cheap shot fell thru… but had to take it :)
2a172f2d-238b-4e41-8fa4-7af99fdb06fc-image.png
That could have gone better. Losing that BB was harsh….
I knew I had to take down one battleship, or hit both, or a destroyer or 2.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Morocco
2 artilleries moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 4/5 hits
Americans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 armour and 4 infantry moved from Alexandria to Tobruk
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
2 armour and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Malta : 1 flag
Morocco : 1 flag, 2 artilleries and 1 infantry
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 2 armour and 4 infantry
Northern Italy : 2 armour, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 3 transports
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 16 / 31
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Italians
1 carrier, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 battleship
Egypt : 1 infantry
Syria : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 9 infantry moved from Finland to Karelia
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 battleship and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Romania to Eastern Poland
4 artilleries moved from Poland to Baltic States
2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Baltic States
13 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
7 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 4 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 13 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 7/22 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys in Baltic States, round 2 : 5/23 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 4 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 4/5 hits
2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Non Combat Move - Germans
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 armour moved from Romania to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
3 aaGuns, 4 artilleries and 4 infantry moved from Western Germany to Germany
2 bombers moved from 91 Sea Zone to Tunisia
Place Units - Germans
4 armour, 1 fighter and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 2 bombers
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 2 infantry
Germany : 3 aaGuns, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 4 infantry and 5 mech_infantrys
Tobruk : 1 armour and 1 infantry
Northern Italy : 1 artillery and 1 infantry
Karelia : 1 flag, 1 artillery and 9 infantry
Baltic States : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 13 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 4 artilleries, 12 infantry and 5 mech_infantrys
Bessarabia : 1 flag, 1 armour
95 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship and 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 42
Japanese : 47 / 48
Americans : 52 / 77
Chinese : 1 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
2 infantry moved from Novosibirsk to Kazakhstan
Combat - Russians
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
10 infantry moved from Bryansk to Western Ukraine
12 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour moved from Russia to Belarus
1 armour moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Iraq
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 4 infantry
Kazakhstan : 2 infantry
Belarus : 1 armour and 12 infantry
Bryansk : 1 fighter and 1 tactical_bomber
Rostov : 1 armour
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 27 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour and 13 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
125 Sea Zone : 1 submarine
Iraq : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 45 / 48
Americans : 52 / 77
Chinese : 3 / 2
British : 33 / 30
UK_Pacific : 15 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.
Thank you for letting me know. See you when you get on here!
Vacation is over :cry:…Thanks for your patience!
I need some scramble orders out of India.
No scrambles.
Hope you had a great vacation!
No scrambles.
Hope you had a great vacation!
Always great, but always too short! Thanks for asking :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kiangsi to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Sikang to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits
1 fighter owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 1 armour
AA fire in Yunnan : 0/1 hits
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 aaGun and 1 armour in Yunnan, round 2 : 0/1 hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits
Chinese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 1 armour
Battle in 16 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 3 submarines and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
2 transports owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Shantung to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 transports moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Yunnan to Kweichow
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 factory_minor placed in Shantung
Japanese undo move 2.
1 factory_minor placed in Malaya
2 armour placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 carriers, 1 fighter and 3 tactical_bombers
35 Sea Zone : 2 battleships, 2 cruisers and 3 transports
39 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 51 / 51
Americans : 50 / 77
Chinese : 2 / 2
British : 33 / 30
UK_Pacific : 14 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 3 transports
3 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 5 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports
10 Sea Zone : 1 carrier and 2 fighters
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
French West Africa : 1 bomber
101 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 51 / 51
Americans : 50 / 71
Chinese : 2 / 2
British : 33 / 30
UK_Pacific : 14 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 51 / 51
Americans : 50 / 71
Chinese : 2 / 4
British : 33 / 30
UK_Pacific : 14 / 14
Italians : 15 / 31
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Egypt to Alexandria
3 artilleries moved from Egypt to Alexandria
4 armour moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from Northwest Persia to India
Combat - British
Battle in Alexandria
British attack with 4 armour, 3 artilleries, 1 fighter and 4 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 infantry
British roll dice for 4 armour, 3 artilleries, 1 fighter and 4 infantry in Alexandria, round 2 : 6/12 hits
Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits
3 infantry owned by the British , 2 tactical_bombers owned by the Germans , 1 infantry owned by the Italians and 2 fighters owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 4 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Alexandria to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,6,4,4,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,6,6
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 1 mech_infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Java : 1 flag, 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 4 armour, 3 artilleries and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 49 / 51
Americans : 50 / 71
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 15 / 11
Italians : 15 / 31
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I see I made my moron move for the game in forgetting to noncom my German planes out of Alexandria :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 infantry moved from Northern Italy to 95 Sea Zone
2 armour, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 armour moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
2 armour moved from Tobruk to Alexandria
4 infantry moved from Tobruk to Alexandria
1 bomber moved from Algeria to Alexandria
1 tactical_bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 4 armour, 1 bomber, 6 infantry and 1 tactical_bomber
British defend with 4 armour, 3 artilleries and 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 4 armour, 1 bomber, 6 infantry and 1 tactical_bomber in Alexandria, round 2 : 8/12 hits
British roll dice for 4 armour, 3 artilleries and 1 infantry in Alexandria, round 2 : 4/8 hits
1 infantry owned by the British , 4 armour owned by the British , 3 artilleries owned by the British and 4 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 4 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 4 armour, 3 artilleries and 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Algeria to Tobruk
2 artilleries and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 transport placed in 93 Sea Zone
2 transports placed in 95 Sea Zone
Italians undo move 2.
1 transport placed in 93 Sea Zone
1 transport placed in 93 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 4 armour and 2 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 3 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 bomber, 1 fighter and 1 tactical_bomber
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 3 transports
98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 49 / 51
Americans : 50 / 71
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 15 / 11
Italians : 15 / 30
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 carrier, 2 fighters and 1 transport
EDIT: Adding units owned by ANZAC to New Guinea: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 aaGun and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 infantry
New Guinea : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers
Trans-Jordan : 1 infantry
Egypt : 1 infantry
Syria : 1 flag
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 49 / 51
Americans : 50 / 71
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 15 / 11
Italians : 15 / 30
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 48
Russians : 34 / 39
Japanese : 49 / 51
Americans : 50 / 71
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 15 / 11
Italians : 15 / 30
ANZAC : 14 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I forgot to unload my transports to attack the Carolines, so I edited the stuff back to New Guinea.