIT: Removing units owned by Japanese from Philippines: 1 bomber, 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 1 aaGun, 1 infantry and 5 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 2 artilleries and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 destroyers
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 destroyers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Southern Italy : 4 bombers
Nenetsia : 1 flagProduction/PUs Summary :
Germans : 64 / 72
Russians : 22 / 31
Japanese : 62 / 67
Americans : 58 / 82
Chinese : 3 / 6
British : 35 / 35
UK_Pacific : 11 / 11
Italians : 8 / 8
ANZAC : 12 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
could you keep the editing to a minimum? I can understand forgetting to move something but you’re doing NCM’s during the combat phase and then editing them somewhere else after you you collect income. It’s confusing to figure out where the units originally started from when there is so much editing…and I feel that units moved during the combat phase shouldn’t be edited at all.
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@captain:
could you keep the editing to a minimum? I can understand forgetting to move something but you’re doing NCM’s during the combat phase and then editing them somewhere else after you you collect income. It’s confusing to figure out where the units originally started from when there is so much editing…and I feel that units moved during the combat phase shouldn’t be edited at all.
It’s fair comment. I’m, by nature pretty sloppy, but I can tighten up my play.





